Specter Walk

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Revision as of 05:19, 29 July 2014 by Salvatore (talk | contribs)
File:ALS 2.png [Active]


Requirements

Class Master Level Required SP Cost Per Level Alternative
Little Specter Lv. 20 35 3 Restraints Specter


Skill Information

Skill Level Level Required Damage
(Physical)
Movement Speed
Increase
Defense Decrease
per Fox Fire
Duration (seconds) Spirit Energy MP Usage Cooldown
Invisibility Fox Fire
1 35 337% 3% 12.5% 4.5 7 -1 0 MP 15 Seconds
2 348% 4% 13% 4.8
3 36 359% 5% 13.5% 5.1
4 39 370% 6% 14% 5.4
5 42 381% 7% 14.5% 5.7
6 45 392% 8% 15% 6
7 48 403% 9% 15.5% 6.3
8 51 414% 10% 16% 6.6 -
9 54 425% 11% 16.5% 6.9 -
10 57 436% 12% 17% 7.2 -
11 60 447% 13% 17.5% 7.5 -
12 63 457% 14% 18% 7.8 -
13 66 468% 15% 18.5% 8.1 -
14 69 479% 16% 19% 8.4 -


Tips and Details

  • While invisible, Ara's movement speed is increased and fox fire will orbit targets near Ara, decreasing their physical defense.
    • Fox fire duration is separate from Specter Walk. If the invisibility ends, the fox fire remains on targets.
  • Ara can walk through foes while this skill is active.
  • Z and X input is possible after activation, but they instantly stop the skill.
  • While this skill is active, Ara is super armored, preventing her from flinching when attacked.


Trivia


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