Clementine: Difference between revisions

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(→‎Tips and Details: R sign can still deal damage)
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| [[Image:CodeFailessSkill4.png]]
| [[Image:CodeFailessSkill4.png]]
| {{SkillType|SA|S}} <font color="#f17ef1">'''[Moby Access]'''</font><br>Sends out a melody created from incomplete code. A strange and mysterious thing is created within the melody's code that attacks enemies. (Can be used mid air)
| {{SkillType|SA|S}} <font color="#f17ef1">'''[Moby Access]'''</font><br>Create a melody composed of incomplete code. Strange mysterious things will be formed from the melody to attack enemies. (Can be used mid air)
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! rowspan=3 | Mode !! colspan=2 | Damage (Physical) !! colspan=3 | Max Hits !! rowspan=3 | MP Usage !! rowspan=3 | Cooldown
! rowspan=3 | Mode !! colspan=2 | Damage (Physical) !! colspan=3 | Max Hits !! rowspan=3 | MP Usage !! rowspan=3 | Cooldown
|- style="background:{{ColorSel|CharLight|Eve}}"
|- style="background:{{ColorSel|CharLight|Eve}}"
! rowspan=2 | Incomplete Melody !! rowspan=2 | R Sign !! colspan=2 | Incomplete Melody !! rowspan=2 | R Sign<br>(Per Incomplete Melody Hit)
! rowspan=2 | Unstable Melody !! rowspan=2 | R Sign !! colspan=2 | Unstable Melody !! rowspan=2 | R Sign<br>(Per Incomplete Melody Hit)
|- style="background:{{ColorSel|CharLight|Eve}}"
|- style="background:{{ColorSel|CharLight|Eve}}"
! Per Melody !! Melody Count
! Per Melody !! Melody Count
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== Tips and Details  ==
== Tips and Details  ==
*Since 1 '''R Sign''' is created on every hit dealt by the '''Incomplete Melody''', the skill can deal vastly more damage on larger targets that can be hit by multiple melodies.
*Since 1 '''R Sign''' is created on every hit dealt by the '''Unstable Melody''', the skill can deal vastly more damage on larger targets that can be hit by multiple melodies.
**Additionally, it will also spawn one '''R Sign''' per enemy hit, allowing the skill to deal high amounts of damage to enemies near each other.
**Additionally, it will also spawn one '''R Sign''' per enemy hit, allowing the skill to deal high amounts of damage to enemies near each other.
*If used on multiple targets, this skill can make your frame rate drop drastically, in rare cases even crash your game client.
*If used on multiple targets, this skill can make your frame rate drop drastically, in rare cases even crash your game client.
**It is also affected by the [[PvP#Maps|Lanox Lava]] PvP map bug, where skills that are supposed to move forward get stuck in one of the corners. In this case, only a few consecutive casts of this skill that hit some enemy are enough to crash the game.
**It is also affected by the [[PvP#Maps|Lanox Lava]] PvP map bug, where skills that are supposed to move forward get stuck in one of the corners. In this case, only a few consecutive casts of this skill that hit some enemy are enough to crash the game.
*'''Bug''': '''R Sign''' is invisible when '''Incomplete Melody''' hits [[Altar of Dedication|Berthe (Altar of Dedication)]].
*'''Bug''': '''R Sign''' is invisible when '''Unstable Melody''' hits [[Altar of Dedication|Berthe (Altar of Dedication)]].
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| 09/09/2021 || - || colspan=2 align="left" |  
| 09/09/2021 || - || colspan=2 align="left" |  
*{{nerf|'''Incomplete Melody''' max hits and count reduced.}}
*{{nerf|'''Unstable Melody''' max hits and count reduced.}}
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Revision as of 18:16, 29 September 2021

  • English
[Special Active: Strength]
[Moby Access]
Create a melody composed of incomplete code. Strange mysterious things will be formed from the melody to attack enemies. (Can be used mid air)
Core Activation Skill
  • Successful attack made during Awakening will activate the Core Attack.


Requirements

Class Level Required
Code: Failess 45


Skill Information

Mode Damage (Physical) Max Hits MP Usage Cooldown
Unstable Melody R Sign Unstable Melody R Sign
(Per Incomplete Melody Hit)
Per Melody Melody Count
Normal
PvE 227% 47% 3 6 15 200 MP 15 Seconds
PvP 86% 18%
[Enhanced]
PvE 227% 47% 3 6 15 200 MP 15 Seconds
PvP 86% 18%


Skill Traits

Light Clementine Heavy Clementine
Attribute Effect MP Usage Attribute Effect Cooldown
MP Usage decreased to 80% 160 MP Damage increased to 144%
Cooldown increased to 120%
18 Seconds


Total Damage

Mode Regular Snowball Code
Normal Heavy Normal Heavy
Per Melody Total Per Melody Total Per Melody Total Per Melody Total
PvE 2,796% 16,776% 4,026.24% 24,157.44% 3,467.04% 20,802.24% 4,992.54% 29,955.23%
PvP 1,068% 6,408% 1,537.92% 9,227.52% 1,196.16% 7,176.96% 1,722.47% 10,334.82%
  • Does not account for multiple enemies.


Tips and Details

  • Since 1 R Sign is created on every hit dealt by the Unstable Melody, the skill can deal vastly more damage on larger targets that can be hit by multiple melodies.
    • Additionally, it will also spawn one R Sign per enemy hit, allowing the skill to deal high amounts of damage to enemies near each other.
  • If used on multiple targets, this skill can make your frame rate drop drastically, in rare cases even crash your game client.
    • It is also affected by the Lanox Lava PvP map bug, where skills that are supposed to move forward get stuck in one of the corners. In this case, only a few consecutive casts of this skill that hit some enemy are enough to crash the game.
  • Bug: R Sign is invisible when Unstable Melody hits Berthe (Altar of Dedication).


Trivia


Updates

Date Changes
KR NA PvE PvP
09/02/2021 -
  • Clementine added.
09/09/2021 -
  • Unstable Melody max hits and count reduced.


Alternative Names

Server Name Translation
South Korea 클레멘타인 Clementine



Template:CFSkills