Fatality/pl

From Elwiki


[Special Active] Rena executes a forward thrust that is guided by a gale of wind that has varied physical damage: Fatal or Normal

Fatality can be boosted with the aid of 2 Nature Bars.


Requirements

Class Master Required Level SP Used per Level
Trapping Ranger Lv. 20 25 3


Skill Information

Skill Level Required Level Damage (Physical) Max Hits MP Usage Cooldown
Fatal Normal
1 25 3399% 2266% 1 200 MP 13 Seconds
2 3509% 2340%
3 26 3620% 2413%
4 29 3730% 2487%
5 32 3841% 2561%
6 35 3951% 2634%
7 38 4062% 2708%
8 41 4172% 2782%
9 44 4283% 2855%
10 47 4393% 2929%
11 50 4504% 3002%
12 53 4614% 3076%
13 56 4725% 3150%
14 59 4835% 3223%
15 62 4946% 3297%
16 65 5056% 3371%
17 68 5166% 3444%
18 71 5277% 3518%
19 74 5387% 3592%
20 (M) 77 5498% 3665%
21 -* 5608% 3739%


Other Information

PvP Damage Modifier MP per hit Invincibility Interval
PvP PvE
0.6 20 MP 16 MP ?? Seconds


Skill Note

Looking for a weakness in another person is not at all shameful. That is just the righteous way to win. What? That's foul play? So I will never be able to win. - Talk between Elesis and Sieghart

Name: Deadly Strike (빈틈을 노리는 일격)

Description: Fatality can be activated in mid-air and critical chance increased by 10%.


Tips and Details

  • Activating Vital Point Piercing before using Fatality is recommended for maximum damage.
  • A successful Fatal hit is indicated by a !!.
  • Odds are roughly estimated as follows:
    • Fatal: 30%
    • Normal: 70%
  • If targets jump, and the blade hits their feet, the skill will miss. However you can hit targets about a character's height below you.
  • You can continue to combo after fatality if the target was airborne.
  • This skill gives back decent MP. A fatal or normal hit will give 16 MP per mob.


Trivia

  • Fatality has the fastest activation speed of any other 200 mp lock skill with almost no delay.
  • Fatality is the first skill in the game to introduce a lottery system to decide the damage of the skill.
  • There was a voice dubbing for this skill, although they changed the yelling,"Fatality!" to just a yell.
    • However in the Japan Version, there is voice dubbing.
  • In the past skill success rates were based on skill rank.
    • Counter intuitively, as this skill was ranked Rena would fail increasingly often and the odds of making a Fatal blow would drop.



Updates

  • 05/29/2014 (KR) / 09/17/2014 (NA)
    • Basic damage is removed and will do either normal or fatal damage.
    • Fatal damage is increased.