Supersonic: Difference between revisions

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__NOTOC__{{Languages|Supersonic}}
__NOTOC__{{Languages|Supersonic}}
{{#ev:youtube|8oEOknLUwzc|400|right}}
{{#ev:youtube|QyTnc-A361o|400|right}}
{| cellpadding="5" style="border-collapse: collapse; border: 0px solid rgb(0, 0, 0);"
{| cellpadding="5" style="border-collapse: collapse; border: 0px solid rgb(0, 0, 0);"
|-
|-
| [[File:LunaticPsykerSkill11.png]]
| [[File:LunaticPsykerSkill11.png]]
| {{SkillType|SA|B}} Make quick, repetitive strikes to the enemy ahead and give a final blow. Repetitive strikes give damage in proportion to the current HP of the enemy and the final blow will ignore enemies' defense by 100% (PvP: 10%).
| {{SkillType|SA|B}} Strikes the enemy with extreme speed.<br>(Can also be activated midair)
|-
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|-
|-
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| {{SkillText|True|Cooldown|5}}
| {{SkillText|True|Cooldown|4}}
|}
|}
<br>
<br>
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{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Add"
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Add"
|-
|-
! rowspan=3 | Mode !! colspan=4 | Damage (Magical) !! colspan=2 | Max Hits !! rowspan=3 | MP Usage !! colspan=2 | DP Usage !! rowspan=3 | Cooldown
! rowspan=2 | Mode !! rowspan=2 | Continuous Strike (Magical) !! rowspan=2 | Max Hits !! rowspan=2 | MP Usage !! colspan=2 | DP Usage !! rowspan=2 | Cooldown
|-
|-
! rowspan=2 | Repeat Hits !! rowspan=2 | Repeat Hits (on boss) !! colspan=2 | Final Hit !! rowspan=2 | Repeat Hits !! rowspan=2 | Final Hit !! rowspan=2 | Dissolution !! rowspan=2 | {{DCM}}
! Dissolution !! {{DCM}}
|-
! Damage !! Defense Ignore
|-  
|-  
| colspan=11 | '''Normal'''
| colspan=11 | '''Normal'''
|-
|-
| '''{{PvE}}''' || rowspan=2 | 4% of target's<br>current HP || 795% || 5276% || 100% || rowspan=2 | 9 || rowspan=2 | 1 || rowspan=2 | 250 MP || rowspan=2 | 40 DP || rowspan=2 | 8 DP || rowspan=2 | 23 seconds
| {{PvE}} || 689% || rowspan=2 | 20 || rowspan=2 | 250 MP || rowspan=2 | 40 DP || rowspan=2 | 8 DP || rowspan=2 | 21 seconds
|-
|-
| '''{{PvP}}''' || 213% || 1413% || 10%
| {{PvP}} || 164%
|-  
|-  
| colspan=11 | '''[Enhanced]'''
| colspan=11 | '''[Enhanced]'''
|-
|-
| '''{{PvE}}''' || rowspan=2 | 4% of target's<br>current HP || 795% || 5276% || 100% || rowspan=2 | 9 || rowspan=2 | 1 || rowspan=2 | 250 MP || rowspan=2 | 40 DP || rowspan=2 | 8 DP || rowspan=2 | 18 seconds
| {{PvE}} || 689% || rowspan=2 | 20 || rowspan=2 | 250 MP || rowspan=2 | 40 DP || rowspan=2 | 8 DP || rowspan=2 | 17 seconds
|-
|-
| '''{{PvP}}''' || 213% || 1413% || 10%
| {{PvP}} || 164%
|}
|}
<br>
<br>


== [[Skill Traits]] ==
== [[Skill Traits]] ==
{{Traits|Add|Supersonic|Light, Heavy|mp=250|cd=23|cd_enhanced=18}}
{{Traits|Add|Supersonic|Light, Heavy|mp=250|cd=21|cd_enhanced=17}}
<br>
<br>


== Total Damage ==
== Total Damage ==
{{Damage
{{Damage|true|Add
|dmg=5276
|dmg=689
|pvp_dmg=1413
|pvp_dmg=164
|awk_dmg=i*1.15
|awk_dmg=i*1.15
|pvp_awk_dmg=i*1.15
|pvp_awk_dmg=i*1.15
|avg_hits=16
|hits=20
|passive1=Blood Boil
|heavy=true
|heavy=true
|dmp=3
}}
}}
{{Damage
*'''Average''' assumes 16 hits.
|dmg=795, 5276
|pvp_dmg=213, 1413
|awk_dmg=i*1.15, i*1.15
|pvp_awk_dmg=i*1.15, i*1.15
|hits=9, 1
|prefix=boss
|heavy=true
}}
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Add"
|-
! rowspan=4 | Mode !! colspan=8 | Base
|-
! colspan=4 | Normal !! colspan=4 | [[Dynamo Point System|Dynamo Configuration]] (3 DMP)
|-
! colspan=2 | Normal !! colspan=2 | Heavy !! colspan=2 | Normal !! colspan=2 | Heavy
|-
! Mob !! Boss !! Mob !! Boss !! Mob !! Boss !! Mob !! Boss
|-
| {{PvE}}
| {{formatnum:{{#expr: 4*9}}}}% HP + {{#var: total_damage}}
| {{#var: boss_total_damage}}
| {{formatnum:{{#expr: 4*9}}}}% HP + {{#var: total_damage_heavy}}
| {{#var: boss_total_damage_heavy}}
| {{formatnum:{{#expr: 4*9}}}}% HP + {{#var: total_damage_awk}}
| {{#var: boss_total_damage_awk}}
| {{formatnum:{{#expr: 4*9}}}}% HP + {{#var: total_damage_awk_heavy}}
| {{#var: boss_total_damage_awk_heavy}}
|-
| {{PvP}}{{tt|*|Damage dealt count as Mob damage}}
| {{formatnum:{{#expr: 4*9}}}}% HP + {{#var: total_damage_pvp}}
| {{#var: boss_total_damage_pvp}}
| {{formatnum:{{#expr: 4*9}}}}% HP + {{#var: total_damage_heavy_pvp}}
| {{#var: boss_total_damage_heavy_pvp}}
| {{formatnum:{{#expr: 4*9}}}}% HP + {{#var: total_damage_awk_pvp}}
| {{#var: boss_total_damage_awk_pvp}}
| {{formatnum:{{#expr: 4*9}}}}% HP + {{#var: total_damage_awk_heavy_pvp}}
| {{#var: boss_total_damage_awk_heavy_pvp}}
|}
*Non-boss damage assumes no defense.
<br>
<br>


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{{SkillTable
{{SkillTable
|
|
PsychicTracerPassive2.png; Particle Storm;
DoomBringerPassive1.png; Blood Boil;
DoomBringerPassive1.png; Blood Boil;
DoomBringerPassive2.png; Enhanced Plasma;
DoomBringerPassive2.png; Enhanced Plasma;
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== Tips and Details ==
== Tips and Details ==
*Damage dealt based on opponent's HP is still affected by defense.
*You will move forward after activating the skill, causing you to sometimes miss smaller targets at point-blank.
*If a target has no defense, the '''Repeat Hits''' can deal up to 36% HP of their current health.
*You will momentarily vanish while using the skill, however you still can be damaged by boss attacks that ignore invincibility frames.
*In PvP, the damage will be inflicted as if they were a mob. Due to this, the PvP damage percentage of  '''Repeat Hits''' on bosses is completely useless.
<br>
*Despite the last hit stunning enemies after learning [[Blood Boil]], it still launches.
 
== Old Version ==
{| cellspacing="0" cellpadding="5" border="1" width="100%" style="border-collapse: collapse;" class="wikitable"
|-
! width="300px" | Video
! Description
|-
|{{#ev:youtube|8oEOknLUwzc|300}}
|Between its initial release and the 02/29/2024 KR Patch, '''Supersonic''' used to perform a flurry of close ranged punches and a final strong punch. The flurry would deal damage proportional to a target's current HP for non-boss enemies and last hit ignores 100% defense.
|}
<br>
<br>


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*{{buff|'''Final Hit''' Defense Ignore added.}}
*{{buff|'''Final Hit''' Defense Ignore added.}}
*{{buff|Can be used in midair.}}
*{{buff|Can be used in midair.}}
|-
| 02/29/2024 || rowspan=2 | 03/27/2024 || colspan=2 align="left" |
*Skill features changed.
*Icon changed from [[File:LunaticPsykerSkill11 (Old).png|30px]] to [[File:LunaticPsykerSkill11.png|30px]]
|-
| 03/14/2023 || colspan=2 align="left" |
*{{nerf|'''Damage''' decreased.}}
|}
|}
<br>
<br>

Latest revision as of 08:27, 2 July 2024

[Special Active: Bravery]
Strikes the enemy with extreme speed.
(Can also be activated midair)
DP Skill
  • 20% of DP is consumed while in Dynamo Configuration Mode (Awakening).
Dynamo Mutation Point
  • Uses a maximum of 3 Dynamo Mutation Points with Awakening.
  • Increases 5% damage per Dynamo Mutation Point.
    (Skill can be used without Mutation Points)
Nasod Armor Command Connection
  • Press / command button to connect to Nasod Armor Command with Dynamo Configuration Mode (Awakening),
Final Enhanced Skill
  • Cooldown is decreased by 4 seconds.


Requirements

Class Level Required
Lunatic Psyker: Transcendent 95


Skill Information

Mode Continuous Strike (Magical) Max Hits MP Usage DP Usage Cooldown
Dissolution
Awakening
Configuration
Normal
PvE 689% 20 250 MP 40 DP 8 DP 21 seconds
PvP 164%
[Enhanced]
PvE 689% 20 250 MP 40 DP 8 DP 17 seconds
PvP 164%


Skill Traits

Light SupersonicHeavy Supersonic
Attribute EffectMP UsageAttribute EffectCooldown
MP Usage decreased to 80%200 MPDamage increased to 144%
Cooldown increased to 120%
25.2 Seconds
Final Enhanced Skill
20.4 Seconds


Total Damage

ModeBaseBlood Boil
RegularDynamo Configuration (3 DMP)RegularDynamo Configuration (3 DMP)
NormalHeavyNormalHeavyNormalHeavyNormalHeavy
AverageMaxAverageMaxAverageMaxAverageMaxAverageMaxAverageMaxAverageMaxAverageMax
PvE11,024%13,780%15,874.56%19,843.2%12,677.6%15,847%18,255.74%22,819.68%13,228.8%16,536%19,049.47%23,811.84%15,213.12%19,016.4%21,906.89%27,383.62%
PvP2,624%3,280%3,778.56%4,723.2%3,017.6%3,772%4,345.34%5,431.68%3,148.8%3,936%4,534.27%5,667.84%3,621.12%4,526.4%5,214.41%6,518.02%
  • Average assumes 16 hits.


Related Skills


Tips and Details

  • You will move forward after activating the skill, causing you to sometimes miss smaller targets at point-blank.
  • You will momentarily vanish while using the skill, however you still can be damaged by boss attacks that ignore invincibility frames.


Old Version

Video Description
Between its initial release and the 02/29/2024 KR Patch, Supersonic used to perform a flurry of close ranged punches and a final strong punch. The flurry would deal damage proportional to a target's current HP for non-boss enemies and last hit ignores 100% defense.


Updates

Date Changes
KR NA PvE PvP
11/03/2016 11/23/2016
  • Supersonic added.
  • Damage increased.
01/25/2017 02/08/2017
  • Damage increased.
04/27/2017 05/10/2017
  • Damage increased.
  • None
07/27/2017 08/09/2017
  • Repeat hits damage decreased.
  • Damage decreased.
09/28/2017 10/18/2017
  • None
  • Damage decreased.
02/22/2018 04/18/2018
  • Repeat Hits (on boss) damage decreased.
  • Final Hit damage increased.
  • Repeat Hits (on boss) damage increased.
  • Final Hit damage decreased.
04/05/2018 04/18/2018
  • Damage increased.
  • Damage decreased.
09/11/2019 09/25/2019
  • Forward movement distance increased.
  • Pushing distance decreased.
01/28/2021 02/24/2021
  • Final Hit Defense Ignore added.
  • Can be used in midair.
02/29/2024 03/27/2024
  • Skill features changed.
  • Icon changed from to
03/14/2023
  • Damage decreased.


Alternative Names

Server Name Translation
South Korea 슈퍼소닉 Supersonic
Japan スーパーソニック Supersonic
China (Simplified Chinese) 超音速 Supersonic
Germany Überschall Supersonic
Spain Supersónico Supersonic
France Supersonique Supersonic
Italy Supersonico Supersonic
Poland Ultradźwięki Ultrasounds
Brazil Supersônico Supersonic