User:HamSam/Party Synergy/Chung: Difference between revisions

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{{!}}- style="background:{{ColorSel|CharLight|Chung}}" class="textfloat"
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! Skill !! Condition !! Type !!  width=100% {{!}} Effect
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{{!}}{{!}} [[File:WonderWall.png|link=Wonder Wall]] {{!}}{{!}} rowspan=2 {{!}} In Range {{!}}{{!}} rowspan=2 {{!}} Buff {{!}}{{!}} align=left {{!}}
*'''50%''' Damage Absorption
*'''Super Armor'''
**Duration 11.5 seconds, 16s cooldown
**This is assuming you are using Killing Blow (1)
*The Shield has 99% of the Comet Crusader's HP
{{!}}-
{{!}}{{!}} [[File:IPTrans6.png|link=Rapid Guardian]] {{!}}{{!}} align=left {{!}}
*'''1.4x''' Cooldown Acceleration
*'''8%''' Action Speed Increase
*'''200%''' MP Gain
**Duration 12 seconds, 22s cooldown
{{!}}-
{{!}}{{!}} [[File:SI IRONHOWLINGR.png|link=Iron Howling]] {{!}}{{!}} In Range/On Hit {{!}}{{!}} Cleanse/Debuff {{!}}{{!}} align=left {{!}}
*'''-10%''' Physical Defense
*'''Cleanses Ally Debuffs'''
**12s cooldown
{{!}}-
{{!}}{{!}} [[File:SI BURSTWOLF.png|link=Burst Wolf]] {{!}}{{!}} On Hit {{!}}{{!}} Partial Cleanse/Debuff {{!}}{{!}} align=left {{!}}
*Transfer '''4''' debuffs from yourself and '''2''' allies to the enemy hit
**10s cooldown
*Enemies in Hyper Armor will not receive the debuffs but you can still cleanse yourself and two allies
{{!}}-
{{!}}{{!}} {{Force|SI BURSTWOLF.png|link=Burst Wolf}} {{!}}{{!}} rowspan=4 {{!}} On Hit {{!}}{{!}} rowspan=5 {{!}} Debuff {{!}}{{!}} align=left {{!}}
*'''10%''' Additional Physical Hit Damage
**Duration 4 seconds, 10s cooldown
*Does not stack with [[Pandemonium]]
{{!}}-
{{!}}{{!}} [[File:SI PANDEMONIUM.png|link=Pandemonium]] {{!}}{{!}} align=left {{!}}
*'''20%''' Additional Physical Hit Damage
**Duration 12 seconds, 12s cooldown
**This is assuming you are using Killing Blow (1)
*Does not stack with [Mod] [[Burst Wolf]]
{{!}}-
{{!}}{{!}} [[File:Mountain Blast Stage3.png|link=Mountain Blast (Stage 3)]][[File:Mountain Blast Stage4.png|link=Mountain Blast (Stage 4)]] {{!}}{{!}} align=left {{!}}
*Freeze Enemy for '''5''' seconds
**43/49s cooldown
*Stage 3 and 4 share the same duration, but Stage 3 costs less MP and has slightly less cooldown
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{{!}}{{!}} [[File:IPTrans5.png|link=Guardian Force]] {{!}}{{!}} align=left {{!}}
*Enemies hit by [[Pain of Caladbolg]], [Mod] [[Pain of Caladbolg]], [[Iron Howling]], [[Rapid Guardian]], or [[Pandemonium]] will receive 1 stack '''[Power Restraint] debuff'''
*'''[Power Restraint]''' Reduces defense by '''5%''' and Attack Power by '''10%''' per stack (Max 3 stacks)
**Duration 20 seconds
*Even though [Mod] [[Pain of Caladbolg]] and [[Iron Howling]] are multihit, they each only apply 1 stack per cast
{{!}}-
{{!}}{{!}} [[File:CCPassive1.png|link=Crusader's Armor]] {{!}}{{!}} On Being Hit {{!}}{{!}} align=left {{!}}
*'''-10%''' Attack Power of Enemy hitting Comet Crusader at a '''10%''' chance
**Duration 5 seconds, 0.5s reactivation cooldown
{{!}}}
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[[File:FPBuffList.png]]
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! Skill !! Condition !! Type !! width=100% {{!}} Effect
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{{!}}{{!}} [[File:TactField.png|link=Tactical Field]] {{!}}{{!}} rowspan=3 {{!}} In Field {{!}}{{!}} rowspan=2 {{!}} Buff {{!}}{{!}} align=left {{!}}
*'''10%''' Physical/Magical Attack Power Increase
*'''20%''' Damage Reduction
*'''Super Armor'''
*'''6''' MP/s
**Buff Duration 2 seconds
**Field Duration 26 seconds
**This is assuming you are using Killing Blow (1)
**12s cooldown
*Although Killing Blow (1) increases duration, it is not uncommon to go with the Gigantic Trait to cover more area as it has full uptime regardless of the trait used
*Stacks with [Mod] [[Tactical Field]]
{{!}}-
{{!}}{{!}} {{Force|TactField.png|link=Tactical Field}} {{!}}{{!}} align=left {{!}}
*'''40%''' Boss/Mid Boss Damage Increase
*'''40%''' Damage Reduction
*'''Super Armor'''
*'''6''' MP/s
**Buff Duration 2.6 seconds
**Minimum Field duration 4 seconds, up to 10 seconds
**This is assuming you are using Killing Blow (1)
**12s cooldown
*Killing Blow (1) only increase the buff duration, not the field duration for the Mod
*Stacks with [[Tactical Field]]
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{{!}}{{!}} [[File:TTTrans6.png|link=Heavy Field]]{{Force|TTTrans6.png|link=Heavy Field}} {{!}}{{!}} rowspan=2 {{!}} Debuff {{!}}{{!}} align=left {{!}}
*Enemies '''+10%''' Damage Received
**Duration 10 seconds, 19.8s cooldown
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{{!}}{{!}} [[File:TTTrans2.png|link=Fatal Cannon]]{{Force|TTTrans2.png|link=Fatal Cannon}} {{!}}{{!}} On Hit {{!}}{{!}} align=left {{!}}
*'''-20%''' Magical Defense
**Duration 5 seconds, 6s cooldown
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Revision as of 20:37, 26 March 2022

Chung
Skill Condition Type Effect
In Range Buff
  • 50% Damage Absorption
  • Super Armor
    • Duration 11.5 seconds, 16s cooldown
    • This is assuming you are using Killing Blow (1)
  • The Shield has 99% of the Comet Crusader's HP
  • 1.4x Cooldown Acceleration
  • 8% Action Speed Increase
  • 200% MP Gain
    • Duration 12 seconds, 22s cooldown
In Range/On Hit Cleanse/Debuff
  • -10% Physical Defense
  • Cleanses Ally Debuffs
    • 12s cooldown
On Hit Partial Cleanse/Debuff
  • Transfer 4 debuffs from yourself and 2 allies to the enemy hit
    • 10s cooldown
  • Enemies in Hyper Armor will not receive the debuffs but you can still cleanse yourself and two allies
On Hit Debuff
  • 10% Additional Physical Hit Damage
    • Duration 4 seconds, 10s cooldown
  • Does not stack with Pandemonium
  • 20% Additional Physical Hit Damage
    • Duration 12 seconds, 12s cooldown
    • This is assuming you are using Killing Blow (1)
  • Does not stack with [Mod] Burst Wolf
  • Freeze Enemy for 5 seconds
    • 43/49s cooldown
  • Stage 3 and 4 share the same duration, but Stage 3 costs less MP and has slightly less cooldown
On Being Hit
  • -10% Attack Power of Enemy hitting Comet Crusader at a 10% chance
    • Duration 5 seconds, 0.5s reactivation cooldown