Siege Shelling
From Elwiki
Requirements
Class | Level Required |
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Chung | 10 |
Skill Information
Skill Traits
Enhanced Siege Shelling | Persistent Siege Shelling |
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Attribute Effect | Attribute Effect |
Critical Hit Rate increased to 100% Damage decreased to 80% |
Skill will reduce 5 KD per hit |
Total Damage
Mode | Base | Centurion | ||||||
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Modified Warhead | ||||||||
Normal | Enhanced | Normal | Enhanced | |||||
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PvE | 637 ~ 3,157% | 573 ~ 3,093% | 509.6 ~ 2,525.6% | 458.4 ~ 2,474.4% | 637 ~ 3,736.6% | 704.79 ~ 3,804.39% | 509.6 ~ 2,989.28% | 563.83 ~ 3,043.51% |
PvP | 229 ~ 1,045% | 185 ~ 1,001% | 183.2 ~ 836% | 148 ~ 800.8% | 229 ~ 1,138.84% | 206.275 ~ 1,116.115% | 183.2 ~ 911.07% | 165.02 ~ 892.89% |
- Does not account for splash damage.
- Does not include Cannon Hit.
- Damage ranges from 0 to 6 non-final
inputs.
- Centurion's total damage becomes infinite with Awakened Will: Tactical Trooper.
Related Skills
Tips and Details
- The unlisted Cannon Hit is not affected by either skill trait.
- Chung will enter Heavy Stance while he is firing the 7th cannon shot or when ending the skill with the Melee Cannon Attack.
- The missiles will deal splash damage to nearby enemies, though since they can only pierce once, this limits the potential damage increase to just twice the usual damage.
- As with most splash damage projectiles, the missiles will also explode at their maximum range if they do not hit a second target. Hitting an enemy at max range can allow the skill to deal more damage without the need of additional enemies.
- Some wider enemies, like Chaos Leviathan can be consistently hit by both explosions without requiring any particular spacing.
- As with most splash damage projectiles, the missiles will also explode at their maximum range if they do not hit a second target. Hitting an enemy at max range can allow the skill to deal more damage without the need of additional enemies.
- It is typically better to finish the skill with the
input, as it provides you with longer Heavy Stance frames as well as prevents the skill from potentially knocking down. It also deals more damage than the final
missile on most paths, except for Centurion.
- The skill's Range Increase is based on the range of a cannonball fired by a command such as
.
- By having enough Movement Speed, it is possible to catch after the final
shot by canceling with a dash. It is also possible to cancel right after the initial strike by dashing, serving as a quicker and cheaper Reload.
- The skill can easily be looped on itself indefinitely in Berserk mode, either by spacing out the shots or with the help of Intense Showtime.
- Centurion can simply opt to continue firing indefinitely so long as he has ammo, thanks to Awakened Will: Tactical Trooper.
- None of the hits of this skill will grant you any MP, including for your Pet.
- Be careful to not use this skill while at the edge of a ledge behind you, since the casting animation will make Chung back up slightly, potentially interrupting the skill.
Trivia
- Siege Shelling was originally planned to have a different casting animation, as seen in Shelling Guardian's Promo Trailer, where he swings his cannon sideways before assuming Siege Stance instead of dropping his cannon straight into the stance.
Old Version
Video | Description |
---|---|
Between its initial release and the 07/10/2014 KR Patch, Siege Shelling did not fire a projectile. Instead, it would automatically hit the closest target within range, similar to Aiming Shot. |
Updates
Date | Changes | ||
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KR | NA | PvE | PvP |
02/09/2012 | 08/04/2012 |
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03/29/2012 | - |
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07/04/2013 | 07/04/2013 |
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07/10/2014 | - |
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07/17/2014 | - |
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04/20/2015 | - |
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08/20/2015 | 01/27/2016 |
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04/21/2016 | 05/18/2016 |
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08/11/2016 | 09/28/2016 |
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12/29/2016 | 01/11/2017 |
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04/27/2017 | 05/10/2017 |
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04/05/2018 | 04/18/2018 |
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Alternative Names
Server | Name | Translation |
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고정 포격 | Siege Shelling |
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砲撃モード | Shelling Mode |
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固定炮击 | Fixed Shelling |
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Festes Ziel | Target Lock |
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Objetivo fijado | Target Lock |
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Cible fixe | Target Lock |
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Bersaglio Fisso | Target Lock |
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Stały Cel | Fixed Target |
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Target Lock | |
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Bombardeio | Bombing |