Scare Chase: Difference between revisions
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__NOTOC__{{Languages|Scare Chase}} | __NOTOC__{{Languages|Scare Chase}} | ||
{{#ev:youtube|pWDRK9dyFQU|400|right}} | |||
{| cellpadding="5" style="border-collapse: collapse; border: 0px solid rgb(0, 0, 0);" | {| cellpadding="5" style="border-collapse: collapse; border: 0px solid rgb(0, 0, 0);" | ||
|- | |- | ||
| [[ | | [[File:Scare_Chase.png]] | ||
| {{SkillType|SA|T}} Launch a homing missile after reloading the cannon. | | {{SkillType|SA|T}} Launch a homing missile after reloading the cannon. | ||
|- | |- | ||
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== Requirements == | == Requirements == | ||
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Chung" | |||
|- | |||
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" | ! Class !! Level Required | ||
! Class | |||
|- | |- | ||
| [[Chung]] || 1 | | [[Chung]] || 1 | ||
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== Skill Information == | == Skill Information == | ||
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" | {| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Chung" | ||
|- | |||
! rowspan="2" | Mode !! colspan=" | ! rowspan="2" | Mode !! colspan="3" | Damage <!--!! rowspan="2" | Explosion Radius--> !! rowspan="2" | Missile Duration !! rowspan="2" | Cannonball Reload !! rowspan="2" | Cannonball Usage !! rowspan="2" | MP Usage !! rowspan="2" | Cooldown | ||
|- | |- | ||
! {{tt|Cannon Hit<br>(Physical)|Unlisted, see [[#Tips and Details]]}} !! Bullet Attack<br>(Physical) !! Blast<br>(Magical) | |||
|- | |- | ||
| ''' | | colspan="9" | '''Normal''' | ||
|- | |- | ||
| | | {{PvE}} || 100% || 258% || 777% <!--|| rowspan="2" | 400 Units--> || rowspan="2" | 7 Seconds || rowspan="2" | 1 || rowspan="2" | 1 || rowspan="2" | 120 MP || rowspan="2" | 8 Seconds | ||
|- | |- | ||
| '''{{PvP}} | | {{PvP}} || 100% || 196% || 592% | ||
|- | |||
| colspan="9" | '''[Enhanced]''' | |||
|- | |||
| {{PvE}} || 100% || 309% || 932% <!--|| rowspan="2" | 400 Units--> || rowspan="2" | 7 Seconds || rowspan="2" | 1 || rowspan="2" | 1 || rowspan="2" | 120 MP || rowspan="2" | 8 Seconds | |||
|- | |||
| {{PvP}} || 100% || 236% || 711% | |||
|} | |} | ||
<br> | <br> | ||
== [[Skill Traits]] == | == [[Skill Traits]] == | ||
{ | {{Traits|Chung|Scare Chase|Empowered, Gigantic|130|130}} | ||
<br> | <br> | ||
== Total Damage == | == Total Damage == | ||
{{Damage|true|Chung | |||
| dmg = 309, 932 | |||
| pvp_dmg = 236, 711 | |||
| | | empowered = 1.3 | ||
| passive1=Modified Warhead | |||
| | | suffix1=([[Centurion]]) | ||
}} | |||
*Does not include '''Cannon Hit'''. | |||
<br> | <br> | ||
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{| width="100%" style="background: none repeat scroll 0% 0% transparent; border: medium none transparent;" | {| width="100%" style="background: none repeat scroll 0% 0% transparent; border: medium none transparent;" | ||
|- | |- | ||
| valign="top" | | | valign="top" | | ||
===[[Fatal Phantom]]=== | ===[[Fatal Phantom]]=== | ||
{| | {{SkillTable | ||
| | |i=1| | ||
SI_RemodelMag.PNG; Remodel Magazine; | |||
Gas_Piston_System.png; Gas Piston System Locked-Expert; | |||
DCTrans5.png; Endless Chase Locked-Trans2; | |||
FPPhantom_Shooter.png; Phantom Shooter; | |||
}} | |||
| valign="top" | | | valign="top" | | ||
===[[Centurion]]=== | ===[[Centurion]]=== | ||
{| | {{SkillTable | ||
| | |i=1| | ||
ConvertedWarhead.png; Modified Warhead; | |||
Reload.png; Reload Mastery; | |||
}} | |||
|} | |} | ||
<br> | <br> | ||
== Tips and Details | == Tips and Details == | ||
* | *The unlisted '''Cannon Hit''' is not affected by the '''[Final Enhanced]''' effect, but it is affected by the '''Empowered''' skill trait and its damage is converted to magic damage on the class paths where this is applicable. | ||
** | **This hit will push enemies back slightly, usually exactly in front of where the missile will appear, ensuring they are hit by it right away. | ||
*The | *The missile will home in on the closest target, including barricades and boxes. | ||
**As with other homing skills, the missile will not target any targets that are in invincibility frames during the moment the skill was cast. | |||
* | *The skill has two separate skill freeze durations. Enemies within the missile's homing radius near you will be stopped for long enough for the missile to home in on them and connect, though enemies further away can move immediately after the missile is fired. | ||
*Despite requiring a cannonball, the skill can be cast even without, as it will always reload one first. | |||
* | |||
<br> | <br> | ||
== Trivia == | == Trivia == | ||
*If a victory animation interrupts [[Scare Chase]]'s casting, a blast will come out from '''Chung''''s cannon midway through the animation. | *If a victory animation interrupts [[Scare Chase]]'s casting, a blast will come out from '''Chung''''s cannon midway through the animation. | ||
*Potentially due to the skill always using the cannonball reloaded by its own effect to fire the missile, [[Centurion]]'s [[Mobile Shelling|Enhanced Cannonballs]] cannot be consumed by this skill. | |||
<br> | <br> | ||
== Updates == | ==Updates== | ||
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" | {| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Chung updates-table" | ||
|- | |||
! colspan=2 | Date !! colspan=2 | Changes | ! colspan=2 | Date !! colspan=2 | Changes | ||
|- | |- | ||
! KR !! NA !! PvE !! PvP | ! KR !! NA !! PvE !! PvP | ||
|- | |- | ||
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|- | |- | ||
| 11/07/2013 || 02/12/2014 || colspan=2 align="left" | | | 11/07/2013 || 02/12/2014 || colspan=2 align="left" | | ||
*{{buff| | *{{buff|'''Bullet Attack''' damage greatly increased.}} | ||
|- | |- | ||
| 07/10/2014 || - || colspan=2 align="left" | | | 07/10/2014 || - || colspan=2 align="left" | | ||
*{{buff|Damage increased.}} | *{{buff|'''Damage''' increased.}} | ||
|- | |- | ||
| 08/20/2015 || 01/27/2016 || colspan=2 align="left" | | | 08/20/2015 || 01/27/2016 || colspan=2 align="left" | | ||
*{{buff|MP Usage decreased to 100 MP.}} | *{{buff|'''MP Usage''' decreased to 100 MP.}} | ||
|- | |- | ||
| 01/21/2016 || - || colspan=2 align="left" | | | 01/21/2016 || - || colspan=2 align="left" | | ||
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|- | |- | ||
| rowspan=2 | 04/21/2016 || rowspan=2 | 05/18/2016 || colspan=2 align="left" | | | rowspan=2 | 04/21/2016 || rowspan=2 | 05/18/2016 || colspan=2 align="left" | | ||
*{{nerf|MP | *{{nerf|'''MP Usage''' increased.}} | ||
|- | |- | ||
| align="left" | | | align="left" | | ||
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|- | |- | ||
| 12/29/2016 || 01/11/2017 || colspan=2 align="left" | | | 12/29/2016 || 01/11/2017 || colspan=2 align="left" | | ||
*{{buff| | *{{buff|'''Bullet Attack''' damage increased.}} | ||
*{{nerf| | *{{nerf|'''Blast''' damage decreased.}} | ||
|- | |- | ||
| rowspan=2 | 04/27/2017 || rowspan=2 | 05/10/2017 || align="left" | | | rowspan=2 | 04/27/2017 || rowspan=2 | 05/10/2017 || align="left" | | ||
*{{buff|Damage increased.}} | *{{buff|'''Damage''' increased.}} | ||
| align="left" | | | align="left" | | ||
*None | *None | ||
|- | |- | ||
| align="left" | | | align="left" | | ||
*{{nerf|Damage decreased.}} | *{{nerf|'''Damage''' decreased.}} | ||
| align="left" | | | align="left" | | ||
*{{nerf|Bullet Attack damage decreased.}} | *{{nerf|'''Bullet Attack''' damage decreased.}} | ||
*{{buff|Blast damage increased.}} | *{{buff|'''Blast''' damage increased.}} | ||
|- | |- | ||
| 06/14/2018 || 06/27/2018 || colspan=2 align="left" | | | 06/14/2018 || 06/27/2018 || colspan=2 align="left" | | ||
*{{buff| | *{{buff|'''Damage''' increased.}} | ||
|} | |} | ||
<br> | <br> | ||
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|PL=Wybuchowy Prześladowca |PLName=Explosive Chaser | |PL=Wybuchowy Prześladowca |PLName=Explosive Chaser | ||
}} | }} | ||
<br> | <br> | ||
{{ | {{SkillNav - Chung}} |
Latest revision as of 04:11, 30 March 2024
- English
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- 中文(简体)
[Special Active: Tenacity] Launch a homing missile after reloading the cannon. | |
Cannonball Consumption
| |
Final Enhanced Skill
|
Requirements
Class | Level Required |
---|---|
Chung | 1 |
Skill Information
Mode | Damage | Missile Duration | Cannonball Reload | Cannonball Usage | MP Usage | Cooldown | ||
---|---|---|---|---|---|---|---|---|
Unlisted, see #Tips and Details Cannon Hit (Physical) |
Bullet Attack (Physical) |
Blast (Magical) | ||||||
Normal | ||||||||
PvE | 100% | 258% | 777% | 7 Seconds | 1 | 1 | 120 MP | 8 Seconds |
PvP | 100% | 196% | 592% | |||||
[Enhanced] | ||||||||
PvE | 100% | 309% | 932% | 7 Seconds | 1 | 1 | 120 MP | 8 Seconds |
PvP | 100% | 236% | 711% |
Skill Traits
Empowered Scare Chase | Gigantic Scare Chase |
---|---|
Attribute Effect | Attribute Effect |
Damage increased to 130% | Skill size increased to 130% |
Total Damage
Mode | Base | Modified Warhead (Centurion) | ||
---|---|---|---|---|
Normal | Empowered | Normal | Empowered | |
PvE | 1,241% | 1,613.3% | 1,526.43% | 1,984.36% |
PvP | 947% | 1,231.1% | 1,055.91% | 1,372.68% |
- Does not include Cannon Hit.
Related Skills
Fatal Phantom |
Centurion |
Tips and Details
- The unlisted Cannon Hit is not affected by the [Final Enhanced] effect, but it is affected by the Empowered skill trait and its damage is converted to magic damage on the class paths where this is applicable.
- This hit will push enemies back slightly, usually exactly in front of where the missile will appear, ensuring they are hit by it right away.
- The missile will home in on the closest target, including barricades and boxes.
- As with other homing skills, the missile will not target any targets that are in invincibility frames during the moment the skill was cast.
- The skill has two separate skill freeze durations. Enemies within the missile's homing radius near you will be stopped for long enough for the missile to home in on them and connect, though enemies further away can move immediately after the missile is fired.
- Despite requiring a cannonball, the skill can be cast even without, as it will always reload one first.
Trivia
- If a victory animation interrupts Scare Chase's casting, a blast will come out from Chung's cannon midway through the animation.
- Potentially due to the skill always using the cannonball reloaded by its own effect to fire the missile, Centurion's Enhanced Cannonballs cannot be consumed by this skill.
Updates
Date | Changes | ||
---|---|---|---|
KR | NA | PvE | PvP |
12/23/2010 | 07/27/2012 |
| |
11/07/2013 | 02/12/2014 |
| |
07/10/2014 | - |
| |
08/20/2015 | 01/27/2016 |
| |
01/21/2016 | - |
| |
03/10/2016 | - |
| |
04/21/2016 | 05/18/2016 |
| |
|
| ||
12/29/2016 | 01/11/2017 |
| |
04/27/2017 | 05/10/2017 |
|
|
|
| ||
06/14/2018 | 06/27/2018 |
|
Alternative Names
Chung - Skills
Special Active
Active
Bonding Skill