Multi Head Shot: Difference between revisions
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{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" | {| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" | ||
|- style="background:{{ColorSel|CharLight|Rose}}" | |- style="background:{{ColorSel|CharLight|Rose}}" | ||
! rowspan=2 | Mode !! colspan=2 | Damage (Physical) !! rowspan=2 | Double Damage<br>Chance !! colspan=2 | Max Hits !! colspan= | ! rowspan=2 | Mode !! colspan=2 | Damage (Physical) !! rowspan=2 | Double Damage<br>Chance !! colspan=2 | Max Hits !! colspan=2 | MP Usage !! rowspan=2 | Cooldown | ||
|- style="background:{{ColorSel|CharLight|Rose}}" | |- style="background:{{ColorSel|CharLight|Rose}}" | ||
! Shot {{CZ}} !! Additional Shot {{CZ}} !! Shot !! Additional Shot !! Initial !! Additional | ! Shot {{CZ}} !! Additional Shot {{CZ}} !! Shot !! Additional Shot !! Initial !! Additional | ||
|- | |- | ||
! colspan= | ! colspan=9 | Normal | ||
|- | |- | ||
| '''{{PvE}}''' || 479% || 681% || rowspan=2 | 30% || rowspan=2 | 6 || rowspan=2 | 0~10 || rowspan=2 | 100 MP || | | '''{{PvE}}''' || 479% || 681% || rowspan=2 | 30% || rowspan=2 | 6 || rowspan=2 | 0~10 || rowspan=2 | 100 MP || rowspan=2 | 10 MP per Additional Shot || rowspan=2 | 16 Seconds | ||
|- | |- | ||
| '''{{PvP}}''' || 81% || 117% | | '''{{PvP}}''' || 81% || 117% | ||
|- | |- | ||
! colspan= | ! colspan=9 | [Enhanced] | ||
|- | |- | ||
| '''{{PvE}}''' || 479% || 681% || rowspan=2 | 30% || rowspan=2 | 3 || rowspan=2 | 0~10 || rowspan=2 | 100 MP || | | '''{{PvE}}''' || 479% || 681% || rowspan=2 | 30% || rowspan=2 | 3 || rowspan=2 | 0~10 || rowspan=2 | 100 MP || rowspan=2 | 10 MP per Additional Shot || rowspan=2 | 16 Seconds | ||
|- | |- | ||
| '''{{PvP}}''' || 163% || 117% | | '''{{PvP}}''' || 163% || 117% |
Revision as of 15:52, 25 April 2022
[Special Active: Strength] Enter a shooting stance and fire consecutive head shots. During the shooting stance, grants Super Armor State and neutralizes immunity. | |
Shooting Mode
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Weapon Switch
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Over Strike
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Final Enhanced Skill
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Requirements
Class | Level Required | Skill Requirement |
---|---|---|
Crimson Rose | 45 | Advanced Training Skill Quest |
Skill Information
Skill Traits
Heavy Multi Head Shot | Critical Multi Head Shot | ||
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Attribute Effect | Details | Attribute Effect | Details |
Cooldown | MP Usage | ||
Damage increased to 144% Cooldown increased to 120% |
19.2 Seconds | MP Usage increased to 120% Skill will ignore 50% defense (25% defense in PvP) |
120 MP |
Total Damage
Mode | Regular | Over Strike | ||||||
---|---|---|---|---|---|---|---|---|
Minimum | Maximum | Minimum | Maximum | |||||
Normal | Heavy | Normal | Heavy | Normal | Heavy | Normal | Heavy | |
PvE | 2,874% | 4,138.56% | 9,684% | 13,944.96% | 3,448.8% | 4,966.27% | 11,620.8% | 16,733.95% |
PvP | 489% | 704.16% | 1,659% | 2,388.96% | 586.8% | 844.99% | 1,990.8% | 2,866.75% |
Tips and Details
- You will fire the first Shot at the very beginning of the skill.
- Even if you do not use at all, Rose will fire the rest of Shots in constant intervals while in Shooting Mode anyway.
- Though the last shot's interval is reached by the end of the skill, it does not get fired, instead Rose only spins her revolvers and cancels Shooting Mode.
- After the 08/01/2019 Korean patch, there is no way to cancel out of this skill before its duration ends (other than having no MP and trying to fire Additional Shots), similarly to Chaos Cannon.
Updates
Date | Changes | ||
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KR | NA | PvE | PvP |
01/28/2016 | 06/29/2016 |
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04/21/2016 |
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12/01/2016 | 01/11/2017 |
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04/27/2017 | 05/10/2017 |
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04/05/2018 | 04/18/2018 |
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07/26/2018 | 08/08/2018 |
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08/01/2019 | 08/28/2019 |
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Alternative Names