Armored Tempest: Difference between revisions

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__NOTOC__{{Languages|Armored Tempest}}
__NOTOC__{{Languages|Armored Tempest}}
<div style="float: right;">{{#ev:youtube|OJFd1R1fxys|400}}</div>
{{#ev:youtube|x7pTk8gOygU|400|right}}
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{| cellpadding="5" style="border: 0px solid rgb(0, 0, 0); border-collapse: collapse;"
|-
|-
| [[File:OptTrans6.png]]
| [[File:OptTrans6.png]]
| {{SkillType|SA|B}} Summons defensive mecha [Armored Tempest]. Summoned Armored Tempest deals damage to surrounding targets for 5 seconds then explodes.<br>Allies within the sonic will gain Super Armor.
| {{SkillType|SA|B}} Summons defensive mecha [Armored Tempest]. Summoned Armored Tempest deals damage to surrounding targets for 5 seconds then explodes.<br>Allies within the sonic will gain {{se||Super Armor||pb}}.
|-
|-
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== Requirements ==
== Requirements ==
{{ADSquareSkill}}
 
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Rose"
|- style="background:{{ColorSel|CharLight|Rose}}"
! Class            !! Level Required
|-
|-
| [[Optimus]] : Transcendent || 95
! Class !! Level Required
|-
| [[Optimus]]: Transcendent || 95
|}
|}
<br>
<br>


== Skill Information ==
== Skill Information ==
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Rose"
|- style="background:{{ColorSel|CharLight|Rose}}"
|-
! rowspan=2 | Mode !! colspan=3 | Damage (Magical) !! rowspan=2 | Duration !! colspan=2 | Debuffs Duration !! colspan=3 | Max Hits !! rowspan=2 | MP Usage !! rowspan=2 | Cooldown
! rowspan=2 | Mode !! colspan=3 | Damage (Magical)  
|- style="background:{{ColorSel|CharLight|Rose}}"
! colspan="5" |Armored Tempest!! colspan="3" | Max Hits !! rowspan=2 | MP Usage !! rowspan=2 | Cooldown
! Landing Shock !! Sonic Shock !! Self Destruction !! [[Status Effects/Confusion|Confusion]] !! [[Status Effects/Silence|Silence]] !! Landing Shock !! Sonic Shock !! Self Destruction
|-
! Landing Shock !! Sonic Shock !! Self Destruction  
! HP !! Duration!! {{se|045|Super Armor||pb}}<br>Duration !! {{se|095|Confusion||ed}}<br>Duration !! {{se|313|Silence||ed}}<br>Duration !! Landing Shock !! Sonic Shock !! Self Destruction
|-  
|-  
! colspan=12 | Normal
| colspan="14" | '''Normal'''
|-
|-
| '''{{PvE}}''' || 818% || 253% || 235% || rowspan=2 | 5 Seconds || rowspan=2 colspan=2 | 2 Seconds || rowspan=2 | 1 || rowspan=2 | 24 || rowspan=2 | 8 || rowspan=2 | 300 MP || rowspan=2 | 22 Seconds
| {{PvE}} || 818% || 253% || 235%  
| rowspan="2" | 100% of caster's || rowspan="2" | 5 Seconds || rowspan=2 | 1 Second || rowspan=2 | 2 Seconds || rowspan=2 | 2 Seconds || rowspan=2 | 1 || rowspan=2 | 24 || rowspan=2 | 8 || rowspan=2 | 300 MP || rowspan=2 | 22 Seconds
|-
|-
| '''{{PvP}}''' || 264% || 81% || 75%
| {{PvP}} || 264% || 81% || 75%
|-
! colspan=12 | [Enhanced]
|-  
|-  
! colspan=12 | Normal
| colspan="14" | '''[Enhanced]'''
|-
|-
| '''{{PvE}}''' || 980% || 304% || 282% || rowspan=2 | 5 Seconds || rowspan=2 colspan=2 | 2 Seconds || rowspan=2 | 1 || rowspan=2 | 24 || rowspan=2 | 8 || rowspan=2 | 300 MP || rowspan=2 | 22 Seconds
| {{PvE}} || 980% || 304% || 282%  
| rowspan="2" |100% of caster's || rowspan="2" | 5 Seconds || rowspan=2 | 1 Second || rowspan=2 | 2 Seconds || rowspan=2 | 2 Seconds || rowspan=2 | 1 || rowspan=2 | 24 || rowspan=2 | 8 || rowspan=2 | 300 MP || rowspan=2 | 22 Seconds
|-
|-
| '''{{PvP}}''' || 316% || 97% || 91%
| {{PvP}} || 316% || 97% || 91%
|}
|}
*Sonic Shock provides '''Super Armor'''.
<br>
<br>


== [[Skill Traits]]  ==
== [[Skill Traits]]  ==
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
{{Traits|Rose|Armored Tempest|Haste, Light|mp=300|cd=22}}
|- style="background:{{ColorSel|CharLight|Rose}}"
! colspan=2 | Light Armored Tempest !! colspan=2 | Haste Armored Tempest
|- style="background:{{ColorSel|CharLight|Rose}}"
! Attribute Effect !! MP Usage !! Attribute Effect !! Cooldown
|-
| {{SkillText|Light|80}} || 240 MP || {{SkillText|Haste|80}} || 17.6 Seconds
|}
<br>
<br>


== Total Damage ==
== Total Damage ==
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
{{Damage|true|Rose
|- style="background:{{ColorSel|CharLight|Rose}}"
|dmg=980, 304, 282
! rowspan=2 | Mode !! colspan=2 | Regular !! colspan=2 | [[Mechanic Mastery]]
|hits=1, 24, 8
|- style="background:{{ColorSel|CharLight|Rose}}"
|pvp_dmg=316 , 97, 91
! Normal !! [[ECP System|Over Strike]] !! Normal !! [[ECP System|Over Strike]]
|passive1=ECP System
|-
|passive2=Mechanic Mastery
! {{PvE}}
|append=1, Over Strike
| {{formatnum:{{#expr: 980 + 304*24 + 282*8}}}}% || {{formatnum:{{#expr: (980 + 304*24 + 282*8)*1.2}}}}%
}}
| {{formatnum:{{#expr: (980 + 304*24 + 282*8)*1.5}}}}% || {{formatnum:{{#expr: ((980 + 304*24 + 282*8)*1.2)*1.5}}}}%
|-
! {{PvP}}
| {{formatnum:{{#expr: 316 + 97*24 + 91*8}}}}% || {{formatnum:{{#expr: (316 + 97*24 + 91*8)*1.2}}}}%
| {{formatnum:{{#expr: (316 + 97*24 + 91*8)*1.5}}}}% || {{formatnum:{{#expr: ((316 + 97*24 + 91*8)*1.2)*1.5}}}}%
|}
<br>
<br>


== Related Skills ==
== Related Skills ==
{| style="border-collapse: collapse;" border="1" cellpadding="1"
{{SkillTable
|-
|
| width="40" | [[File:MHPassive.png]]
MHPassive.png; Mechanic Mastery;
| align="center"  width="150" | [[Mechanic Mastery]]
MHActive2.png; Robot Detonation;
| width="40" | [[Image:MHActive2.png]]
OptPassive2.png; Mecha Generator;
| align="center"  width="150" | [[Robot Detonation]]
Prime Operator - Passive 1.png; Mecha Control;
| width="40" | [[Image:OptPassive2.png]]
}}
| align="center"  width="150" | [[Mecha Generator]]
| width="40" | [[File:Prime Operator - Passive 1.png]]
| align="center" width="150" |  [[Mecha Control]]
|}
<br>
<br>


== Tips and Details ==
== Tips and Details ==
*The Armored Tempest is a physical object, so this skill can be used as a wall to prevent enemies such as Skin Splitter from charging into you.
*The summon is affected by party buffs.
*The '''Armored Tempest''' is a physical object, so this skill can be used as a wall to prevent enemies such as Skin Splitter from charging into you.
**It will actually block you and your allies if you try to go through the device during the moment before the '''Sonic Shock''' part.
*When attacked during its '''Sonic Shock''' attack, it will spew out additional shockwaves, increasing its total damage.
*When attacked during its '''Sonic Shock''' attack, it will spew out additional shockwaves, increasing its total damage.
*'''Possible Bug''': The Armored Tempest will explode upon summon in [[Twisted Time and Space - Fahrmann's Peak]] when someone is suffering extreme lag.
*'''Possible Bug''': The '''Armored Tempest''' will explode upon summon in [[Twisted Time and Space - Fahrmann's Peak]] when someone is suffering extreme lag.
*Each '''Sonic Shock''' attack will reapply Super Armor for 1 second while in its range. The buff does not overlap and will reset each time you're affected by a shockwave.
*Each '''Sonic Shock''' attack will reapply {{se||Super Armor||pb}} for 1 second while in its range. The buff does not overlap and will reset each time you're affected by a shockwave.
**Because of '''Sonic Shock''''s narrow semi-circular range, allies under the platform will not receive Super Armor, as opposed to [[Tactical Field]], which provides Super Armor in a circular range.
**Because of '''Sonic Shock''''s narrow semi-circular range, allies under the platform will not receive {{se||Super Armor||pb}}, as opposed to [[Tactical Field]], which provides {{se||Super Armor||pb}} in a circular range.
**[[Consumable|Giant Potion]] does not affect its range, as it is considered a summon unit, limiting its efficiency.
**Using a [[Consumable|Giant Potion]] does not affect its range, as it is considered a summon unit, limiting its efficiency.
*If this skill is reused while the first Armored Tempest is still active, the first mecha will be destroyed.
*If this skill is reused while the first '''Armored Tempest''' is still active, the first mecha will be destroyed.
**This severely limits the uptime of the Super Armor provided as the summoning animation does not provide Super Armor.
**This severely limits the uptime of the {{se||Super Armor||pb}} provided as the summoning animation does not provide {{se||Super Armor||pb}}.
*If cast towards a wall in certain dungeons, Armored Tempest might be summoned on the other edge of the map.
*If cast towards a wall in certain dungeons, '''Armored Tempest''' might be summoned on the other edge of the map.
*The device is not immune to debuffs or invincible in dungeons, meaning that it can be both killed and heal the boss if debuffed.
*The device is not immune to debuffs or invincible in dungeons, meaning that it can be both killed and heal the boss if debuffed.
<br>
<br>


== Old Version ==
== Old Version ==
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! width="300px" | Video
! width="300px" | Video
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<br>
<br>


== Updates ==
==Updates==
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{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Rose updates-table"
|- style="background:{{ColorSel|CharLight|Rose}}"
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! colspan=2 | Date !! colspan=2 | Changes
! colspan=2 | Date !! colspan=2 | Changes
|- style="background:{{ColorSel|CharLight|Rose}}"
|-
! KR !! NA !! PvE !! PvP
! KR !! NA !! PvE !! PvP
|-
|-
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|-
|-
| 04/27/2017 || 05/10/2017 || align="left" |  
| 04/27/2017 || 05/10/2017 || align="left" |  
*{{buff|Damage increased.}}
*{{buff|'''Damage''' increased.}}
| align="left" |  
| align="left" |  
*{{nerf|Landing Shock damage decreased.}}
*{{nerf|Landing Shock damage decreased.}}
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*None
*None
| align="left" |  
| align="left" |  
*{{nerf|Damage decreased.}}
*{{nerf|'''Damage''' decreased.}}
|-
|-
| 09/28/2017 || 10/18/2017 || align="left" |  
| 09/28/2017 || 10/18/2017 || align="left" |  
*None
*None
| align="left" |  
| align="left" |  
*{{nerf|Damage decreased.}}
*{{nerf|'''Damage''' decreased.}}
|-
|-
| 02/22/2018 || rowspan=2 | 04/18/2018 || align="left" |  
| 02/22/2018 || rowspan=2 | 04/18/2018 || align="left" |  
*{{nerf|Damage decreased.}}
*{{nerf|'''Damage''' decreased.}}
| align="left" |  
| align="left" |  
*{{buff|Damage increased.}}
*{{buff|'''Damage''' increased.}}
|-
|-
| 04/05/2018 || align="left" |  
| 04/05/2018 || align="left" |  
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|-
|-
| 01/28/2021 || 02/24/2021 || colspan=2 align="left" |  
| 01/28/2021 || 02/24/2021 || colspan=2 align="left" |  
*{{buff|Added effect that grants Super Armor to allies within the '''Sonic Shock''' area.}}
*{{buff|Added effect that grants {{se|045|Super Armor||pb}} to allies within the '''Sonic Shock''' area.}}
|-
| 04/25/2024 || <!-- Approx 05/22/2024--> || colspan=2 align="left" |
* {{nerf|An effect that unleashed '''Sonic Shock''' at a faster rate by attacking it is removed.}}
* Can now be canceled after casting.
* Players can pass through the summon when deployed.
* {{buff|{{se|045|Super Armor||pb}} granted faster.}}
|}
|}
<br>
<br>
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}}
}}
<br>
<br>
 
{{SkillNav - Optimus}}
{{OptSkills}}

Latest revision as of 07:29, 26 April 2024

[Special Active: Bravery]
Summons defensive mecha [Armored Tempest]. Summoned Armored Tempest deals damage to surrounding targets for 5 seconds then explodes.
Allies within the sonic will gain  Party BuffSuper ArmorParty BuffSuper Armor.
Robot Detonation Reaction Skill
Over Strike
  • Upon activating Over Strike, skill attack power increases.
Final Enhanced Skill
  • Damage is increased by 1.2 times.


Requirements

Class Level Required
Optimus: Transcendent 95


Skill Information

Mode Damage (Magical) Armored Tempest Max Hits MP Usage Cooldown
Landing Shock Sonic Shock Self Destruction HP Duration  Party BuffSuper ArmorParty BuffSuper Armor
Duration
 Enemy DebuffConfusionEnemy DebuffConfusion
Duration
 Enemy DebuffSilenceEnemy DebuffSilence
Duration
Landing Shock Sonic Shock Self Destruction
Normal
PvE 818% 253% 235% 100% of caster's 5 Seconds 1 Second 2 Seconds 2 Seconds 1 24 8 300 MP 22 Seconds
PvP 264% 81% 75%
[Enhanced]
PvE 980% 304% 282% 100% of caster's 5 Seconds 1 Second 2 Seconds 2 Seconds 1 24 8 300 MP 22 Seconds
PvP 316% 97% 91%


Skill Traits

Haste Armored TempestLight Armored Tempest
Attribute EffectCooldownAttribute EffectMP Usage
Cooldown decreased to 80%17.6 SecondsMP Usage decreased to 80%240 MP


Total Damage

ModeBaseMechanic Mastery
NormalOver StrikeNormalOver Strike
PvE10,532%12,638.4%15,798%18,957.6%
PvP3,372%4,046.4%4,215%5,058%


Related Skills


Tips and Details

  • The summon is affected by party buffs.
  • The Armored Tempest is a physical object, so this skill can be used as a wall to prevent enemies such as Skin Splitter from charging into you.
    • It will actually block you and your allies if you try to go through the device during the moment before the Sonic Shock part.
  • When attacked during its Sonic Shock attack, it will spew out additional shockwaves, increasing its total damage.
  • Possible Bug: The Armored Tempest will explode upon summon in Twisted Time and Space - Fahrmann's Peak when someone is suffering extreme lag.
  • Each Sonic Shock attack will reapply  Party BuffSuper ArmorParty BuffSuper Armor for 1 second while in its range. The buff does not overlap and will reset each time you're affected by a shockwave.
    • Because of Sonic Shock's narrow semi-circular range, allies under the platform will not receive  Party BuffSuper ArmorParty BuffSuper Armor, as opposed to Tactical Field, which provides  Party BuffSuper ArmorParty BuffSuper Armor in a circular range.
    • Using a Giant Potion does not affect its range, as it is considered a summon unit, limiting its efficiency.
  • If this skill is reused while the first Armored Tempest is still active, the first mecha will be destroyed.
    • This severely limits the uptime of the  Party BuffSuper ArmorParty BuffSuper Armor provided as the summoning animation does not provide  Party BuffSuper ArmorParty BuffSuper Armor.
  • If cast towards a wall in certain dungeons, Armored Tempest might be summoned on the other edge of the map.
  • The device is not immune to debuffs or invincible in dungeons, meaning that it can be both killed and heal the boss if debuffed.


Old Version

Video Description
Between its initial release and the 01/28/2021 KR Patch, Armored Tempest did not provide Super Armor.


Updates

Date Changes
KR NA PvE PvP
11/03/2016 11/23/2016
  • Armored Tempest added.
  • Landing Shock damage increased.
  • Sonic Shock damage increased.
  • Self Destruction damage decreased.
01/25/2017 02/08/2017
  • Sonic Shock damage increased.
  • Landing Shock damage decreased.
  • Self Destruction damage decreased.
04/27/2017 05/10/2017
  • Damage increased.
  • Landing Shock damage decreased.
  • Self Destruction damage decreased.
07/27/2017 08/09/2017
  • None
  • Damage decreased.
09/28/2017 10/18/2017
  • None
  • Damage decreased.
02/22/2018 04/18/2018
  • Damage decreased.
  • Damage increased.
04/05/2018
  • Landing Shock damage increased.
  • Sonic Shock damage increased.
  • Self Destruction damage increased.
  • Landing Shock damage increased.
04/25/2019 05/22/2019
  • Summon unit affected by Critical Damage and Physical/Magical Damage Increase effects.
08/14/2019 08/28/2019
  • Cooldown decreased.
01/28/2021 02/24/2021
  • Added effect that grants  Party BuffSuper ArmorParty BuffSuper Armor to allies within the Sonic Shock area.
04/25/2024
  • An effect that unleashed Sonic Shock at a faster rate by attacking it is removed.
  • Can now be canceled after casting.
  • Players can pass through the summon when deployed.
  •  Party BuffSuper ArmorParty BuffSuper Armor granted faster.


Alternative Names

Server Name Translation
South Korea 아머드 템페스트 Armored Tempest
Japan アーマードテンペスト Armored Tempest
China (Simplified Chinese) 装甲风暴 Armored Tempest
Germany Gepanzerter Sturm Armored Tempest
Spain Tormenta acorazada Armored Tempest
France Tempête blindée Armored Tempest
Italy Tempesta corazzata Armored Tempest
Poland Opancerzona Burza Armored Tempest
United Kingdom Armoured Storm