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| __NOTOC__ | | __NOTOC__ |
| | {{Languages|Advanced El Energy Reactor}} |
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| | '''[Passive]''' Reconstruct the Reactor Energy Code such that synergies of new power limits can be achieved. | | | '''[Passive]''' Reconstruct the Reactor Energy Code such that synergies of new power limits can be achieved. |
| |} | | |} |
| | | <br> |
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| == Requirements == | | == Requirements == |
| <tabber>
| | {| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" |
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| | |- style="background:#FF93AE" |
| NA=
| | ! Class !! Master !! Level Required !! SP Cost per Level !! Alternative |
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| | align="center" style="border-style: solid; border-width: 1px; background-color:#FF93AE"| '''Class'''
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| | align="center" style="border-style: solid; border-width: 1px; background-color:#FF93AE"| '''Master'''
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| | align="center" style="border-style: solid; border-width: 1px; background-color:#FF93AE"| '''SP Requirement''' | |
| | align="center" style="border-style: solid; border-width: 1px; background-color:#FF93AE"| '''Skill Requirement For'''
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| | [[Code Electra]]
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| | <center>Lv5</center>
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| | <center>60 SP</center>
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| | <center>[[High Powered Electrics]]</center>
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| |}
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| | align="center" style="border-style: solid; border-width: 1px; background-color:#FF93AE"| '''Class'''
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| | align="center" style="border-style: solid; border-width: 1px; background-color:#FF93AE"| '''Master'''
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| | align="center" style="border-style: solid; border-width: 1px; background-color:#FF93AE"| '''Level Required'''
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| | align="center" style="border-style: solid; border-width: 1px; background-color:#FF93AE"| '''SP Cost Per Level'''
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| | align="center" style="border-style: solid; border-width: 1px; background-color:#FF93AE"| '''Alternative'''
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| |- | | |- |
| | [[Code: Battle Seraph]] | | | [[Code: Battle Seraph]] || Lv. 20 || 60 || 5 || [[Amplified El Energy Reactor]] |
| | <center>Lv. 20</center> | |
| | <center>60</center> | |
| | <center>5</center> | |
| | <center>[[Amplified El Energy Reactor]]</center> | |
| |} | | |} |
| </tabber>
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| <br> | | <br> |
| | |
| == Skill Information == | | == Skill Information == |
| <tabber>
| | {| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" |
| NA=
| | |- style="background:#FF93AE" |
| {| cellspacing="0" cellpadding="5" border="1" width="0" style="border-collapse: collapse;" | | ! Skill Level !! Level Required !! Max MP Increase !! Passive MP Recovery Increase |
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| ! style="border-style: solid; border-width: 1px; background-color:#FF93AE" scope="col" rowspan="1" | Skill Level
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| ! style="border-style: solid; border-width: 1px; background-color:#FF93AE" scope="col" rowspan="1" | Max MP Increase
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| ! style="border-style: solid; border-width: 1px; background-color:#FF93AE" scope="col" rowspan="1" | Passive MP Recovery Increase
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| |-
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| | style="border-style: solid; border-width: 1px;" | 1
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| | style="border-style: solid; border-width: 1px;" | +10
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| | style="border-style: solid; border-width: 1px;" | +0.2
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| |-
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| | style="border-style: solid; border-width: 1px;" | 2
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| | style="border-style: solid; border-width: 1px;" | +20
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| | style="border-style: solid; border-width: 1px;" | +0.4
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| |-
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| | style="border-style: solid; border-width: 1px;" | 3
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| | style="border-style: solid; border-width: 1px;" | +30
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| | style="border-style: solid; border-width: 1px;" | +0.6
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| |-
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| | style="border-style: solid; border-width: 1px;" | 4
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| | style="border-style: solid; border-width: 1px;" | +40
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| | style="border-style: solid; border-width: 1px;" | +0.8
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| |-
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| | style="border-style: solid; border-width: 1px;" | 5(M)
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| | style="border-style: solid; border-width: 1px;" | +50
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| | style="border-style: solid; border-width: 1px;" | +1
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| |}
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| |-|
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| KR=
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| {| cellspacing="0" cellpadding="5" border="1" width="0" style="border-collapse: collapse;"
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| |-
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| ! style="border-style: solid; border-width: 1px; background-color:#FF93AE" scope="col" rowspan="1" | Skill Level | |
| ! style="border-style: solid; border-width: 1px; background-color:#FF93AE" scope="col" rowspan="1" | Level Requirement | |
| ! style="border-style: solid; border-width: 1px; background-color:#FF93AE" scope="col" rowspan="1" | Max MP Increase | |
| ! style="border-style: solid; border-width: 1px; background-color:#FF93AE" scope="col" rowspan="1" | Passive MP Recovery Increase | |
| |- | | |- |
| | style="border-style: solid; border-width: 1px;" | 1
| | | 1 || 60 || +20 || +0.4 |
| | style="border-style: solid; border-width: 1px;" | 60 | |
| | style="border-style: solid; border-width: 1px;" | +20 | |
| | style="border-style: solid; border-width: 1px;" | +0.4 | |
| |- | | |- |
| | style="border-style: solid; border-width: 1px;" | 2
| | | 2 || 60 || +35 || +0.7 |
| | style="border-style: solid; border-width: 1px;" | 60 | |
| | style="border-style: solid; border-width: 1px;" | +35 | |
| | style="border-style: solid; border-width: 1px;" | +0.7 | |
| |- | | |- |
| | style="border-style: solid; border-width: 1px;" | 3
| | | 3 || 63 || +50 || +1 |
| | style="border-style: solid; border-width: 1px;" | 63 | |
| | style="border-style: solid; border-width: 1px;" | +50 | |
| | style="border-style: solid; border-width: 1px;" | +1 | |
| |- | | |- |
| | style="border-style: solid; border-width: 1px;" | 4
| | | 4 || 67 || +65 || +1.3 |
| | style="border-style: solid; border-width: 1px;" | 67 | |
| | style="border-style: solid; border-width: 1px;" | +65 | |
| | style="border-style: solid; border-width: 1px;" | +1.3 | |
| |} | | |} |
| </tabber>
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| <br> | | <br> |
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