Dimension Link - Guardian: Difference between revisions

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'''Description:''' Flames follow the path and do not go through walls. Damage reduced to 1/3. Initial hit per target is 13 times stronger.
'''Description:''' Flames follow the path and do not go through walls. Damage reduced to 1/3. Initial hit per target is 13 times stronger.
*With [[Dimension Link Guardian]] [20], instead of doing 514% per hit, the first hit of each wave does 2227.33% and the subsequent hits do 171.33%.
*With [[Dimension Link - Guardian]] [20], instead of doing 514% per hit, the first hit of each wave does 2227.33% and the subsequent hits do 171.33%.
*Both waves can deal the initial hit damage on a target, hugely increasing the damage.
*Both waves can deal the initial hit damage on a target, hugely increasing the damage.
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*The wave is unable to cross planes of maps; however the size of the wave is quite large, thus it will cut into some distance into the other plane before it goes off the map.
*The wave is unable to cross planes of maps; however the size of the wave is quite large, thus it will cut into some distance into the other plane before it goes off the map.
*Maximum hits are dictated by the size of the opponent. The wave will deal damage as long as it is traveling through the target. This characteristic makes the skill extremely powerful against lengthy/large opponents such as the [[7-2|Coral Sea Serpents]] (used on the middle platform to hit the bottom of one and the head of one), [[3-x|Ancient Bone Dragon]] (used when it stretches and breathes fire) and [[City in the Sky|Iron Guardian Eltrion]].
*Maximum hits are dictated by the size of the opponent. The wave will deal damage as long as it is traveling through the target. This characteristic makes the skill extremely powerful against lengthy/large opponents such as the [[7-2|Coral Sea Serpents]] (used on the middle platform to hit the bottom of one and the head of one), [[3-x|Ancient Bone Dragon]] (used when it stretches and breathes fire) and [[City in the Sky|Iron Guardian Eltrion]].
*Like the other summon moves (e.g., [[Dimension Link Blader]]), Eve can move once the Guardian has been summoned.
*Like the other summon moves (e.g., [[Dimension Link - Blader]]), Eve can move once the Guardian has been summoned.
*[[Dimension Link Guardian]] has little success in PvP since it can be avoided by jumping.
*[[Dimension Link - Guardian]] has little success in PvP since it can be avoided by jumping.
*The Nasod Guardian summoned counts as its own entity and hits done by it are neither displayed for Eve nor contribute to her MP or [[Awakening Mode|awakening]] gauge like normal skills.  
*The Nasod Guardian summoned counts as its own entity and hits done by it are neither displayed for Eve nor contribute to her MP or [[Awakening Mode|awakening]] gauge like normal skills.  
*[[Dimension Link Guardian]] shines in a multitude of linear maps such as [[2-x]], [[3-5]], and [[4-3]].
*[[Dimension Link - Guardian]] shines in a multitude of linear maps such as [[2-x]], [[3-5]], and [[4-3]].
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Revision as of 23:14, 13 January 2015

[Special Active] Eve summons a Nasod Guardian that fires a destructive flame wave on both sides.


Requirements

Class Master Level Required SP Cost Per Level Alternative
Another Code Lv. 20 20 2 Generate Black Hole


Skill Information

Skill Level Level Required Damage (Magical) Wave Duration MP Usage Cooldown
1 20 360% 3 Seconds 300 MP 18 Seconds
2 368%
3 376%
4 21 384%
5 23 392%
6 25 401%
7 27 409%
8 29 417%
9 31 425%
10 33 433%
11 35 441%
12 37 449%
13 39 457%
14 41 465%
15 43 473%
16 45 482%
17 47 490%
18 49 498%
19 51 506%
20 (M) 53 514%
21 -* 522%
22 530%
23 538%
24 546%
25 554%
26 563%
27 571%
28 579%
29 587%
30 595%

*Please note that you can only achieve these levels through equipments, accessories, and titles.

Skill Note

Only a true guardian of the queen should have the ability to appropriately act in any emergency situation. I, Leviathan..would like to ask to consider the energy wave reform method.. - Ignis & Leviathan

Name: Delicate Energy Adjustment / 섬세한 에너지 조절 (KR)

Description: Flames follow the path and do not go through walls. Damage reduced to 1/3. Initial hit per target is 13 times stronger.

  • With Dimension Link - Guardian [20], instead of doing 514% per hit, the first hit of each wave does 2227.33% and the subsequent hits do 171.33%.
  • Both waves can deal the initial hit damage on a target, hugely increasing the damage.




Tips and Details

  • The wave ignores terrain and travels linearly, clearing monsters in its way with relative ease. If used on a platform, the wave will travel straight through the air when it leaves the edge. It is not indefinite, and will exhaust itself after quite some distance.
    • Vertical range is 200.
  • The wave is unable to cross planes of maps; however the size of the wave is quite large, thus it will cut into some distance into the other plane before it goes off the map.
  • Maximum hits are dictated by the size of the opponent. The wave will deal damage as long as it is traveling through the target. This characteristic makes the skill extremely powerful against lengthy/large opponents such as the Coral Sea Serpents (used on the middle platform to hit the bottom of one and the head of one), Ancient Bone Dragon (used when it stretches and breathes fire) and Iron Guardian Eltrion.
  • Like the other summon moves (e.g., Dimension Link - Blader), Eve can move once the Guardian has been summoned.
  • Dimension Link - Guardian has little success in PvP since it can be avoided by jumping.
  • The Nasod Guardian summoned counts as its own entity and hits done by it are neither displayed for Eve nor contribute to her MP or awakening gauge like normal skills.
  • Dimension Link - Guardian shines in a multitude of linear maps such as 2-x, 3-5, and 4-3.


Updates

  • 11/06/2014 KR
    • Can cancel after using the skill.
    • Added Damage Penalty after travels further.
      • Damage Decreased by 33% per second.