Multi Head Shot: Difference between revisions

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{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
|- style="background:{{ColorSel|CharLight|Rose}}"
|- style="background:{{ColorSel|CharLight|Rose}}"
! rowspan=2 | Mode !! colspan=2 | Damage (Physical) !! rowspan=2 | Double Damage<br>Chance !! colspan=2 | Max Hits !! colspan=3 | MP Usage !! rowspan=2 | Cooldown
! rowspan=2 | Mode !! colspan=2 | Damage (Physical) !! rowspan=2 | Double Damage<br>Chance !! colspan=2 | Max Hits !! colspan=2 | MP Usage !! rowspan=2 | Cooldown
|- style="background:{{ColorSel|CharLight|Rose}}"
|- style="background:{{ColorSel|CharLight|Rose}}"
! Shot {{CZ}} !! Additional Shot {{CZ}} !! Shot !! Additional Shot !! Initial !! Additional !! Standby
! Shot {{CZ}} !! Additional Shot {{CZ}} !! Shot !! Additional Shot !! Initial !! Additional
|-  
|-  
! colspan=10 | Normal
! colspan=9 | Normal
|-
|-
| '''{{PvE}}''' || 479% || 681% || rowspan=2 | 30% || rowspan=2 | 6 ||  rowspan=2 | 0~10 ||  rowspan=2 | 100 MP ||  rowspan=2 | 0~100 MP || rowspan=2 | 10 MP per second|| rowspan=2 | 16 Seconds
| '''{{PvE}}''' || 479% || 681% || rowspan=2 | 30% || rowspan=2 | 6 ||  rowspan=2 | 0~10 ||  rowspan=2 | 100 MP ||  rowspan=2 | 10 MP per Additional Shot  || rowspan=2 | 16 Seconds
|-
|-
| '''{{PvP}}''' || 81% || 117%
| '''{{PvP}}''' || 81% || 117%
|-  
|-  
! colspan=10 | [Enhanced]
! colspan=9 | [Enhanced]
|-
|-
| '''{{PvE}}''' || 479% || 681% || rowspan=2 | 30% || rowspan=2 | 3 ||  rowspan=2 | 0~10 ||  rowspan=2 | 100 MP ||  rowspan=2 | 0~100 MP || rowspan=2 | 10 MP per second|| rowspan=2 | 16 Seconds
| '''{{PvE}}''' || 479% || 681% || rowspan=2 | 30% || rowspan=2 | 3 ||  rowspan=2 | 0~10 ||  rowspan=2 | 100 MP ||  rowspan=2 | 10 MP per Additional Shot || rowspan=2 | 16 Seconds
|-
|-
| '''{{PvP}}''' || 163% || 117%
| '''{{PvP}}''' || 163% || 117%

Revision as of 15:52, 25 April 2022

[Special Active: Strength]
Enter a shooting stance and fire consecutive head shots.
During the shooting stance, grants Super Armor State and neutralizes immunity.
Shooting Mode
  • Press the key to fire 1 shot. (Max of 6 times)
  • 50% chance to deal double damage.
  • When firing additional shots, press the key to recover all ECP.
  • Hold the [Directional] key and press the key to adjust direction.
  • Upon firing additional shots, consume 10 MP per hit. (Max 10 shots)
  • When in standby during shooting mode, consume 10 MP per second.
Weapon Switch
  • Switches to [Revolvers] immediately upon cast.
Over Strike
  • Upon activating Over Strike, skill attack power increases.
Final Enhanced Skill
  • Number of shots decreased by half, damage increased by 2 times.


Requirements

Class Level Required Skill Requirement
Crimson Rose 45 Advanced Training Skill Quest


Skill Information

Mode Damage (Physical) Double Damage
Chance
Max Hits MP Usage Cooldown
Shot Additional Shot Shot Additional Shot Initial Additional
Normal
PvE 479% 681% 30% 6 0~10 100 MP 10 MP per Additional Shot 16 Seconds
PvP 81% 117%
[Enhanced]
PvE 479% 681% 30% 3 0~10 100 MP 10 MP per Additional Shot 16 Seconds
PvP 163% 117%


Skill Traits

Heavy Multi Head Shot Critical Multi Head Shot
Attribute Effect Details Attribute Effect Details
Cooldown MP Usage
Damage increased to 144%
Cooldown increased to 120%
19.2 Seconds MP Usage increased to 120%
Skill will ignore 50% defense (25% defense in PvP)
120 MP


Total Damage

Mode Regular Over Strike
Minimum Maximum Minimum Maximum
Normal Heavy Normal Heavy Normal Heavy Normal Heavy
PvE 2,874% 4,138.56% 9,684% 13,944.96% 3,448.8% 4,966.27% 11,620.8% 16,733.95%
PvP 489% 704.16% 1,659% 2,388.96% 586.8% 844.99% 1,990.8% 2,866.75%


Tips and Details

  • You will fire the first Shot at the very beginning of the skill.
  • Even if you do not use at all, Rose will fire the rest of Shots in constant intervals while in Shooting Mode anyway.
    • Though the last shot's interval is reached by the end of the skill, it does not get fired, instead Rose only spins her revolvers and cancels Shooting Mode.
  • After the 08/01/2019 Korean patch, there is no way to cancel out of this skill before its duration ends (other than having no MP and trying to fire Additional Shots), similarly to Chaos Cannon.


Updates

Date Changes
KR NA PvE PvP
01/28/2016 06/29/2016
  • Multi Head Shot added.
04/21/2016
  • Casting Speed increased.
  • Light trait changed to Critical.
  • Empowered trait changed to Heavy.
  • Change location of "Critical" and "Heavy".
12/01/2016 01/11/2017
  • Fixed issue where MP Usage of Standby not work.
04/27/2017 05/10/2017
  • Damage decreased.
04/05/2018 04/18/2018
  • Damage increased.
  • Additional Shot damage increased.
  • Additional Shot damage increased.
  • Damage decreased.
07/26/2018 08/08/2018
  • Double Damage Chance decreased from 50% to 30%.
08/01/2019 08/28/2019
  • Backstep feature when pressing during Additional Shots removed.


Alternative Names

Server Name Translation
South Korea 멀티 헤드 샷 Multi Head Shot
China (Simplified Chinese) 多重爆头 Multi Head Shot
Germany Multi-Kopfschuss Multi Head Shot
Spain Disparo a la cabeza múltiple Multi Head Shot
France Coup de tête multiple Multi Head Shot
Italy Colpo alla testa multiplo Multi Head Shot
Poland Multistrzał w Głowę Multi Head Shot
Brazil Disparos Múltiplos Multi Shot


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