Mana Steal: Difference between revisions

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== Tips and Details  ==
== Tips and Details  ==
*'''Mana Steal''''s range is approximately 4 meters, which is comparable to that of [[Death Field]]'s range.
*'''Mana Steal''''s range is approximately 400 units, the same as [[Death Field]]'s range.
** This skill's range will cover Aisha in all directions.
**However, with the '''Gigantic''' trait, the skill extends past 500 units, and is able to take advantage of [[Awakened Will: Void Princess]], costing only 24 MP and thus making it gain 6 MP even on one enemy.
*'''Mana Steal''' does not do damage but can still cause the target(s) to flinch.
*'''Mana Steal''' does not do damage, but it still has a proper hitbox; as such, it is able to knock enemies down that have reached the KD limit, cause a Stoic Burst on certain elite monsters, inflict hitstun, and proc pet attacks or title/set effects.
*'''Mana Steal''' can only steal mana from living things, such as monsters or living boxes.  
*'''Mana Steal''' can only steal mana from 'living' things, including Monster Chests. It will not affect normal boxes, doors, or other obstacles.  
**It also can't be used on enemies that are immune to debuff.
**It also can't be used on enemies that are immune to debuffs.
*'''Mana Steal''' can activate [[Special Effect]]s that activate when attacking.
*'''Mana Steal''' has a KD value of 0 but is still capable of inducing KD if used at the end of a combo. This happens because you have either:
**Breached the KD limit, then used '''Mana Steal'''.
**Reached the KD limit, then used '''Mana Steal'''.
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Revision as of 20:23, 26 December 2017

[Active]
Absorbs MP from the 2 nearest enemies. Absorbs the MP of 3 closest enemies if used while Awakened. (Can be activated in midair)
Final Enhanced Skill
  • MP Absorbed increased by 5.


Requirements

Class Level Required
Dark Magician 35


Skill Information

Level Required MP Absorb Max Targets MP Usage Cooldown
Normal Awakening
35 25 MP 2 3 30 MP 10 Seconds
[Enhanced] 30 MP


Skill Traits

Gigantic Mana Steal Persistent Mana Steal
Attribute Effect Attribute Effect Details
KD Reduction
Skill size increased to 130% Skill will reduce 10 KD per hit -10 KD


Tips and Details

  • Mana Steal's range is approximately 400 units, the same as Death Field's range.
    • However, with the Gigantic trait, the skill extends past 500 units, and is able to take advantage of Awakened Will: Void Princess, costing only 24 MP and thus making it gain 6 MP even on one enemy.
  • Mana Steal does not do damage, but it still has a proper hitbox; as such, it is able to knock enemies down that have reached the KD limit, cause a Stoic Burst on certain elite monsters, inflict hitstun, and proc pet attacks or title/set effects.
  • Mana Steal can only steal mana from 'living' things, including Monster Chests. It will not affect normal boxes, doors, or other obstacles.
    • It also can't be used on enemies that are immune to debuffs.


Trivia

Atom-like appearance
  • In the past, due to its visual effect being a simple blue circle, using the skill when changing sizes due to a giant or dwarf potion (or when flattened) caused the effect to stretch into a strange atom-like appearance.


Updates

  • 07/04/2013 KR
    • Cool down increased
  • 02/05/2015 KR
    • Mana Drained decreased.
  • 08/06/2015 KR
    • Can use in air.
  • 08/13/2015 KR
    • Trait changed from "Critical" to "Gigantic".
    • Casting speed increased.
    • Fixed the error where can only drain MP from one target.
  • 05/19/2016 KR
    • Fixed issue where Mana Gain not working for "Gigantic" traits' increase radius.
  • 04/27/2017 KR
    • MP Usage increased.
  • 07/27/2017 KR
    • Range decreased.
    • MP Usage increased.
    • MP Absorb decreased.


Alternative Names

Server Name Translation
South Korea 마나 인테이크 Mana Intake
Japan マナインテーク Mana Intake
China (Simplified Chinese) 魔法黑洞 Magic Black Hole
France Vol de mana Mana Steal
United Kingdom Mana Theft


Template:DMSkills