Leg Shot: Difference between revisions

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{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
|- style="background:#99CCFF"
|- style="background:#99CCFF"
! rowspan=2 | Skill Level !! rowspan=2 | Level Required !! rowspan=2 | Magic Bullet<br>(Magical) !! colspan=3 | [[Status Effects|Leg Shot]] Debuff !! rowspan=2 | MP Usage !! rowspan=2 | Cooldown
! rowspan=2 | Skill Level !! rowspan=2 | Level Required !! rowspan=2 | Magic Bullet<br>(Magical) !! colspan=2 | [[Status Effects|Leg Shot]] Debuff !! rowspan=2 | MP Usage !! rowspan=2 | Cooldown
|- style="background:#99CCFF"
|- style="background:#99CCFF"
! Movement Speed !! Jump Speed !! Duration
! Movement / Jump Speed !! Duration
|-
|-
| align="left" | 1 || rowspan="2" | 50 || 543% || -25% || -10% || 5 seconds || rowspan="8" | 40 MP || rowspan="8" | 6 seconds
| align="left" | 1 || rowspan="2" | 50 || 543% || -25% || 5 seconds || rowspan="8" | 30 MP || rowspan="8" | 6 Seconds
|-
|-
| align="left" | 2 || 567% || -28% || -11 % || 6 seconds
| align="left" | 2 || 567% || -28% || 6 Seconds
|-
|-
| align="left" | 3 || 53 || 592% || -31% || -12% || 7 seconds
| align="left" | 3 || 53 || 592% || -31% || 7 Seconds
|-
|-
| align="left" | 4 || 57 || 616% || -34% || -13% || 8 seconds
| align="left" | 4 || 57 || 616% || -34% || 8 Seconds
|-
|-
| align="left" | 5 || 61 || 641% || -37% || -14% || 9 seconds
| align="left" | 5 || 61 || 641% || -37% || 9 Seconds
|-
|-
| align="left" | 6 || 65 || 665% || -40% || -15% || 10 seconds
| align="left" | 6 || 65 || 665% || -40% || 10 Seconds
|-
|-
| align="left" | 7 || 69 || 690% || -43% || -16% || 11 seconds
| align="left" | 7 || 69 || 690% || -43% || 11 Seconds
|-
|-
| align="left" | 8 || 73 || 714% || -46% || -17% || 12 seconds
| align="left" | 8 || 73 || 714% || -46% || 12 Seconds
|}
|}
<br>
<br>
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== Updates ==
== Updates ==
*3/29/2012 KR
*03/29/2012 KR
**Increased damage output, duration, and cooldown.
**Increased damage output, duration, and cooldown.
**Reduced debuff's effects.
**Reduced debuff's effects.
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**Increased damage output.
**Increased damage output.
**Bullet pierces everything.
**Bullet pierces everything.
<br>
*07/10/2014 KR
**MP cost decreased.
**Skill effectiveness increased.
**Cooldown time decreased.
<br>
<br>



Revision as of 14:58, 27 September 2014

[Active] Chung shoots the enemy in the leg with one of the Silver Shooters, causing their Movement and Jump speed to be reduced.


Requirements

Class Master Level Required SP Cost per Level Alternative
Deadly Chaser Lv. 20 50 4 Rumble Shot


Skill Information

Skill Level Level Required Magic Bullet
(Magical)
Leg Shot Debuff MP Usage Cooldown
Movement / Jump Speed Duration
1 50 543% -25% 5 seconds 30 MP 6 Seconds
2 567% -28% 6 Seconds
3 53 592% -31% 7 Seconds
4 57 616% -34% 8 Seconds
5 61 641% -37% 9 Seconds
6 65 665% -40% 10 Seconds
7 69 690% -43% 11 Seconds
8 73 714% -46% 12 Seconds


Tips and Details

Leg Shot Debuff Icon
  • When pulling out the Silver Shooter, Chung will inflict damage which is not stated in the tooltip.


Updates

  • 03/29/2012 KR
    • Increased damage output, duration, and cooldown.
    • Reduced debuff's effects.


  • 11/07/2013 KR
    • Increased damage output.
    • Bullet pierces everything.


  • 07/10/2014 KR
    • MP cost decreased.
    • Skill effectiveness increased.
    • Cooldown time decreased.