Continuous Projection: Difference between revisions

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| [[File:LEP1.png]]
| [[File:LEP1.png]]
| {{SkillType|P}} Permanently increase the max MP and optimize the MP consumption for consecutive projections skills.<br>All skills that are magical attacks are now physical attacks instead.
| {{SkillType|P}} Permanently increase the max MP and optimize the MP consumption for consecutive projection skills.<br>All skill's magical damage will be converted to physical damage.
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|{{SkillText|Continuous Projection}}
| {{color|#00ffcc|Consecutive Projection|b=1}}
*MP consumption for all projection skills is decreased.
*When a projection skill is used, cooldown is decreased at a certain chance.
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|}
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<br>


== Requirements ==
== Requirements ==
{{ADSquareSkill}}
 
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Ain"
|- style="background:{{ColorSel|CharLight|Ain}}"
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! Class           !! Level Required
! Class !! Level Required
|-  
|-  
| [[Lofty: Executor]] || 15
| [[Lofty: Executor]] || 15
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== Skill Information ==
== Skill Information ==
=== {{PvE}}/{{PvP}} ===
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Ain"
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
|-
|- style="background:{{ColorSel|CharLight|Ain}}"
! rowspan=2 | Skill Level !! rowspan=2 | Level Required !! rowspan=2 | Max MP Increase !! rowspan=2 | Projection Skill MP Usage Decrease !! colspan=2 | On Projection Skill use
! rowspan=2 | Skill Level !! rowspan=2 | Level Required !! rowspan=2 | Max MP Increase !! rowspan=2 | Projection Skill MP Usage Decrease !! colspan=2 | On Projection Skill use
|- style="background:{{ColorSel|CharLight|Ain}}"
! Activation Chance !! Cooldown Reduction
|-
|-
| align="left" | 1 || 15 || +25 MP || 2.5% || 5% || 10%
! Activation Chance !! Skill Total Cooldown Decrease
|-
|-
| align="left" | 2 || 31 || +50 MP || 5% || 10% || 15%
| colspan="6" | {{PvE}}
|-
|-
| align="left" | 3 || 39 || +75 MP || 7.5% || 15% || 20%
| align="left" | 1 || 15 || 25 MP || rowspan=4 | 14% || 40% || rowspan=4 | 18%
|-
|-
| align="left" | 4 || 83 || +100 MP || 10% || 20% || 25%
| align="left" | 2 || 31 || 50 MP || 60%
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| align="left" | 3 || 39 || 75 MP || 80%
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| align="left" | 4 || 83 || 100 MP || 100%
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| colspan="6" | {{PvP}}
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| align="left" | 1 || 15 || 25 MP || rowspan=4 | 9.8% || 20% || rowspan=4 | 18%
|-
| align="left" | 2 || 31 || 50 MP || 30%
|-
| align="left" | 3 || 39 || 75 MP || 40%
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| align="left" | 4 || 83 || 100 MP || 50%
|}
|}
<br>
<br>


== Tips and Details ==
== Tips and Details ==
*Currently, the cooldown reduction effect can trigger at any time, not just within 5 seconds of the previous Projection Skill.
*The cooldown reduction only applies to the skill that triggers it, not all projection skills that are on cooldown.
*The cooldown reduction only applies to the skill that triggered it, not all projection skills that are on cooldown.
**As the cooldown reduction applies immediately, it essentially permanently reduces the cooldown time of all projection skills in PvE.
<br>
<br>


== Updates ==
==Updates==
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Ain updates-table"
|- style="background:{{ColorSel|CharLight|Ain}}"
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! colspan=2 | Date !! colspan=2 | Changes
! colspan=2 | Date !! colspan=2 | Changes
|- style="background:{{ColorSel|CharLight|Ain}}"
|-
! KR !! NA !! PvE !! PvP
! KR !! NA !! PvE !! PvP
|-
|-
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*'''Continuous Projection''' added.
*'''Continuous Projection''' added.
|-
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| 04/27/2017 || - || colspan=2 align="left" |  
| 04/27/2017 || 05/10/2017 || colspan=2 align="left" |  
*{{nerf|Projection Skill MP Usage Decrease decreased.}}
*{{nerf|Projection Skill MP Usage Decrease decreased.}}
*{{nerf|Cooldown Reduction decreased.}}
*{{nerf|Cooldown Reduction decreased.}}
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| 07/04/2019 || 07/31/2019 || colspan=2 align="left" |
| 07/04/2019 || 07/31/2019 || colspan=2 align="left" |
*{{buff|Added an effect that changes all magical skills to physical skills.}}
*{{buff|Added an effect that changes all magical skills to physical skills.}}
|-
| rowspan=2 | 10/28/2021 || rowspan=2 | 11/24/2021 || colspan=2 align="left" |
*{{nerf|Cooldown Reduction decreased.}}
*{{buff|Consecutive Projection Activation Chance increased.}}
*Removed erroneous "Within 5 seconds" detail from description.
|-
| align="left" |
*{{buff|Projection Skill MP Usage Decrease increased.}}
| align="left" |
*{{nerf|Projection Skill MP Usage Decrease decreased.}}
|}
|}
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<br>
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{{AlternateLanguages
{{AlternateLanguages
|Color={{ColorSel|CharLight|Ain}}
|Color={{ColorSel|CharLight|Ain}}
|KR=연속 투영 |KRName=Continuous Projection
|KR=연속투영|KRName=Continuous Projection
|CN=连续投影 |CNName=Continuous Projection
|CN=连续投影 |CNName=Continuous Projection
|DE=Mehrfachprojektion |DEName=Multiple Projection
|DE=Mehrfachprojektion |DEName=Multiple Projection
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}}
}}
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{{SkillNav - Lofty: Executor}}
{{LESkills}}
[[Category:Passive Skills]]

Latest revision as of 19:31, 23 March 2024

[Passive]
Permanently increase the max MP and optimize the MP consumption for consecutive projection skills.
All skill's magical damage will be converted to physical damage.
Consecutive Projection
  • MP consumption for all projection skills is decreased.
  • When a projection skill is used, cooldown is decreased at a certain chance.


Requirements

Class Level Required
Lofty: Executor 15


Skill Information

Skill Level Level Required Max MP Increase Projection Skill MP Usage Decrease On Projection Skill use
Activation Chance Skill Total Cooldown Decrease
PvE
1 15 25 MP 14% 40% 18%
2 31 50 MP 60%
3 39 75 MP 80%
4 83 100 MP 100%
PvP
1 15 25 MP 9.8% 20% 18%
2 31 50 MP 30%
3 39 75 MP 40%
4 83 100 MP 50%


Tips and Details

  • The cooldown reduction only applies to the skill that triggers it, not all projection skills that are on cooldown.
    • As the cooldown reduction applies immediately, it essentially permanently reduces the cooldown time of all projection skills in PvE.


Updates

Date Changes
KR NA PvE PvP
12/15/2016 12/21/2016
  • Continuous Projection added.
04/27/2017 05/10/2017
  • Projection Skill MP Usage Decrease decreased.
  • Cooldown Reduction decreased.
07/04/2019 07/31/2019
  • Added an effect that changes all magical skills to physical skills.
10/28/2021 11/24/2021
  • Cooldown Reduction decreased.
  • Consecutive Projection Activation Chance increased.
  • Removed erroneous "Within 5 seconds" detail from description.
  • Projection Skill MP Usage Decrease increased.
  • Projection Skill MP Usage Decrease decreased.


Alternative Names

Server Name Translation
South Korea 연속투영 Continuous Projection
China (Simplified Chinese) 连续投影 Continuous Projection
Germany Mehrfachprojektion Multiple Projection
Spain Proyección múltiple Multiple Projection
France Émission multiple Multiple Emission
Italy Proiezione multipla Multiple Projection
Poland Wielokrotna Projekcja Multiple Projection
United Kingdom Multiple Projection
Brazil Projeções Contínuas Continuous Projections