Dynamo Configuration - Pylon: Difference between revisions
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! MP Recovery Increase !! Dodge Increase !! Initial Summon !! Electrical Path (Multi hit) | ! MP Recovery Increase !! Dodge Increase !! Initial Summon !! Electrical Path (Multi hit) | ||
|- | |- | ||
| align="left" | 1 || rowspan="2" | 40 || 4% || 5% || 128% || 64% || rowspan="13" | | | align="left" | 1 || rowspan="2" | 40 || 4% || 5% || 128% || 64% || rowspan="13" | 20 Seconds || rowspan="13" | 1 || rowspan="13" | None | ||
|- | |- | ||
| align="left" | 2 || 4.4% || 5.5% || 132% || 66% | | align="left" | 2 || 4.4% || 5.5% || 132% || 66% | ||
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== Tips and Details == | == Tips and Details == | ||
*Orbs cannot be placed on top of each other. | *Orbs cannot be placed on top of each other. | ||
<br> | |||
== Updates == | |||
*12/26/2013 KR | |||
**Fixed so electric beams don’t consume or give DP. | |||
**Duration increased from 10>20 seconds. | |||
**Changed so it doesn’t do stacked damage. | |||
**Electric beam damage slightly decreased. | |||
<br> | <br> | ||
{{PTSkills}} | {{PTSkills}} |
Revision as of 09:37, 24 December 2013
File:AddSkill18.png | [Active] Add creates a stationary electric orb that deals damage to targets. He is able to plant multiple orbs, with an electric current connecting any orbs that are in the area simultaneously, shocking all targets in their path. Creating pylons will deplete DP Counters instead of MP and have no cooldown. |
Requirements
Class | Master | Level Required | SP Cost Per Level |
---|---|---|---|
Psychics Tracer | Lv. 20 | 40 | 3 |
Skill Infomation
Skill Level | Level Required | Energy Activation | Damage (Magical) | Duration | Counter Usage | Cooldown | ||
---|---|---|---|---|---|---|---|---|
MP Recovery Increase | Dodge Increase | Initial Summon | Electrical Path (Multi hit) | |||||
1 | 40 | 4% | 5% | 128% | 64% | 20 Seconds | 1 | None |
2 | 4.4% | 5.5% | 132% | 66% | ||||
3 | 41 | 4.8% | 6% | 136% | 68% | |||
4 | 44 | 5.2% | 6.5% | 140% | 70% | |||
5 | 47 | 5.6% | 7% | 145% | 72% | |||
6 | 50 | 6% | 7.5% | 149% | 74% | |||
7 | 53 | 6.4% | 8% | 153% | 76% | |||
8 | 56 | 6.8% | 8.5% | 157% | 79% | |||
9 | 59 | 7.2% | 9% | 161% | 81% | |||
10 | 62 | 7.6% | 9.5% | 165% | 83% | |||
11 | 65 | 8% | 10% | 170% | 85% | |||
12 | 68 | 8.4% | 10.5% | 174% | 87% | |||
13 | 71 | - | - | - | - |
Tips and Details
- Orbs cannot be placed on top of each other.
Updates
- 12/26/2013 KR
- Fixed so electric beams don’t consume or give DP.
- Duration increased from 10>20 seconds.
- Changed so it doesn’t do stacked damage.
- Electric beam damage slightly decreased.