Siege Mode: Difference between revisions
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== Tips and Details == | == Tips and Details == | ||
*Elemental | *[[Attributing Equipment|Elemental Enchantments]] on weapons will activate at a much lower rate from siege arrows. (roughly 1/3 of normal) | ||
*If a target is in range, | *If a target is in range, shots will be aimed towards them when fired. | ||
**Arrows will also aim at targets that are in range and below you | **Arrows will also aim at targets that are in range and up to a platform below you. | ||
*This skill's cooldown will not start until either all 5 shots are fired or you cancel the skill. | *This skill's cooldown will not start until either all 5 shots are fired or you cancel the skill. | ||
**The skill can be cast again while it is still active, allowing you to fire 4 shots from the first cast, and then 5 shots from the second cast with no downtime. | **The skill can be cast again while it is still active, allowing you to fire 4 shots from the first cast, and then 5 shots from the second cast with no downtime. | ||
**If the skill is | **If the skill is on cooldown when you fire your 5th shot or cancel the skill, the cooldown will reset to 5 seconds. | ||
*When consuming NF, arrows' penetration is increased by 1 (it can hit 3 enemies at once) and the range of | *When consuming [[Nature's Force System|NF]], arrows' penetration is increased by 1 (it can hit 3 enemies at once) and the range of {{CZ}} shots is increased. | ||
*Each shot consumes 1 NF bar, even if it hits nothing. | *Each shot consumes 1 NF bar, even if it hits nothing. | ||
*Each arrow counts as 1 attack in the NF gauge. | *Each arrow counts as 1 attack in the NF gauge. |
Revision as of 10:51, 30 April 2021
File:Siege.PNG | [Active] You get ready to fire an arrow. While you are in a stance, you consume 2 MP each second. You can press the key to fire straight for 15 MP or press the key to fire in an arc for 25 MP. If you have NF, it consumes NF to fire a stronger arrow. You can use this skill again while in a stance to reload 5 shots. |
Final Enhanced Skill
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Requirements
Class | Level Required | Skill Requirement |
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Rena | 20 | Basic Training Skill Quest |
Skill Information
Skill Traits
Absorbing Siege Mode | Persistent Siege Mode |
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Attribute Effect | Attribute Effect |
MP Gain of the skill increased to 140% | Range and duration increased to 133% |
Total Damage
Mode | Regular | Daybreaker | ||||||
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Straight Shot | Arched Shot | Hawkeye | ||||||
Normal | When Consuming NF | Normal | When Consuming NF | Straight Shot | Arched Shot | |||
Normal | When Consuming NF | Normal | When Consuming NF | |||||
PvE | 2,730% | 3,280% | 7,650% | 9,175% | 3,393.39% | 4,077.04% | 9,508.95% | 11,404.53% |
PvP | 1,080% | 1,300% | 3,050% | 3,675% | 1,342.44% | 1,615.9% | 3,791.15% | 4,568.03% |
Related Skills
Daybreaker
Tips and Details
Old Version
Updates
Alternative Names
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