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__NOTOC__{{Languages|Convert}} | __NOTOC__{{Languages|Convert}} | ||
{{ForceSkillTabs | |||
|Character=Ara | |||
}} | |||
{{#ev:youtube|vRNHEO1Is70|400|right}} | |||
{| cellpadding="5" style="border-collapse: collapse; border: 0px solid rgb(0, 0, 0);" | {| cellpadding="5" style="border-collapse: collapse; border: 0px solid rgb(0, 0, 0);" | ||
|- | |- | ||
| [[File:MariciSkill5.png]] | | [[File:MariciSkill5.png]] | ||
| {{SkillType|A}} | | {{SkillType|A}} Convert all remaining MP into energy. Each Energy cost 30 MP.<br>Increase Skill Cooldown by 1 sec. per converted energy. (Convert Energy - 1)<br>If you convert 6 or more at once, all allies will enter Super Armor State for a set duration. | ||
|- | |- | ||
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== Requirements == | == Requirements == | ||
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" | {| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Ara" | ||
|- | |||
! Class !! Level Required | ! Class !! Level Required | ||
|- | |- | ||
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== Skill Information == | == Skill Information == | ||
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" | {| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Ara" | ||
|- | |||
! rowspan=2 | Mode !! colspan=2 | | ! rowspan=2 | Mode !! colspan=2 | {{Se|782|Convert||pb}}<br>(Upon Converting 6 or More Energy) !! colspan=2 | MP Usage !! rowspan=2 | Energy<br/>(based on MP consumed) !! rowspan=2 | Cooldown<br/>(based on Energy recovered) | ||
|- | |- | ||
! Effect !! Duration | ! Effect !! Duration !! Initial !! Additional (Max. 9)<br/>(based on current MP & Empty Energy) | ||
|- | |- | ||
| | | {{PvE}} || rowspan=2 | Super Armor || 5 Seconds || rowspan=2 | 30 MP || rowspan=2 | 30~270 MP || rowspan=2 | +1~10 || rowspan=2 | 5~{{#expr:5 + 10 - 1}} Seconds | ||
|- | |- | ||
| | | {{PvP}} || 2 Seconds | ||
|} | |} | ||
<br> | <br> | ||
== [[Skill Traits]] == | == [[Skill Traits]] == | ||
{{Traits|Ara|Convert|Light, Haste|mp=30|cd=4~11}} | |||
*'''Light''' trait only reduces the mp cost of the initial cast. | |||
| | |||
<br> | <br> | ||
== Tips and Details == | == Tips and Details == | ||
*This skill will cosume the most MP that it can get, so it will effectively empty your MP bar to recover | *The minimum requirement to grant {{Se|782|Convert||pb}} is 180 MP and 6 empty energy gauge. | ||
*This skill will cosume the most MP that it can get, so it will effectively empty your MP bar to recover Energy if you have 300 MP or less. | |||
*Depending on the number of currently possessed orbs, it will only consume MP for however much is needed to leave you at 10. | *Depending on the number of currently possessed orbs, it will only consume MP for however much is needed to leave you at 10. | ||
**If your | **If your Energy bar is full, it will use the base values (30 MP and 5 seconds of cooldown). | ||
*The cooldown of the skill is calculated based on the following formula: 5 + [ | *The cooldown of the skill is calculated based on the following formula: 5 + [Energy Recovered - 1] Seconds. | ||
<br> | <br> | ||
== Updates == | ==Updates== | ||
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" | {| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Ara updates-table" | ||
|- | |||
! colspan=2 | Date !! colspan=2 | Changes | ! colspan=2 | Date !! colspan=2 | Changes | ||
|- | |- | ||
! KR !! NA !! PvE !! PvP | ! KR !! NA !! PvE !! PvP | ||
|- | |- | ||
| 02/17/2022 || | | 02/17/2022 || rowspan=3 | 03/16/2022 || colspan=2 align="left" | | ||
*'''Convert''' added. | *'''Convert''' added. | ||
|- | |- | ||
| rowspan=2 | 03/03/2022 | | rowspan=2 | 03/03/2022 || colspan=2 align="left" | | ||
*{{buff| | *{{buff|{{Se|782|Convert|tt=no}} always applies at maximum duration.}} | ||
|- | |- | ||
| align="left" | | | align="left" | | ||
*{{buff| | *{{buff|{{Se|782|Convert|tt=no}} duration increased.}} | ||
| align="left" | | | align="left" | | ||
*N/A | *N/A | ||
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}} | }} | ||
<br> | <br> | ||
{{SkillNav - Marici}} | |||
{{ |
Latest revision as of 16:23, 1 July 2024
- English
[Active] Convert all remaining MP into energy. Each Energy cost 30 MP. Increase Skill Cooldown by 1 sec. per converted energy. (Convert Energy - 1) If you convert 6 or more at once, all allies will enter Super Armor State for a set duration. | |
Final Enhanced Skill
| |
Skill Type: [Support - Assist] • [Support - Vitality] |
Requirements
Class | Level Required |
---|---|
Marici | 50 |
Skill Information
Mode | Party BuffConvertParty BuffConvert (Upon Converting 6 or More Energy) |
MP Usage | Energy (based on MP consumed) |
Cooldown (based on Energy recovered) | ||
---|---|---|---|---|---|---|
Effect | Duration | Initial | Additional (Max. 9) (based on current MP & Empty Energy) | |||
PvE | Super Armor | 5 Seconds | 30 MP | 30~270 MP | +1~10 | 5~14 Seconds |
PvP | 2 Seconds |
Skill Traits
Light Convert | Haste Convert | ||
---|---|---|---|
Attribute Effect | MP Usage | Attribute Effect | Cooldown |
MP Usage decreased to 80% | 24 MP | Cooldown decreased to 80% | 4~11 Seconds |
- Light trait only reduces the mp cost of the initial cast.
Tips and Details
- The minimum requirement to grant Party BuffConvertParty BuffConvert is 180 MP and 6 empty energy gauge.
- This skill will cosume the most MP that it can get, so it will effectively empty your MP bar to recover Energy if you have 300 MP or less.
- Depending on the number of currently possessed orbs, it will only consume MP for however much is needed to leave you at 10.
- If your Energy bar is full, it will use the base values (30 MP and 5 seconds of cooldown).
- The cooldown of the skill is calculated based on the following formula: 5 + [Energy Recovered - 1] Seconds.
Updates
Date | Changes | ||
---|---|---|---|
KR | NA | PvE | PvP |
02/17/2022 | 03/16/2022 |
| |
03/03/2022 |
| ||
|
|
Alternative Names
Server | Name | Translation |
---|---|---|
South Korea | 변환 | Convert |
Marici - Skills
Hyper Active
Secret Art
Special Active
Active
Passive