Hunter's Destiny: Difference between revisions

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__NOTOC__{{Languages|Hunter's Destiny}}
__NOTOC__{{Languages|Hunter's Destiny}}
<div style="float: right;">{{#ev:youtube|XPINXcFax1U|400}}</div>
{{#ev:youtube|XPINXcFax1U|400|right}}
{| cellpadding="5" style="border: 0px solid rgb(0, 0, 0); border-collapse: collapse;"
{| cellpadding="5" style="border: 0px solid rgb(0, 0, 0); border-collapse: collapse;"
|-
|-
| [[Image:SDestiny.png]]<br>
| [[File:GrandArcherHyperActive.png]]
| {{SkillType|HA}} Fire 20 magical homing arrows before firing a single destructive arrow.  
| {{SkillType|HA}} Fire 20 magical homing arrows before firing a single destructive arrow.  
|-
|-
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== Requirements ==
== Requirements ==
{{ADSquareSkill}}
 
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Rena"
|- style="background:{{ColorSel|CharLight|Rena}}"
|-
! Class             !! Level Required !! Skill Requirement
! Class !! Level Required !! Skill Requirement
|-
|-
| [[Grand Archer]]  || 65 || {{SkillText|SkillQuest|5}}
| [[Grand Archer]]  || 65 || {{SkillText|SkillQuest|5}}
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== Skill Information ==
== Skill Information ==
=== {{PvE}} ===
=== {{PvE}} ===
{| cellspacing="0" cellpadding="5" border="1" width="0" style="border-collapse: collapse; text-align: center"
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Rena"
|- style="background:{{ColorSel|CharLight|Rena}}"
|-
! rowspan="2" | Level Required !! colspan="2" | Damage (Magical) !! colspan="2" | Max Hits !! rowspan="2" | MP Usage !! rowspan="2" | Cooldown !! rowspan="2" | Item Usage
! rowspan="2" | Mode !! colspan="2" | Damage (Magical) !! colspan="2" | Max Hits !! rowspan="2" | MP Usage !! rowspan="2" | Cooldown !! rowspan="2" | Item Usage
|- style="background:{{ColorSel|CharLight|Rena}}"
|-
! Homing Arrow !! Magic Arrow !! Homing Arrow !! Magic Arrow
! Homing Arrow !! Magic Arrow !! Homing Arrow !! Magic Arrow
|-
|-
| align="left" | 65 || 415% || 16913% || rowspan=2 | 49 ~ 55 || rowspan=2 | 1 || rowspan=2 | 300 MP || rowspan=2 | 180 Seconds || rowspan=2 | [[Image:ElWater.png|link=El's Essence]] x1
| colspan="8" | '''Normal'''
|-
|-
| align="left" | [Enhanced] || 498% || 20296%
| {{PvE}} || 415% || 16913% || rowspan=2 | 100 || rowspan="2" | 1 || rowspan=2 | 300 MP || rowspan=2 | 180 Seconds || rowspan=2 | [[File:ElWater.png|link=El's Essence]] x1
|}
|-
 
| {{PvP}} || 49% || 2029%
=== {{PvP}} ===
|-
{| cellspacing="0" cellpadding="5" border="1" width="0" style="border-collapse: collapse; text-align: center"
| colspan="8" | '''[Enhanced]'''
|- style="background:{{ColorSel|CharLight|Rena}}"
! rowspan="2" | Level Required !! colspan="2" | Damage (Magical)
|- style="background:{{ColorSel|CharLight|Rena}}"
! Homing Arrow !! Magic Arrow
|-
|-
| align="left" | 65 || 49% || 2029%
| {{PvE}} || 498% || 20296% || rowspan=2 | 100 || rowspan="2" | 1 || rowspan=2 | 300 MP || rowspan=2 | 180 Seconds || rowspan=2 | [[File:ElWater.png|link=El's Essence]] x1
|-
|-
| align="left" | [Enhanced] || 59% || 2435%
| {{PvP}} || 59% || 2435%
|}
|}
<br>
<br>


== Total Damage ==
== Total Damage ==
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
{{Damage|true|Rena
|- style="background:{{ColorSel|CharLight|Rena}}"
|dmg=498, 20296
! Mode !! Regular
|pvp_dmg=59, 2435
|-
|hits=100, 1
! {{PvE}}
|avg_hits=49, 1
| {{formatnum:{{#expr: 498*49 + 20296}}}}% ~ {{formatnum:{{#expr: 498*55 + 20296}}}}%
}}
|-
*'''Average''' assumes 49 '''Homing Arrow''' hits and 1 '''Magic Arrow''' hit.
! {{PvP}}
| {{formatnum:{{#expr: 59*49 + 2435}}}}% ~ {{formatnum:{{#expr: 59*55 + 2435}}}}%
|}
*Does not account for splash damage.
<br>
<br>


== Tips and Details ==
== Tips and Details ==
*Though the range of the final arrow is long enough to not matter in most scenarios, it is not actually infinite. This can be seen when used in the boss room of [[Debrian Laboratory|11-4]], where it will loop around a little over two times before disappearing.
*Though the range of the final arrow is long enough to not matter in most scenarios, it is not actually infinite. This can be seen when used in the boss room of [[Debrian Laboratory|11-4]], where it will loop around a little over two times before disappearing.
**If you are "inside" the monster like [[Dragon Nest: Abyss|Ancient Bone Dragon]], Homing Arrow can take 55 hits.
**If you are "inside" the monster like [[Dragon Nest: Abyss|Ancient Bone Dragon]], '''Homing Arrow''' can inflict 55 hits, which is only a little bit more than a half of the maximum. To reach the most hits possible, the target has to be big enough to keep overlapping with the arrows, including the moment where they are being shot and do not start homing yet.
*'''Hunter's Destiny''' has a very high MP regain; Rena may gain over 300 MP, depending on the number of hits dealt.
*'''Hunter's Destiny''' has a very high MP regain; '''Rena''' may gain over 300 MP, depending on the number of hits dealt.
<br>
<br>


== Trivia ==
== Trivia ==
*'''Proxy the Nimble''', the miniboss of [[Underground Garden]], uses a small-scale version of this skill as his special attack. However, it lacks the homing property of '''Hunter's Destiny'''.
*'''Proxy the Nimble''', the miniboss of [[Underground Garden]], uses a small-scale version of this skill as his special attack. However, it lacks the homing property of '''Hunter's Destiny'''.
*The initial attack of '''Hunter's Destiny''' bares a strong resemblance to [https://grandchase.fandom.com/wiki/Lire '''Lire's'''] [https://grandchase.fandom.com/wiki/Archer '''Archer'''] class skill, Storm Arrow, a skill from KOG's previous game [http://grandchase.wikia.com/wiki/Grand_Chase '''Grand Chase'''].
*The initial attack of '''Hunter's Destiny''' bears a strong resemblance to [https://grandchase.fandom.com/wiki/Lire '''Lire's'''] [https://grandchase.fandom.com/wiki/Archer '''Archer'''] class skill, Storm Arrow, a skill from KOG's previous game [http://grandchase.wikia.com/wiki/Grand_Chase '''Grand Chase'''].
<br>
<br>


== Updates ==
==Updates==
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Rena updates-table"
|- style="background:{{ColorSel|CharLight|Rena}}"
|-
! colspan=2 | Date !! colspan=2 | Changes
! colspan=2 | Date !! colspan=2 | Changes
|- style="background:{{ColorSel|CharLight|Rena}}"
|-
! KR !! NA !! PvE !! PvP
! KR !! NA !! PvE !! PvP
|-
|-
| 08/01/2013 || - || colspan=2 align="left" |  
| 08/01/2013 || rowspan=2 | 06/11/2014 || colspan=2 align="left" |  
*'''Hunter's Destiny''' added.
*'''Hunter's Destiny''' added.
|-
|-
| 08/08/2013 || - || colspan=2 align="left" |  
| 08/08/2013 || colspan=2 align="left" |  
*{{buff|Homing arrow size increased.}}
*{{buff|Homing arrow size increased.}}
*{{buff|Homing arrow speed increased.}}
*{{buff|Homing arrow speed increased.}}
|-
|-
| 11/06/2014 || - || colspan=2 align="left" |  
| 11/06/2014 || 04/29/2015 || colspan=2 align="left" |  
*{{buff|Damage increased.}}
*{{buff|'''Damage''' increased.}}
|-
|-
| 07/23/2015 || 12/16/2015 || colspan=2 align="left" |  
| 07/23/2015 || 12/16/2015 || colspan=2 align="left" |  
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*Hitbox adjusted.
*Hitbox adjusted.
|-
|-
| 01/25/2017 || - || colspan=2 align="left" |  
| 01/25/2017 || 02/08/2017 || colspan=2 align="left" |  
*{{buff|Damage increased.}}
*{{buff|'''Damage''' increased.}}
|-
|-
| 04/27/2017 || - || align="left" |  
| 04/27/2017 || 05/10/2017 || align="left" |  
*{{buff|Damage increased.}}
*{{buff|'''Damage''' increased.}}
| align="left" |  
| align="left" |  
*None
*None
|-
|-
| 07/13/2017 || - || colspan=2 align="left" |  
| 07/13/2017 || 07/26/2017 || colspan=2 align="left" |  
*{{buff|Damage increased.}}
*{{buff|'''Damage''' increased.}}
|-
|-
| 08/10/2017 || - || colspan=2 align="left" |  
| 08/10/2017 || 08/23/2017 || colspan=2 align="left" |  
*{{buff|Changed to follow the path.}}
*{{buff|Changed to follow the path.}}
|-
|-
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*{{nerf|Homing Arrow damage decreased.}}
*{{nerf|Homing Arrow damage decreased.}}
| align="left" |  
| align="left" |  
*{{nerf|Damage decreased.}}
*{{nerf|'''Damage''' decreased.}}
|}
|}
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}}
}}
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{{SkillNav - Grand Archer}}
{{GASkills}}

Revision as of 19:35, 23 March 2024

[Hyper Active]
Fire 20 magical homing arrows before firing a single destructive arrow.
Requires 1 El's Essence (Item)
  • Uses one when Hyper Active skill is used. (Cannot be used without it)
  • Right-click on identified El Shards to obtain El's Essence.

(Sockets do not apply to Hyperactive skills unless they are [Hyperactive Damage Increase] sockets)

Final Enhanced Skill
  • Damage is increased by 1.2 times.


Requirements

Class Level Required Skill Requirement
Grand Archer 65 Ultimate Skill Quest


Skill Information

PvE

Mode Damage (Magical) Max Hits MP Usage Cooldown Item Usage
Homing Arrow Magic Arrow Homing Arrow Magic Arrow
Normal
PvE 415% 16913% 100 1 300 MP 180 Seconds x1
PvP 49% 2029%
[Enhanced]
PvE 498% 20296% 100 1 300 MP 180 Seconds x1
PvP 59% 2435%


Total Damage

ModeBase
AverageMax
PvE44,698%70,096%
PvP5,326%8,335%
  • Average assumes 49 Homing Arrow hits and 1 Magic Arrow hit.


Tips and Details

  • Though the range of the final arrow is long enough to not matter in most scenarios, it is not actually infinite. This can be seen when used in the boss room of 11-4, where it will loop around a little over two times before disappearing.
    • If you are "inside" the monster like Ancient Bone Dragon, Homing Arrow can inflict 55 hits, which is only a little bit more than a half of the maximum. To reach the most hits possible, the target has to be big enough to keep overlapping with the arrows, including the moment where they are being shot and do not start homing yet.
  • Hunter's Destiny has a very high MP regain; Rena may gain over 300 MP, depending on the number of hits dealt.


Trivia

  • Proxy the Nimble, the miniboss of Underground Garden, uses a small-scale version of this skill as his special attack. However, it lacks the homing property of Hunter's Destiny.
  • The initial attack of Hunter's Destiny bears a strong resemblance to Lire's Archer class skill, Storm Arrow, a skill from KOG's previous game Grand Chase.


Updates

Date Changes
KR NA PvE PvP
08/01/2013 06/11/2014
  • Hunter's Destiny added.
08/08/2013
  • Homing arrow size increased.
  • Homing arrow speed increased.
11/06/2014 04/29/2015
  • Damage increased.
07/23/2015 12/16/2015
  • Blackhole Added.
  • Hitbox adjusted.
01/25/2017 02/08/2017
  • Damage increased.
04/27/2017 05/10/2017
  • Damage increased.
  • None
07/13/2017 07/26/2017
  • Damage increased.
08/10/2017 08/23/2017
  • Changed to follow the path.
01/11/2018 01/24/2018
  • Power Stun added.
  • Additional hitstun added to homing arrows.
06/28/2018 07/11/2018
  • Magic Arrow damage increased.
  • Homing Arrow damage decreased.
  • Damage decreased.


Alternative Names

Server Name Translation
South Korea 슈터 데스티니 Shooter Destiny
Japan シューターディスティニー Shooter Destiny
China (Simplified Chinese) 神矢天命 God Arrow's Destiny
North America Shooter Destiny (between December 16, 2015 and March 16, 2016)
Germany Kugelschleier Spherical Veil
Spain Cortina de balas Bullet Curtain
France Rideau de balles Bullet Curtain
Italy Cortina sferica Spherical Curtain
Poland Rój Strzał Swarm Shot
United Kingdom Globe of Fog
Brazil Disparo do destino Destiny Shot