Guardian Strike
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[Special Active] Raven infuses himself with energy, jumps a short height, and overflows with energy engulfing him in large, cross-shaped explosion. |
Requirements
Class | Master | Required Level | SP Cost Per Level | Alternative |
---|---|---|---|---|
Over Taker | Lv. 20 | 40 | 3 | Nuclear |
Skill Information
Skill Level | Required Level | Damage (Magical) | Max Hits | MP Usage | Cooldown | ||
---|---|---|---|---|---|---|---|
Normal | Awaken | Normal | Awaken | ||||
1 | 40 | 439% | 436% | 7 | 11 | 300 MP | 23 Seconds |
2 | 453% | 450% | |||||
3 | 41 | 468% | 464% | ||||
4 | 44 | 482% | 479% | ||||
5 | 47 | 496% | 493% | ||||
6 | 50 | 510% | 507% | ||||
7 | 53 | 525% | 521% | ||||
8 | 56 | 539% | 535% | ||||
9 | 59 | 553% | 549% | ||||
10 | 62 | 567% | 564% | ||||
11 | 65 | - | - | ||||
12 | 68 | - | - | ||||
13 | 71 | - | - | ||||
14 | 74 | - | - |
Tips and Details
- Awakening values do not include the 20% damage bonus.
- This skill is best used on foes at the same elevation as Raven.
- It is also easier to get every hit if used on foe with super armor or one pressed against a wall.
- Using the skill on an foe above or below you may knock them back too much and decrease the amount of hits.
- In awakening mode, there is a two-second fatigue state after the blast ends, leaving Raven vulnerable.
Updates
- 11/7/2013 KR
- Guardian Strike can be now be activated in mid-air.
- NA
Template:OTSkills |-| KR= Template:OTSkillsKR