Steady Concentration: Difference between revisions

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| {{*}}Applied Skills: [[Barbecue!]], [[M-137 Gatling Gun]], [[M-3 Flamethrower]], [[Flame Strike]], [[FM-31 Grenade Launcher]], [[Laser Rifle]], [[Quantum Bomb]], [[Operation Raze]], [[FM-92 MK2 Lancer SW]], [[Pampero Booster]], [[X-1 Extruder]], [[Burst Grenade]]
| {{*}}Applied Skills: [[Barbecue!]], [[M-137 Gatling Gun]], [[M-3 Flamethrower]], [[Flame Strike]], [[FM-31 Grenade Launcher]], [[Laser Rifle]], [[Quantum Bomb]], [[Operation Raze]], [[FM-92 MK2 Lancer SW]], [[Pampero Booster]], [[X-1 Extruder]], [[Burst Grenade]]
{{*}}Applied Skills (KR only): [[Barbecue!]], [[M-137 Gatling Gun]], [[M-3 Flamethrower]], [[Flame Strike]], [[FM-31 Grenade Launcher]], [[Laser Rifle]], [[Quantum Bomb]], [[Operation Raze]], [[FM-92 MK2 Lancer SW]], [[Pampero Booster]], [[X-1 Extruder]], [[Plasma Shock]], [[Burst Grenade]]
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|- style="background:{{ColorSel|CharLight|Rose}}"
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! rowspan=2 | Skill Level !! rowspan=2 | Level Required !! colspan=6 | [[Status Effects|Steady Concentration]]
! rowspan=2 | Skill Level !! rowspan=2 | Level Required !! colspan=6 | [[Status Effects|Steady Concentration]]<br>(Upon Using a Heavy Weapon Skill)
|- style="background:{{ColorSel|CharLight|Rose}}"
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! [[Status Effects|Over Strike Mode]]<br>Duration Increase !! Critical Rate !! Maximize !! Max Stack !! Duration Per Stack !! Stacks Lost After Duration
! [[Status Effects|Over Strike Mode]]<br>Duration Increase !! Critical Rate !! Maximize !! Max Stack !! Duration Per Stack !! Stacks Lost After Duration
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| 09/20/2018 || 10/11/2018 || align="left" |  
| 09/20/2018 || 10/11/2018 || align="left" |  
*Critical/Maximize calculation method changed.
*Critical/Maximize calculation method changed.
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| 08/01/2019 || 08/28/2019 || colspan=2 align="left" |
*[[Plasma Shock]] added to Heavy Weapon Skill list.
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Revision as of 17:17, 2 August 2019

[Passive]
With steady concentration, prolong the duration of Overstrike Mode. Also increase critical and maximize.


Requirements

Class Level Required
Tempest Burster 99


Skill Information

Skill Level Level Required Steady Concentration
(Upon Using a Heavy Weapon Skill)
Over Strike Mode
Duration Increase
Critical Rate Maximize Max Stack Duration Per Stack Stacks Lost After Duration
1 99 1 Second 4% 4% 5 5 seconds 1


Tips and Details

  • Unlike Heavy Weapon Mastery, the buff's duration starts at the moment you start the skill instead of when it ends, making it rather difficult to maintain this buff's stacks, as most skills will take around 2~3 seconds to recover from their animation.
    • This is especially counterproductive when using Special Actives that can be charged or extended, as you can lose stacks just for maintaining the skill for too long.


Updates

Date Changes
KR NA
09/20/2018 10/11/2018
  • Critical/Maximize calculation method changed.
08/01/2019 08/28/2019


Alternative Names

Server Name Translation
South Korea 신경 집중 Nerve Focus
Germany Konzentration Concentration
Spain Concentración Concentration
France Concentration
Italy Concentrazione Concentration
Poland Koncentracja Concentration
United Kingdom Concentration
Brazil Percepção Concentrada Concentrated Perception


Template:TBSkills