Bullet Blitz: Difference between revisions

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__NOTOC__{{Languages|Bullet Blitz}}
__NOTOC__{{Languages|Bullet Blitz}}
<div style="float: right;">{{#ev:youtube|TJB8kQBvSGQ|300}}</div>
{{#ev:youtube|Okd6Slv_86A|400|right}}
{| cellpadding="5" style="border-collapse: collapse; border: 0px solid rgb(0, 0, 0);"
{| cellpadding="5" style="border-collapse: collapse; border: 0px solid rgb(0, 0, 0);"
|-
|-
| [[Image:SI BULLETBLITZ.png]]<br>
| [[File:SI BULLETBLITZ.png]]
| '''[Special Active]''' Shoot a magical bullet which chases nearby enemies.
| {{SkillType|SA|T}} Shoot a magical bullet which chases nearby enemies.
|-
|
| {{SkillText|True|1.2}}
|}
|}
<br>  
<br>
{{clearfix}}


== Requirements ==
== Requirements ==
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Chung"
|- style="background:{{ColorSel|CharLight|Chung}}"
|-
! Class               !! Master !! Level Required !! SP Cost per Level !! Alternative
! Class !! Level Required
|-
|-
| [[Deadly Chaser]]   || Lv.20  || 55             || 5                || [[Rapid Cannon]]
| [[Deadly Chaser]] || 55
|}
|}
<br>
<br>


== Skill Information ==
== Skill Information ==
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Chung"
|- style="background:{{ColorSel|CharLight|Chung}}"
|-
! rowspan=2 | Skill Level !! rowspan=2 | Level Required !! rowspan=2 | Magic Bullet <br> (Magical) !! colspan=2 | Max Hits !! rowspan=2 | Duration !! rowspan=2 | MP Usage !! rowspan=2 | Cooldown
! rowspan=2 | Mode !! rowspan=2 | Magic Bullet (Magical) !! colspan=2 | {{tt|Max Hits|See [[#Tips and Details|Tips and Details]]}} !! rowspan=2 | MP Usage !! rowspan=2 | Cooldown
|- style="background:{{ColorSel|CharLight|Chung}}"
|-
! Normal !! Awakening
! Single Target !! Multiple Targets
|-
|-
| align="left" | 1 ||  rowspan="2" | 55 || 283% ||  rowspan="2" | 9 || rowspan="2" | 14 || rowspan="20" | 1.75 seconds || rowspan="20" | 100 MP || rowspan="20" | 10 Seconds
| colspan="6" | '''Normal'''
|-
|-
| align="left" | 2 || 304%
| {{PvE}} || 598% || rowspan=2 | 5 || rowspan=2 | 12 || rowspan=2 | 120 MP || rowspan=2 | 8 Seconds
|-
|-
| align="left" | 3 || 58 || 325% ||  rowspan="2" | 10 || rowspan="2" | 15
| {{PvP}} || 215%
|-
|-
| align="left" | 4 || 62 || 347%
| colspan="6" | '''[Enhanced]'''
|-
|-
| align="left" | 5 || 66 || 368% || rowspan="2" | 11 || rowspan="2" | 16
| {{PvE}} || 718% || rowspan=2 | 5 || rowspan=2 | 12 || rowspan=2 | 120 MP || rowspan=2 | 8 Seconds
|-
|-
| align="left" | 6 || 70 || 389%
| {{PvP}} || 259%
|}
<br>
 
== [[Skill Traits]] ==
{{Traits|Chung|Bullet Blitz|Empowered, Ruthless|cd=8}}
<br>
 
== Total Damage ==
<!--awk_hits = Endless Chase-->
{{Damage
|dmg=718
|pvp_dmg=259
|hits=5
|awk_hits=6
|empowered=true
|prefix=single
}}
 
{{Damage
|dmg=718
|pvp_dmg=259
|hits=12
|awk_hits=14
|empowered=true
|prefix=multi
}}
 
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Chung"
|-
|-
| align="left" | 7 || 74 || 410% ||  rowspan="2" | 12 || rowspan="2" | 17
! rowspan=3 | Mode !! colspan=4 | Base !! colspan=4 | [[Endless Chase]]
|-
|-
| align="left" | 8 || 78 || 432%
! colspan=2 | Normal !! colspan=2 | Empowered !! colspan=2 | Normal !! colspan=2 | Empowered
|-
|-
| align="left" | 9 || 82 || 453% || rowspan="2" | 13 || rowspan="2" | 18
! Single Target !! Multiple Targets !! Single Target !! Multiple Targets !! Single Target !! Multiple Targets !! Single Target !! Multiple Targets
|-
| {{PvE}}
| {{#var: single_total_damage}} || {{#var: multi_total_damage}}
| {{#var: single_total_damage_empowered}} || {{#var: multi_total_damage_empowered}}
| {{#var: single_total_damage_awk}} || {{#var: multi_total_damage_awk}}
| {{#var: single_total_damage_awk_empowered}} || {{#var: multi_total_damage_awk_empowered}}
|-
| {{PvP}}
| {{#var: single_total_damage_pvp}} || {{#var: multi_total_damage_pvp}}
| {{#var: single_total_damage_empowered_pvp}} || {{#var: multi_total_damage_empowered_pvp}}
| {{#var: single_total_damage_awk_pvp}} || {{#var: multi_total_damage_awk_pvp}}
| {{#var: single_total_damage_awk_empowered_pvp}} || {{#var: multi_total_damage_awk_empowered_pvp}}
|}
|}
*Damage calculations do not include {{tt|gun draw hit|see [[#Tips and Details]]}}.
<br>
== Related Skills ==
{{SkillTable
|
DCTrans4.png; Awakened Will: Deadly Chaser;
DCTrans5.png; Endless Chase Locked-Trans2;
FPPhantom_Shooter.png; Phantom Shooter;
}}
<br>
<br>


== Tips and Details ==
== Tips and Details ==
*The homing aspect of this skill is similar to that of [[Magic Missile]].
*The bullet will always try to ricochet whenever possible. If not, it will continue to hit its current target.
**Although it's more similar to [[Chain Lightning]] in that it ricochets between enemies.
**However, if there is only one target, '''Bullet Blitz''' will hit at most 5 times since the delay between hits for the same target is about 0.3 seconds, while the delay from ricocheting from a target to another is much shorter, thus being able to land more hits the more enemies are next to each other.
*The bullet will always try to ricochet whenever possible, if not, it will continue to hit it's current target.
*With [[Endless Chase]], the number of hits possible on a single target is increased to 6 and the maximum possible hits on multiple targets is increased to 14.
*Very useful for combos in PvP, as the homing ensures that it will hit at close range and it does not knockdown, allowing you to combo afterward - note that Bullet Blitz's PvE range is drastically larger compared to PvP.
*When drawing the Silver Shooter, all surrounding targets will be damaged. Drawing the gun deals an unlisted 55% Physical Damage.
<br>
<br>


== Updates ==
==Updates==
*03/29/2012 KR
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Chung updates-table"
**Damage increased
|-
**MP recovery decreased.
! colspan=2 | Date !! colspan=2 | Changes
*02/14/2013 KR
|-
**Targeting system improved.
! KR !! NA !! PvE !! PvP
**Fixed a glitch where the skill would hit less than it was supposed to during Awakening.
|-
| 07/07/2011 || 08/01/2012 || colspan=2 align="left" |
*'''Bullet Blitz''' added.
|-
| 03/29/2012 || - || colspan=2 align="left" |
*{{buff|'''Damage''' increased.}}
*{{nerf|MP recovery decreased.}}
|-
| 02/14/2013 || - || colspan=2 align="left" |
*{{buff|Targeting system improved.}}
*Fixed a glitch where the skill would hit less than it was supposed to during Awakening.
|-
| 02/04/2016 || 03/16/2016 || colspan=2 align="left" |
*{{buff|Tracking performance revamped.}}
|-
| 04/21/2016 || 05/18/2016 || colspan=2 align="left" |
*{{nerf|Freeze frames duration decreased.}}
*{{nerf|MP cost increased.}}
*{{nerf|Only tracks onto targets in front.}}
*'''Reversed''' trait changed to '''Empowered'''.
|-
| 11/16/2016 || - || colspan=2 align="left" |
*Fixed issue where can activate [[Awakened Will: Deadly Chaser]] when the target is too close to Chung.
|-
| 01/25/2017 || 02/08/2017 || colspan=2 align="left" |
*{{buff|'''Damage''' increased.}}
|-
| 04/27/2017 || 05/10/2017 || align="left" |
*{{buff|'''Damage''' increased.}}
| align="left" |
*None
|-
| 04/05/2018 || 04/18/2018 || colspan=2 align="left" |
*{{buff|'''Damage''' increased.}}
|}
<br>


<br>
== Alternative Names ==
== Alternative Names ==
{{AlternateLanguages
{{AlternateLanguages
|Color={{ColorSel|CharLight|Chung}}
|Color={{ColorSel|CharLight|Chung}}
|KR=뷸렛 블릿츠  |KRName=Bullet Blitz
|KR=뷸렛 블릿츠  |KRName=Bullet Blitz
|FR=Projectile éclair |FRName=Lightning projectile
|FR=Projectile éclair |FRName=Blitz Bullet
|JP=バレッドブリッツ |JPName=Bullet Blitz
|CN=闪电猛袭 |CNName=Lightning Struck
|BR=Ricochete |BRName=Ricochet
|DE=Blitzprojektil |DEName=Blitz Bullet
|ES=Proyectil veloz |ESName=Rapid Bullet
|PL=Błyskawiczny Pocisk |PLName=Blitz Bullet
|IT=Proiettile Lampo |ITName=Blitz Bullet
}}
}}
<br>
<br>
{{DCSkills}}
{{SkillNav - Deadly Chaser}}
[[Category:Second Job MP1 Tier Skills]]

Latest revision as of 18:38, 1 April 2024

[Special Active: Tenacity]
Shoot a magical bullet which chases nearby enemies.
Final Enhanced Skill
  • Damage is increased by 1.2 times.


Requirements

Class Level Required
Deadly Chaser 55


Skill Information

Mode Magic Bullet (Magical)
Max Hits
MP Usage Cooldown
Single Target Multiple Targets
Normal
PvE 598% 5 12 120 MP 8 Seconds
PvP 215%
[Enhanced]
PvE 718% 5 12 120 MP 8 Seconds
PvP 259%


Skill Traits

Empowered Bullet BlitzRuthless Bullet Blitz
Attribute EffectAttribute EffectCooldown
Damage increased to 120%Skill will cancel Mana Break
Cooldown increased to 200%
16 Seconds


Total Damage

Mode Base Endless Chase
Normal Empowered Normal Empowered
Single Target Multiple Targets Single Target Multiple Targets Single Target Multiple Targets Single Target Multiple Targets
PvE 3,590% 8,616% 4,308% 10,339.2% 4,308% 10,052% 5,169.6% 12,062.4%
PvP 1,295% 3,108% 1,554% 3,729.6% 1,554% 3,626% 1,864.8% 4,351.2%


Related Skills


Tips and Details

  • The bullet will always try to ricochet whenever possible. If not, it will continue to hit its current target.
    • However, if there is only one target, Bullet Blitz will hit at most 5 times since the delay between hits for the same target is about 0.3 seconds, while the delay from ricocheting from a target to another is much shorter, thus being able to land more hits the more enemies are next to each other.
  • With Endless Chase, the number of hits possible on a single target is increased to 6 and the maximum possible hits on multiple targets is increased to 14.
  • When drawing the Silver Shooter, all surrounding targets will be damaged. Drawing the gun deals an unlisted 55% Physical Damage.


Updates

Date Changes
KR NA PvE PvP
07/07/2011 08/01/2012
  • Bullet Blitz added.
03/29/2012 -
  • Damage increased.
  • MP recovery decreased.
02/14/2013 -
  • Targeting system improved.
  • Fixed a glitch where the skill would hit less than it was supposed to during Awakening.
02/04/2016 03/16/2016
  • Tracking performance revamped.
04/21/2016 05/18/2016
  • Freeze frames duration decreased.
  • MP cost increased.
  • Only tracks onto targets in front.
  • Reversed trait changed to Empowered.
11/16/2016 -
01/25/2017 02/08/2017
  • Damage increased.
04/27/2017 05/10/2017
  • Damage increased.
  • None
04/05/2018 04/18/2018
  • Damage increased.


Alternative Names

Server Name Translation
South Korea 뷸렛 블릿츠 Bullet Blitz
Japan バレッドブリッツ Bullet Blitz
China (Simplified Chinese) 闪电猛袭 Lightning Struck
Germany Blitzprojektil Blitz Bullet
Spain Proyectil veloz Rapid Bullet
France Projectile éclair Blitz Bullet
Italy Proiettile Lampo Blitz Bullet
Poland Błyskawiczny Pocisk Blitz Bullet
Brazil Ricochete Ricochet