Siege Mode: Difference between revisions
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| 12/13/2012 || - || colspan=2 align="left" | | | 12/13/2012 || - || colspan=2 align="left" | | ||
*{{buff|Both | *{{buff|Both {{CZ}} and {{CX}} shots naturally pierce once allowing them to hit two targets.}} | ||
*{{buff|All passives now apply to | *{{buff|All passives now apply to {{CX}} shots, not just [[Siege Swift]].}} | ||
*{{nerf|Entering and staying in Siege stance from | *{{nerf|Entering and staying in Siege stance from either {{CDR}}{{CX}}{{CX}} or {{CX}}{{CX}}{{CX}}{{CX}} combos now consumes<br>2 MP per second, just like via normal activation.}} | ||
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| 01/17/2013 || 06/04/2013 || colspan=2 align="left" | | | 01/17/2013 || 06/04/2013 || colspan=2 align="left" | | ||
*{{buff|Knockback force from | *{{buff|Knockback force from {{CZ}} shots reduced.}} | ||
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| 06/27/2013 || 11/06/2013 || colspan=2 align="left" | | | 06/27/2013 || 11/06/2013 || colspan=2 align="left" | | ||
*{{nerf| | *{{nerf|Skill damage only affected by [[Hawkeye]].}} | ||
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| 07/23/2015 || 12/16/2015 || colspan=2 align="left" | | | 07/23/2015 || 12/16/2015 || colspan=2 align="left" | | ||
*{{buff| | *{{buff|{{CZ}} shots will be aimed towards enemies when fired.}} | ||
*{{buff| | *{{buff|Consume NF to fire a powerful arrow.}} | ||
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| 07/30/2015 || - || colspan=2 align="left" | | | 07/30/2015 || - || colspan=2 align="left" | | ||
*{{nerf| | *{{nerf|{{CZ}} / {{CX}} shots MP Usage increased.}} | ||
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| 10/08/2015 || 03/16/2016 || align="left" | | | 10/08/2015 || 03/16/2016 || align="left" | | ||
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| 02/18/2016 || - || colspan=2 align="left" | | | 02/18/2016 || - || colspan=2 align="left" | | ||
*Fixed | *Fixed {{CZ}} shots being used backwards when facing right while having graphic preferences set to medium or lower. | ||
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| 03/10/2016 || - || colspan=2 align="left" | | | 03/10/2016 || - || colspan=2 align="left" | | ||
*Fixed | *Fixed one-time reload ability disappearing when the skill becomes '''[Enhanced]'''. | ||
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| 11/03/2016 || 11/23/2016 || colspan=2 align="left" | | | 11/03/2016 || 11/23/2016 || colspan=2 align="left" | | ||
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| 07/27/2017 || 08/09/2017 || colspan=2 align="left" | | | 07/27/2017 || 08/09/2017 || colspan=2 align="left" | | ||
*'''Empowered''' | *'''Empowered''' trait changed to '''Persistent'''. | ||
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| 04/05/2018 || 04/18/2018 || align="left" | | | 04/05/2018 || 04/18/2018 || align="left" | |
Revision as of 10:44, 30 April 2021
File:Siege.PNG | [Active] You get ready to fire an arrow. While you are in a stance, you consume 2 MP each second. You can press the key to fire straight for 15 MP or press the key to fire in an arc for 25 MP. If you have NF, it consumes NF to fire a stronger arrow. You can use this skill again while in a stance to reload 5 shots. |
Final Enhanced Skill
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Requirements
Class | Level Required | Skill Requirement |
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Rena | 20 | Basic Training Skill Quest |
Skill Information
Skill Traits
Absorbing Siege Mode | Persistent Siege Mode |
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Attribute Effect | Attribute Effect |
MP Gain of the skill increased to 140% | Range and duration increased to 133% |
Total Damage
Mode | Regular | Daybreaker | ||||||
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Straight Shot | Arched Shot | Hawkeye | ||||||
Normal | When Consuming NF | Normal | When Consuming NF | Straight Shot | Arched Shot | |||
Normal | When Consuming NF | Normal | When Consuming NF | |||||
PvE | 2,730% | 3,280% | 7,650% | 9,175% | 3,393.39% | 4,077.04% | 9,508.95% | 11,404.53% |
PvP | 1,080% | 1,300% | 3,050% | 3,675% | 1,342.44% | 1,615.9% | 3,791.15% | 4,568.03% |
Related Skills
Daybreaker
Tips and Details
Old Version
Updates
Alternative Names
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