Magnetism Field: Difference between revisions

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{{Languages|Magnetism Field}}
{{Languages|Magnetism Field}}
<div style="float: right;">{{#ev:youtube|hnFg-iUPGEo|300}}</div>
<div style="float: right;">{{#ev:youtube|hnFg-iUPGEo|400}}</div>
{| cellpadding="5" style="border-collapse: collapse; border: 0px solid rgb(0, 0, 0);"
{| cellpadding="5" style="border-collapse: collapse; border: 0px solid rgb(0, 0, 0);"
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| [[File:OptActive3.png]]
| [[File:OptActive3.png]]
| '''[Active]''' The Magnetism Field will last for 10 seconds, and will fire magical projectiles where it is installed. When it is installed, use the skill key to move it to your current position.
| {{SkillType|A}} The Magnetism Field will last for 10 seconds, and will reflect magical projectiles where it is installed. When it is installed, use the skill key to move it to your current position.
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| {{SkillText|ECP Skill}}
| {{SkillText|ECP Skill}}
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| {{SkillText|True|MagnetismField}}
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== Requirements ==
== Requirements ==
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
{{ADSquareSkill}}
|- style="background:{{ColorSel|CharLight|Rose}}"
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Rose"
! Class             !! Level Required !! Left Skill Trait Level !! Right Skill Trait Level
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! Class !! Level Required
|-
|-
| [[Optimus]]  || 55 || 56 || 64
| [[Optimus]]  || 55
|}
|}
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== Skill Information ==
== Skill Information ==
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Rose"
|- style="background:{{ColorSel|CharLight|Rose}}"
! Character Level !! Transform Shockwave (Magical) !! Max Hits !! Duration !! ECP Usage !! Cooldown
|-
|-
| 55 || 153% || 17 || 10 Seconds || 30 ECP || 15 Seconds
! Mode !! Transform Shockwave (Magical) !! Duration !! ECP Usage !! Cooldown
|-
| colspan="5" | '''Normal'''
|-
| {{PvE}} || 980% || rowspan=2 | 10 Seconds || rowspan=2 | 30 ECP || rowspan=2 | 15 Seconds
|-
| {{PvP}} || 392%
|-
| colspan="5" | '''[Enhanced]'''
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| {{PvE}} || 980% || rowspan=2 | 15 Seconds || rowspan=2 | 30 ECP || rowspan=2 | 15 Seconds
|-
| {{PvP}} || 392%
|}
|}
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<br>


== [[Skill Traits]] ==
== [[Skill Traits]] ==
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Rose"
|- style="background:{{ColorSel|CharLight|Rose}}"
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! colspan=3 | Haste Magnetism Field !! colspan=3 | Killing Blow (1) Magnetism Field
! rowspan=2 | Stage !! colspan=2 | Haste Magnetism Field !! colspan=2 | Killing Blow (1) Magnetism Field
|- style="background:{{ColorSel|CharLight|Rose}}"
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! rowspan=2 | Level Required !! rowspan=2 | Attribute Effect !! Details !! rowspan=2 | Level Required !! rowspan=2 | Attribute Effect !! Details
! Attribute Effect !! Cooldown !! Attribute Effect !! Duration
|- style="background:{{ColorSel|CharLight|Rose}}"
|-
! Cooldown !! Duration
| Normal || rowspan=2 | {{SkillText|Haste|80}} || rowspan=2 | 12 Seconds || rowspan=2 | {{SkillText|Killing Blow (1)|130}} || 13 Seconds
|-
| [Enhanced] || 19.5 Seconds
|}
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== Related Skills ==
{| class="related-skills" style="border-collapse: collapse;" border="1" cellpadding="1"
|-
|-
| 56 || {{SkillText|Haste|80}} || 12 Seconds || 64 || {{SkillText|Killing Blow (1)|130}} || 13 Seconds
| width="40" | [[File:OptTrans5.png]]
| align="center" width="150" | [[Sub Mech Revolution]] {{Locked Skill|Trans2}}
|}
|}
<br>
<br>


== Tips and Details ==
== Tips and Details ==
*If used continuously, the Magnetism Field can be teleported at max 17 times before its duration runs out.
*This skill is affected by [[Sub Mech Revolution]], making it restore some MP every time the field reflects a projectile.
*If used continuously, without any traits or [Enhanced], the Magnetism Field can be teleported at max 17 times before its duration runs out.
<br>
 
==Updates==
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Rose updates-table"
|-
! colspan=2 | Date !! colspan=2 | Changes
|-
! KR !! NA !! PvE !! PvP
|-
| 03/24/2016 || 07/27/2016 || colspan=2 align="left" |
*'''Magnetism Field''' added.
|-
| 01/25/2017 || 02/08/2017 || colspan=2 align="left" |
*{{buff|'''Damage''' increased.}}
|-
| 04/27/2017 || 05/10/2017 || align="left" |
*{{buff|'''Damage''' increased.}}
| align="left" |
*None
|-
| 04/05/2018 || 04/18/2018 || colspan=2 align="left" |
*{{buff|'''Damage''' increased.}}
|-
| 08/01/2019 || 08/28/2019 || colspan=2 align="left" |
*'''Magnetism Field''' deleted.
|}
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|Color={{ColorSel|CharLight|Rose}}
|Color={{ColorSel|CharLight|Rose}}
|KR= 자력장 |KRName=Magnetism Field
|KR= 자력장 |KRName=Magnetism Field
|FR=Champ magnétique |FRName=Magnetic Field
|CN=磁力场 |CNName=Magnetism Field
|UK=Magnet Field
|PL=Pole Magnetyczne |PLName=Magnetic Field
|IT=Campo magnetico |ITName=Magnetic Field
|ES=Campo magnético |ESName=Magnetic Field
|DE=Magnetfeld |DEName=Magnetic Field
}}
}}
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{{OptSkills}}
[[Category: Deleted Skills]]
[[Category: Active Skills]]

Latest revision as of 16:35, 25 June 2023

[Active]
The Magnetism Field will last for 10 seconds, and will reflect magical projectiles where it is installed. When it is installed, use the skill key to move it to your current position.
ECP Using Skill
  • Consumes ECP instead of MP.
  • Upon activating Over Strike, skill cannot be used.
Final Enhanced Skill
  • Magnetism duration increased by 50%

Requirements

Class Level Required
Optimus 55


Skill Information

Mode Transform Shockwave (Magical) Duration ECP Usage Cooldown
Normal
PvE 980% 10 Seconds 30 ECP 15 Seconds
PvP 392%
[Enhanced]
PvE 980% 15 Seconds 30 ECP 15 Seconds
PvP 392%


Skill Traits

Stage Haste Magnetism Field Killing Blow (1) Magnetism Field
Attribute Effect Cooldown Attribute Effect Duration
Normal Cooldown decreased to 80% 12 Seconds Skill effect's duration increased to 130% 13 Seconds
[Enhanced] 19.5 Seconds


Related Skills


Tips and Details

  • This skill is affected by Sub Mech Revolution, making it restore some MP every time the field reflects a projectile.
  • If used continuously, without any traits or [Enhanced], the Magnetism Field can be teleported at max 17 times before its duration runs out.


Updates

Date Changes
KR NA PvE PvP
03/24/2016 07/27/2016
  • Magnetism Field added.
01/25/2017 02/08/2017
  • Damage increased.
04/27/2017 05/10/2017
  • Damage increased.
  • None
04/05/2018 04/18/2018
  • Damage increased.
08/01/2019 08/28/2019
  • Magnetism Field deleted.


Alternative Names

Server Name Translation
South Korea 자력장 Magnetism Field
China (Simplified Chinese) 磁力场 Magnetism Field
Germany Magnetfeld Magnetic Field
Spain Campo magnético Magnetic Field
France Champ magnétique Magnetic Field
Italy Campo magnetico Magnetic Field
Poland Pole Magnetyczne Magnetic Field
United Kingdom Magnet Field