Mega Electron Ball: Justice

From Elwiki
[Active] Shoot an Electron Ball. It can be charged and fired by holding the skill key and releasing it. (Can also be activated in midair)
Force Field Skill
  • Skill reacts to Force Fields


Requirements

Class Master Level Required SP Cost Per Level
Code: Exotic Lv.20 40 3
Code: Architecture
Code: Electra


Skill Information

Skill Level Level Requirement Charged MP Usage Cooldown
Charge Time Impact (Magical) Explosion (Magical) Size Range
1 40 3 Seconds 132% ~ 264% 219% ~ 438% 150% 125% 30 MP 3 Seconds
2 136% ~ 273% 226% ~ 452% 152% 127%
3 41 141% ~ 281% 233% ~ 466% 154% 129%
4 44 145% ~ 290% 240% ~ 481% 156% 131%
5 47 149% ~ 298% 247% ~ 495% 158% 133%
6 50 153% ~ 307% 255% ~ 509% 160% 135%
7 53 158% ~ 315% 262% ~ 523% 162% 137%
8 56 162% ~ 324% 269% ~ 538% 164% 139%
9 59 166% ~ 333% 276% ~ 552% 166% 141%
10 62 171% ~ 341% 283% ~ 566% 168% 143%
11 65 175% ~ 350% 290% ~ 580% 170% 145%
12 68 179% ~ 358% 297% ~ 595% 172% 147%
13 71 183% ~ 367% 304% ~ 609% 174% 149%
14 74 187% ~ 376% 311% ~ 623% 176% 151%
15 77 191% ~ 384% 318% ~ 637% 178% 153%
16 80 195% ~ 393% 325% ~ 652% 180% 155%
17 83 201% ~ 401% 333% ~ 666% 182% 157%
18 86 205% ~ 410% 340% ~ 680% 184% 159%
19 89 209% ~ 418% 347% ~ 694% 186% 161%
20 (M) 92 214% ~ 427% 354% ~ 708% 188% 163%
21 -* 218% ~ 436% 361% ~ 723% 160% 165%

*Please note that you can only achieve these levels through equipments, accessories, and titles.

Other Information

PvP Damage Modifier MP Gain per Hit Invincibility Interval
PvP PvE
0.6 ?? MP ?? MP 0 Seconds


Skill Note

This is a rapid charge to help maintain the duration of enemy knockdown. The faster you charge, the faster you can exterminate their existence!
- Maha

Name: Quick Charge!(NA) / Lightning Charge Rate (번개 같은 충전 속도) (KR)

Description: Decreases cooldown by 1 second and reduces charging time by 33%.

Tips and Details

  • Mega Electron Balls are similar to regular Electron balls in behavior, with key differences.
    • They count as a separate attack so they can be used anytime in a combo.
    • This is an anti-air move and can be charged to increase size and range.
  • The hitstun for Mega Electron Ball is very low, resulting in enemies possibly escaping combos.
  • Like regular Electron Balls, Mega Electron Ball deals two hits; an initial hit that only damages the first enemy it comes into contact with and a second hit that deals splash damage to any enemy within range. A delay before casting is also present so if one is hit, the cast will be cancelled.
  • It should be noted that the charge key, which is the skill key you've assigned it to, can be held down even during cooldown and the time held down will count towards the charge time.
  • The charge can be dissipated at no MP cost if you have Skill Slot B by switching to another slot. Another way would be to release the key during attack animations where it will fail to deploy. (Ex. >>^Z, ^Z, ^X, >>X, >>^X)
  • Mega Electron Ball is affected by Electron Ball Training, Queen's Potential, Queen's Pact, and El Crystal Spectrum.
  • If Mega Electron Ball is released before attaining full charge, it will consume MP depending on the amount of charge at the time of releasing the skill (Ex. a tap of Mega Electron Ball will consume around 15 MP as opposed to 30 MP). Note that 30 MP is still required in order to release the skill.


Trivia

  • This is the first skill to have a positive Knockdown value.


Updates

  • 04/20/2015 KR
    • Fixed explosion sound cutting off in the middle.
  • 04/30/2015 KR
    • Fixed charging sound still remaining even if you turn off the sound when using the skill.
  • 08/20/2015 KR
    • Removed from Code: Exotic and Code: Electra's skill tree.
    • Charge feature removed, making this skill always fire a fully charged version.
    • Visually improved. Increased to 50mp.


Alternative Names

Server Name Translation
South Korea 메가 일렉트론볼 Mega Electronball
Japan メガエレクトロンボール Mega Electron Ball
Germany Mega-Elektronengeschoss Mega Electron Shot
France Méga tir d'électrons Mega Electron Shot



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