Circle Flame: Difference between revisions

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*The fireballs are like normal fireball attack:
*The fireballs are like normal fireball attack:
**They apply weapon [[elements]].
**They apply weapon [[elements]].
**They will be absorbed by [[Phoenix Talon]] / [[Spatial Distortion]] / [[Shining Body]], or reflected by [[Statue of Glory]].
**They will be absorbed by [[Phoenix Talon]] / [[Spatial Distortion]] / [[Shining Body]], or reflected by [[Statue of Glory]], [[Magical Resistance Mastery]], and [[Reflection]].
**They do not inflict burned condition like normal fireballs
**They do not inflict burned condition like normal fireballs
*The fireballs start at cast position and spiral outwards.
*The fireballs start at cast position and spiral outwards.
**Will push enemies away unless they are Stoic/Super Armor.
**Will push enemies away unless they are Stoic/Super Armor.
***If this skill is used while the opponent is in the air past Aisha's torso, then they will be pushed upward.
***If this skill is used while the opponent is in the air past Aisha's torso, then they will be pushed upward.
**First half of the sprial does 33% of the damage (NA) / 50% of the damage (KR) listed in the skill description.
**First half of the spiraling fireballs deal 50% of the damage listed in the skill description.
**A fireball can hit a large enemy multiple times, 3 for upright enemy such as Teach the tyrant, more for extended body parts such as Ancient Bone Dragon.
**A fireball can hit a large enemy multiple times, 3 for upright enemy such as Teach the tyrant, more for extended body parts such as Ancient Bone Dragon.
**A fireball will hit 6 times after which the ball will disappears.  In extreme case the ball would be gone while still in inner sprial, failing to do full damage.
**A fireball will hit 6 times after which the ball will disappears.  In extreme case the ball would be gone while still in inner sprial, failing to do full damage.

Revision as of 16:46, 24 April 2014

[Active] Aisha continuously deal damage to enemies by causing 3 fireballs to rotate around her.


Requirements

Class Master Level Required SP Cost Per Level
High Magician Lv. 20 40 3
Dark Magician
Battle Magician


Skill Information

Skill Level Level Required Damage (Magical) Max Hits MP Cost Cooldown
1 40 189% 6 Per Fireball 40 MP 5 Seconds
2 195%
3 41 201%
4 44 207%
5 47 213%
6 50 220%
7 53 226%
8 56 232%
9 59 238%
10 62 244%
11 65 250%
12 68 257%
13 71* 263%
14 74* 269%
15 77* 275%
16 80* 281%
17 83* 287%
18 86* 293%
19 89* 300%
20 (M) 92* 306%
21 -* 312%
22 318%
23 324%
24 330%
25 336%
26 343%
27 349%
28 355%
29 361%
30 367%

*Please note that you can only achieve these levels through equipments, accessories and titles.

Skill Note

Name: Quantitative Improvement Ⅱ(NA) / Thoughts on the Quantitative Improvement(양적 향상에 대한 생각 ㅣㅣ)

Description: Adds one more fireball, increasing the amount of hits possible while decreasing the damage by 17.5%.

Tips and Details

  • Circle Flame can also be activated in mid-air.
  • The fireballs are like normal fireball attack:
  • The fireballs start at cast position and spiral outwards.
    • Will push enemies away unless they are Stoic/Super Armor.
      • If this skill is used while the opponent is in the air past Aisha's torso, then they will be pushed upward.
    • First half of the spiraling fireballs deal 50% of the damage listed in the skill description.
    • A fireball can hit a large enemy multiple times, 3 for upright enemy such as Teach the tyrant, more for extended body parts such as Ancient Bone Dragon.
    • A fireball will hit 6 times after which the ball will disappears. In extreme case the ball would be gone while still in inner sprial, failing to do full damage.
    • Aisha will stay in position for a second, during which she can be hit; the fireballs will keep on spiraling, often pushing the offender away.
  • The skill note for this skill increases the amount of hits by adding a fireball, but now in turn reduces the damage of each individual hit.
    • This results in noted Circle Flame doing 10% more damage noted, compared to unnoted.
    • As it is only possible to land all hits on large targets, the skill note is counterproductive in terms of pvp and will result in less overall damage being dealt, compared to using unnoted Circle Flame in pvp.


Updates

Circle Flame with Ice balls.
  • 29/03/2012 KR
    • Each fireball pierces 2 more times.
    • Damage decreases when the fireballs first appears.
  • 11/07/2013 KR
    • If you learn Freezing Point Research, this skill now converted to ice balls, but will not affect damage increase from passive.
    • Damage from each fireball is reduced with the skill note.
    • If you learn Fireball Mastery, MP consumption and attack range is changed to be affected.