Power Assault: Difference between revisions
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! colspan=5 | Normal | ! colspan=5 | Normal | ||
|- | |- | ||
| '''{{PvE}}''' || 541% || rowspan=2 | | | '''{{PvE}}''' || 541% || rowspan=2 | 7 || rowspan=2 | 150 MP || rowspan=2 | 12 Seconds | ||
|- | |- | ||
| '''{{PvP}}''' || 206% | | '''{{PvP}}''' || 206% | ||
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! colspan=5 | [Enhanced] | ! colspan=5 | [Enhanced] | ||
|- | |- | ||
| '''{{PvE}}''' || 649% || rowspan=2 | | | '''{{PvE}}''' || 649% || rowspan=2 | 7 || rowspan=2 | 150 MP || rowspan=2 | 12 Seconds | ||
|- | |- | ||
| '''{{PvP}}''' || 247% | | '''{{PvP}}''' || 247% | ||
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== Total Damage == | == Total Damage == | ||
{{SkillText|FreeTraining}} | |||
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" | {| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" | ||
|- style="background:{{ColorSel|CharLight|Raven}}" | |- style="background:{{ColorSel|CharLight|Raven}}" | ||
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|- | |- | ||
! {{PvE}} | ! {{PvE}} | ||
| {{formatnum:{{#expr: 649* | | {{formatnum:{{#expr: 649*7}}}}% || {{formatnum:{{#expr: 649*7*1.44}}}}% | ||
|- | |- | ||
! {{PvP}} | ! {{PvP}} | ||
| {{formatnum:{{#expr: 247* | | {{formatnum:{{#expr: 247*7}}}}% || {{formatnum:{{#expr: 247*7*1.44}}}}% | ||
|} | |} | ||
<br> | <br> | ||
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**With enough attack speed, it is possible to catch enemies with a normal {{CZ}} after the launch when near a wall. | **With enough attack speed, it is possible to catch enemies with a normal {{CZ}} after the launch when near a wall. | ||
*If your animation is frozen by something like [[Status Effects|Freeze]] or [[Dark Web]], the movement of the skill will stop, but targets that make contact will still be damaged. The same applies to [[Nasod Foundry|Crow Rider]]'s '''Power Assault.''' | *If your animation is frozen by something like [[Status Effects|Freeze]] or [[Dark Web]], the movement of the skill will stop, but targets that make contact will still be damaged. The same applies to [[Nasod Foundry|Crow Rider]]'s '''Power Assault.''' | ||
*This skill is affected by the [[Free Training]] hit count error, dealing one hit less. | |||
<br> | <br> | ||
Revision as of 20:00, 13 September 2021
[Special Active: Strength] Charge forward while pushing the enemies. | |
Final Enhanced Skill
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Requirements
Class | Level Required |
---|---|
Raven | 10 |
Skill Information
Mode | Shoulder Blow (Physical) | Max Hits | MP Usage | Cooldown |
---|---|---|---|---|
Normal | ||||
PvE | 541% | 7 | 150 MP | 12 Seconds |
PvP | 206% | |||
[Enhanced] | ||||
PvE | 649% | 7 | 150 MP | 12 Seconds |
PvP | 247% |
Skill Traits
Heavy Power Assault | Light Power Assault | ||
---|---|---|---|
Attribute Effect | Cooldown | Attribute Effect | MP Usage |
Damage increased to 144% Cooldown increased to 120% |
14.4 Seconds | MP Usage decreased to 80% | 120 MP |
Total Damage
: Damage values may not be reflected in Free Training.
Mode | Regular | |
---|---|---|
Normal | Heavy | |
PvE | 4,543% | 6,541.92% |
PvP | 1,729% | 2,489.76% |
Related Skills
Rage Hearts
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Tips and Details
- The skill will launch enemies slightly at the end of the skill, so it is best used when the enemy is super armored.
- Very quick special actives such as Maximum Cannon or X Crash are able to catch the launch fairly easily. Naturally, if your Nasod Core is available, it will catch the launch as well.
- With enough attack speed, it is possible to catch enemies with a normal after the launch when near a wall.
- If your animation is frozen by something like Freeze or Dark Web, the movement of the skill will stop, but targets that make contact will still be damaged. The same applies to Crow Rider's Power Assault.
- This skill is affected by the Free Training hit count error, dealing one hit less.
Updates
Date | Changes | ||
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KR | NA | PvE | PvP |
05/08/2008 | 08/03/2011 |
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01/17/2013 | - |
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11/07/2013 | 02/12/2014 |
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04/20/2015 | - |
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04/21/2016 | 05/18/2016 |
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12/29/2016 | 01/11/2017 |
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04/27/2017 | 05/10/2017 |
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11/02/2017 | 11/15/2017 |
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02/22/2018 | 04/18/2018 |
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04/05/2018 | 04/18/2018 |
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