Velder Mage - A magician who fights for Velder, and uses various fire blast attacks to damage players.
Velder Siege Tower - A large tower that serves to block enemy forces from advancing. It can charge forward and deal damage if players get too close. It also periodically fires a cannon blast.
Vern - The swordsman of Velder’s Chief Gatekeepers.
Moves:
-Sword Combo: Vern swings his sword three times, with the third strike knocking down.
-Charged Swing: Vern charges his sword in a state of super armor, then launches a single, powerful attack.
-Burn Geyser: A smaller version of Elsword's Triple Geyser skill.
Cain - The mage of Velder’s Chief Gatekeepers.
Moves:
-Fire Blast: Cain swings her staff, releasing a blast of fire that quickly travels forward.
-Flame Eruption: Cain summons an eruption of fire which hits players multiple times, then knocks down.
-Gust Storm: An exact copy of Aisha's Gust Storm, however it has a longer activation time, during which Cain gains invincibility and slowly floats into the air.
Lard - The defender of Velder’s Chief Gatekeepers.
Moves:
-Shield Bash: Lard bashes players with his shield three times, the last hit knocking his victim(s) away.
-Shield Blast: Lard unleashes a blast of fire from his shield.
-Defensive slam: Lard hits the ground with his shield, causing a small quake which knocks any nearby players away from him.
Vanessa - The spearman of Velder’s Chief Gatekeepers.
Moves:
-Spear Swing: Vanessa swings her spear a few times in super armor, knocking down.
-Spinning Cut: Vanessa spins around, hitting anyone who goes near her with her spear, also KDs.
-Energy Burst: Vanessa gains super armor and slams her spear into the ground, causing a large, red burst of energy, which launches players unfortunate enough to get hit by it.
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