Conqueror

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Revision as of 17:41, 17 March 2014 by Shironsaki (talk | contribs) (Reverted edits by Salvatore (talk) to last revision by Shironsaki)
File:AddSkill15.png [Special Active] Add configures all his dynamos to form a giant energy cannon which shoots out 12 electrical bullets that home in on targets. When in DP mode, the dynamos create a swirling path of electricity which will zap and drag targets towards Add, who then strikes the collected electrical energy for a massive explosion.

Conqueror can be boosted with the aid of 3 or less DP Counters and gains 10% extra damage for each used.


Requirements

Class Master Level Required SP Cost Per Level Alternative Skill Requirement
Psychic Tracer Lv. 20 40 3 Stasis Field Level 40 Layer Skill Quest


Skill Infomation

Skill Level Level Required Damage (Magical) MP Usage DP Usage Cooldown
Normal DP Mode
Drill Explosion Normal In DP mode
1 40 % x12 22% % 230 MP 60 DP 0 DP 23 Seconds
2 % x12 23% %
3 41 % x12 24% %
4 44 303% x12 25% 3684%
5 47 312% x12 26% 3793%
6 50 321% x12 27% 3903%
7 53 % x12 28% %
8 56 % x12 29% %
9 59 348% x12 30% 4230%
10 62 357% x12 31% 4339%
11 65 % x12 32% %
12 68 375% x12 33% 4557%
13 71 384% x12 34% 4666%


Tips and Details

  • Conqueror can be followed up by Battle Gear Combos.
  • The DP Conqueror explosion is in a form of a large ╋ shape.
    • As the ╋ shape goes behind you, the explosion can also hit enemies behind you.


Updates

  • 03/13/2014 KR
    • Damage decreased.


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