Residential Area 3

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3rd Residential District

The Elsword Team begins their Infiltration of Velder!

Velder, 3rd Residential District


Mobs

Velder Gulito Spearman: The same as the Red Gulito Spearman from Peyita, except that it has a horn, has grey skin, wears shiny golden armour and wields a flashier spear. Its attacks are also faster and stronger.
Velder Gulito Shield-man: The same as the Red Gulito Shield-man from Peyita, except that it has a horn, has grey skin, wears shiny goldern armour and wields a flashier shield. It also attacks more frequently.
Velder Gulito Hammer-man: The same as the Red Gulito Hammer-guy from Peyita, except that it has a horn, has grey skin, wears shiny golden armour and wields a flashier hammer. It also attacks A LOT more frequently and can be a hindrance to you. (Keeps doing the leaping hammer attack which breaks your combos.)
Velder Gulito Archer: The same as the Red Gulito Arcer from Peyita, except that it has a horn, has grey skin, wears shiny golden armour and wields a flashier bow. It also attacks A LOT more frequently and much faster than usual.
Velder Gulito General: This is a muscular and taller version of a Gulito. He can get the Gulito Soldiers into formations that can be deadly at times. He has a dagger, but only uses it when his army is dead.
Velder Cockatrigle: A big, yellow chicken-like animal that utilises quick pecking moves and super-armoured laser attacks which can cause a very slight burning ailment.
Velder Wyvern: A yellow wyvern with brown spots over its body. Similar to in attacks to its Peyita Counterparts, but releases mini-meteors from its mouth instead of high-frequency waves. It is inadvisable to stand in front of a wyvren when he vomits meteors as it can juggle you, dealing very substantial damage.
Velder Ninja: A Velder Soldier garbed in a black outfit. This ninja utilises quick, short movements and will roll away from you whenever it attacks you. It can also drop poisonous bombs when it rolls away from you after being knocked down.
Dark Elf: A skimpily dressed Elf with dark skin. This elf may seem harmless at first, but its avoidability is so consequential it can interrupt many of your combos. It is thus advisable to have at least 10% accuracy to handle these elves. These elves utilise quick arrow shots and occasionally stronger arrow shots at you and can use their knives at close combat. They become invincible whenever they somersault away from you.
Blood Eater: Similar to the Mana Eater in Peyita, except that it eats 50% of your current HP. You can murder it to re-obtain 1 50% HP refill. Be wise to use it as hp refilling mechanism

Boss, Uno Hound

A towering Gulito with a sinewy physique. Looks like a wrestler.... ALL HIS MOVES ARE DONE WITH IMMEDIATE SUPER ARMOUR.

Moves

Downward Punch: The Gulito pulls his arm back and punches downwards at you. The punch is inaccurate and it will miss you entirely if you stand right next to him.
Stationery Spin: The Gulito spins himself around with his arms wide apart, knocking everything in his radius away from him. This does rather substantial damage if he manages to combo you.
Leap Smash: The Gulito leaps up into the air and smashes downwards.
Running Punch: If the Gulito notices that you are some distance away from you, he will run towards you and punch you. This does not do much damage as long as he doesn't combo you.
Earthquake inducing smashes: The Gulito squats, and repeatedly smashes the ground with his two arms. At the 4th smash, it will cause an Earthquake effect on whoever is on the same level ground as it. Does substantial damage.
Regeneration (passive): This Gulito is so fit, he can recover health slowly...

Super Armor: 30Hits

Tactics

The best time to attack is whenever he does the Downward Punch or right after he smashes down with Leap Smash. Keep your distance and use ranged attacks whenever he uses Seismic Smash or Ballerina.

Elswords can Parry most of his moveset, excluding Downward Punch and Leap Smash. Parrying Running Punch will be unsuccessful if you are standing directly in front of him. The final hit of Seismic Smash cannot be parried.

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