Sonic Slash: Difference between revisions

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**Forward movement speed increased during skill.
**Forward movement speed increased during skill.
**Mana Burn added.
**Mana Burn added.
*04/20/2015 KR
**Fixed the error that the following slashes are disable when the first slash is miss.
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Revision as of 14:36, 20 April 2015

File:RavenNew3.png [Active] Execute multiple slashes with extreme speed. (Super Armor status)


Requirements

Class Master Level Required SP Used Per Level Alternative Skill Requirement
Blade Master Lv. 20 45 4 Finishing Slash Level 45 Layer Skill Quest


Skill Information

Skill Level Level Required Damage Per Slash
(Physical)
MP Burned
per Slash
MP Usage Cooldown
1 45 40% 2 MP 40 MP 6 Seconds
2 42%
3 48 44%
4 52 45%
5 56 47%
6 60 49%
7 64 51%
8 68 53%
9 72 54%
10 76 56%
11 80 58%
12 84 60%


Tips and Details

  • Due to the longer duration of this active than most other active skills, it allows more time for other actives/special actives to cooldown, making it easier to combo longer.
  • Although seen attacking from the front, this active actually attacks the enemy from both sides.
  • This skill will give your targets a lot of MP and Awakening.
  • This skill is very effective to catch the enemy, prevent them to fall after you do a combo, like Sword Taker's Dash Launch and Finisher, and canceled Black Hole Finisher.
  • Sonic Slash pulls enemies in as they get slashed, making it useful for closing gaps.


Trivia

  • Basically an active version of XXZ~Z and >>ZZZ like finisher, but faster.


Updates

  • 07/04/2013 KR
    • Increased pulling power.
  • 11/06/2014 KR
    • Forward movement speed increased during skill.
    • Mana Burn added.
  • 04/20/2015 KR
    • Fixed the error that the following slashes are disable when the first slash is miss.


Alternative Names

Server Name Translation
South Korea ??? Sonic Slash
France Coup sonique Sonic Strike


Template:BMSkills