Garpai Rock

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Revision as of 00:30, 3 February 2013 by Professor Cirno (talk | contribs) (→‎Strategy: Minor (Going to remove listed strategies since her AI and moves were pretty much completely revamped))
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Garpai Rock

Map Layout

Mobs

Miniboss:Dark Wing-Okypete

Miniboss:Gold Wing-Aello

Moves

Information

Boss: Steel Wing-Kelaino

Moves

Scratch: She will super armor and fly upwards slightly before coming down to scratch at the player with her claws.
Dive Bomb: She will become invincible then launch upwards out of view. She will then immediately dive attack your location usually. If hit, the player will be launched away and knocked down.

  • She is able to use this even when stun locked.
  • When landing from this she is momentarily super armored and vulnerable to attack before she is able to take action.

Retreat: She will fly into the background. She will summon 6~7 large spears across the length of the stage as well as generate a powerful tornado that will disable all player skills and slowly push them outward from the center of the stage. After a set amount of time, the spears will fall and explode.

  • Will use this skill at 8, 18, and 28 lifebars.
    • May be possible to bypass these points by dealing a sufficient amount of damage. (Not sure if still possible post Jan. 17, 2013 patch)
  • Even though she is too high up after positioning herself to target with most attacks, she is not invincible and can still be hit with a sufficiently far reaching attack.
  • This skill has a safe zone only reachable by being on the correct side (seems to be randomized).
    • There is a safe zone on top of the upper platforms to her right and left where the entire attack will miss.

Sand Cyclone: She will super armor and spin to create four Cyclone(s) similar to that used by the Elemental Master. They will be spaced to both reach the players on the platforms as well as those on the ground behind her.
Nine Impaling Blades: She will do a somersault in super armor then launch nine blades which will fall down from above in front of herself, one after another.

  • She will occasionally cancel out of this mid-animation into her Retreat where she escapes into the background but this attack will still activate and play out as well.

Wind Bombing: When at full MP this skill becomes available to her. In a similar style to Shelling Guardian's Carpet Bombing, she will fly across the stage twice, launching two orbs reminiscent in appearance to Super Nova each pass. Each orb can hit multiple times, potentially dealing over 25,000 damage. Each bombing wave will strike 1\2 of the map. The direction of the first bombing wave is random, her second wave will always target the other half of the stage.

  • When she uses this skill, there will be a large Danger warning accompanied with its skill name.
  • She will instantly disappear when initiating this without an animation and start bombing without delay.
  • It is possible to avoid this skill by hiding under the platforms in the center and moving to the side farther away from the wind bombs.

Information

  • Over 6 million HP on Very Hard
  • 250\500 Dark Element Resistance
  • High resistance against all elements in general (roughly 250\500 against everything).

Strategy

Videos

Veteran Commander Run
Shelling Guardian Run
Code Battle Seraph Run
Void Princess Run
Lord Knight Run
Grand Archer Run
Martial Artist Run
Reckless Fist Run
Code Nemesis Run



  • Region 1~6
  • Region 7~12
  • Region 13~18
  • Region 19~20
  • Laby
  • Noah
  • Lithia
  • Other
  • Miscellaneous