Chain Snatch: Difference between revisions

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m (Text replacement - "01/12/2017 || -" to "01/12/2017 || 01/24/2017")
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! colspan=7 | Normal
! colspan=7 | Normal
|-
|-
| '''{{PvE}}''' || 183% || 1085% || rowspan=2 | 9 || rowspan=2 | 1 || rowspan=2 | 100 MP || rowspan=2 | 10 Seconds
| '''{{PvE}}''' || 183% || 1085% || rowspan=2 | 8 || rowspan=2 | 1 || rowspan=2 | 100 MP || rowspan=2 | 10 Seconds
|-
|-
| '''{{PvP}}''' || 53% || 313%
| '''{{PvP}}''' || 53% || 313%
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! colspan=7 | [Enhanced]
! colspan=7 | [Enhanced]
|-
|-
| '''{{PvE}}''' || 220% || 1302% || rowspan=2 | 9 || rowspan=2 | 1 || rowspan=2 | 100 MP || rowspan=2 | 10 Seconds
| '''{{PvE}}''' || 220% || 1302% || rowspan=2 | 8 || rowspan=2 | 1 || rowspan=2 | 100 MP || rowspan=2 | 10 Seconds
|-
|-
| '''{{PvP}}''' || 62% || 376%
| '''{{PvP}}''' || 62% || 376%
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! Revolving Pull !! Push
! Revolving Pull !! Push
|-
|-
| {{SkillText|Gigantic|115}} || {{SkillText|Useful|85}} || 13 || 1
| {{SkillText|Gigantic|115}} || {{SkillText|Useful|85}} || 16 || 1
|}
|}
<br>
<br>


== Total Damage ==
== Total Damage ==
{{#vardefine:pull_damage                    |220}}
{{#vardefine:push_damage                    |1302}}
{{#vardefine:pull_damage_useful            |{{#expr: {{#var:pull_damage}} * 0.85 }} }}
{{#vardefine:push_damage_useful            |{{#expr: {{#var:push_damage}} * 0.85 }} }}
{{#vardefine:pull_max_hits                  |8}}
{{#vardefine:pull_max_hits_useful          |16}}
{{#vardefine:pull_max_hits_with_push        |7}}
{{#vardefine:pull_max_hits_useful_with_push |14}}
{{#vardefine:total_damage_normal                    | {{#expr: {{#var:pull_damage}}        * {{#var:pull_max_hits}} }} }}
{{#vardefine:total_damage_with_push_normal          | {{#expr: {{#var:pull_damage}}        * {{#var:pull_max_hits_with_push}}        + {{#var:push_damage}} }} }}
{{#vardefine:total_damage_useful_normal            | {{#expr: {{#var:pull_damage_useful}}  * {{#var:pull_max_hits_useful}} }} }}
{{#vardefine:total_damage_useful_with_push_normal  | {{#expr: {{#var:pull_damage_useful}}  * {{#var:pull_max_hits_useful_with_push}} + {{#var:push_damage_useful}} }} }}
{{#vardefine:total_damage_OS                    | {{#expr: {{#var:total_damage_normal}}                    * 1.2 }} }}
{{#vardefine:total_damage_with_push_OS          | {{#expr: {{#var:total_damage_with_push_normal}}          * 1.2 }} }}
{{#vardefine:total_damage_useful_OS            | {{#expr: {{#var:total_damage_useful_normal}}              * 1.2 }} }}
{{#vardefine:total_damage_useful_with_push_OS  | {{#expr: {{#var:total_damage_useful_with_push_normal}}    * 1.2 }} }}
<!-- pvp only -->
{{#vardefine:pull_damage_pvp        |62}}
{{#vardefine:push_damage_pvp        |376}}
{{#vardefine:pull_damage_useful_pvp |{{#expr: {{#var:pull_damage_pvp}} * 0.85 }} }}
{{#vardefine:push_damage_useful_pvp |{{#expr: {{#var:push_damage_pvp}} * 0.85 }} }}
{{#vardefine:total_damage_normal_pvp                    | {{#expr: {{#var:pull_damage_pvp}}        * {{#var:pull_max_hits}} }} }}
{{#vardefine:total_damage_with_push_normal_pvp          | {{#expr: {{#var:pull_damage_pvp}}        * {{#var:pull_max_hits_with_push}}        + {{#var:push_damage_pvp}} }} }}
{{#vardefine:total_damage_useful_normal_pvp            | {{#expr: {{#var:pull_damage_useful_pvp}}  * {{#var:pull_max_hits_useful}} }} }}
{{#vardefine:total_damage_useful_with_push_normal_pvp  | {{#expr: {{#var:pull_damage_useful_pvp}}  * {{#var:pull_max_hits_useful_with_push}} + {{#var:push_damage_useful_pvp}} }} }}
{{#vardefine:total_damage_OS_pvp                    | {{#expr: {{#var:total_damage_normal_pvp}}                    * 1.2 }} }}
{{#vardefine:total_damage_with_push_OS_pvp          | {{#expr: {{#var:total_damage_with_push_normal_pvp}}          * 1.2 }} }}
{{#vardefine:total_damage_useful_OS_pvp            | {{#expr: {{#var:total_damage_useful_normal_pvp}}              * 1.2 }} }}
{{#vardefine:total_damage_useful_with_push_OS_pvp  | {{#expr: {{#var:total_damage_useful_with_push_normal_pvp}}    * 1.2 }} }}
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
|- style="background:{{ColorSel|CharLight|Rose}}"
|- style="background:{{ColorSel|CharLight|Rose}}"
! rowspan=2 | Mode !! colspan=2 | Regular !! colspan=2 | [[ECP System|Over Strike]]
! rowspan=3 | Mode !! colspan=4 | Normal !! colspan=4 | Push
|- style="background:{{ColorSel|CharLight|Rose}}"
! colspan=2 | Regular !! colspan=2 | [[ECP System|Over Strike]] !! colspan=2 | Regular !! colspan=2 | [[ECP System|Over Strike]]
|- style="background:{{ColorSel|CharLight|Rose}}"
|- style="background:{{ColorSel|CharLight|Rose}}"
! Normal !! Useful !! Normal !! Useful
! Normal !! Useful !! Normal !! Useful !! Normal !! Useful !! Normal !! Useful
|-  
|-  
! {{PvE}}  
! {{PvE}}  
| {{formatnum:{{#expr: 220*9 + 1302}}}}% || {{formatnum:{{#expr: (220*13 + 1302)*0.85}}}}%
| {{formatnum:{{#var:total_damage_normal                }} }}% || {{formatnum:{{#var:total_damage_useful_normal                }} }}%
| {{formatnum:{{#expr: (220*9 + 1302)*1.2}}}}% || {{formatnum:{{#expr: (220*13 + 1302)*0.85*1.2}}}}%
| {{formatnum:{{#var:total_damage_OS                    }} }}% || {{formatnum:{{#var:total_damage_useful_OS                    }} }}%
| {{formatnum:{{#var:total_damage_with_push_normal      }} }}% || {{formatnum:{{#var:total_damage_useful_with_push_normal      }} }}%
| {{formatnum:{{#var:total_damage_with_push_OS          }} }}% || {{formatnum:{{#var:total_damage_useful_with_push_OS          }} }}%
|-  
|-  
! {{PvP}}  
! {{PvP}}  
| {{formatnum:{{#expr: 62*9 + 376}}}}% || {{formatnum:{{#expr: (62*13 + 376)*0.85}}}}%
| {{formatnum:{{#var:total_damage_normal_pvp            }} }}% || {{formatnum:{{#var:total_damage_useful_normal_pvp            }} }}%
| {{formatnum:{{#expr: (62*9 + 376)*1.2}}}}% || {{formatnum:{{#expr: (62*13 + 376)*1.2}}}}%
| {{formatnum:{{#var:total_damage_OS_pvp                }} }}% || {{formatnum:{{#var:total_damage_useful_OS_pvp                }} }}%
| {{formatnum:{{#var:total_damage_with_push_normal_pvp  }} }}% || {{formatnum:{{#var:total_damage_useful_with_push_normal_pvp  }} }}%
| {{formatnum:{{#var:total_damage_with_push_OS_pvp      }} }}% || {{formatnum:{{#var:total_damage_useful_with_push_OS_pvp      }} }}%
|}
|}
<br>
<br>
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| align="center" width="150" | [[Target Elimination]]
| align="center" width="150" | [[Target Elimination]]
|}
|}
<br>
== Tips and Details ==
*'''Revolving Pull''' will deal an extra hit in [[Free Training]].
**With '''Useful''', it will deal 13 hits instead of 16.
*Performing the '''Push''' attack decreases '''Revolving Pull''''s hit count by 1 hit (or 2 with '''Useful''').
<br>
<br>



Revision as of 19:03, 30 April 2021

[Special Active: Tenacity]
Spin your chain revolver to pull enemies in and attack.
Chain Revolver/Blade Skill
  • For every hit, Revolver Mastery has a chance to inflict  Enemy DebuffBleedEnemy DebuffBleed status effect.
Over Strike
  • Upon activating Over Strike, skill attack power increases.
Final Enhanced Skill
  • Damage is increased by 1.2 times.


Requirements

Class Level Required
Bloodia 25


Skill Information

Mode Damage (Physical) Max Hits MP Usage Cooldown
Revolving Pull Push Revolving Pull Push
Normal
PvE 183% 1085% 8 1 100 MP 10 Seconds
PvP 53% 313%
[Enhanced]
PvE 220% 1302% 8 1 100 MP 10 Seconds
PvP 62% 376%


Skill Traits

Gigantic Chain Snatch Useful Chain Snatch
Attribute Effect Attribute Effect Details
Max Hits
Revolving Pull Push
Skill size increased to 115% Max Hits increased
Damage decreased to 85%
16 1


Total Damage

Mode Normal Push
Regular Over Strike Regular Over Strike
Normal Useful Normal Useful Normal Useful Normal Useful
PvE 1,760% 2,992% 2,112% 3,590.4% 2,842% 3,724.7% 3,410.4% 4,469.64%
PvP 496% 843.2% 595.2% 1,011.84% 810% 1,057.4% 972% 1,268.88%


Related Skills

Revolver Mastery Saw Blade Awakened Will: Crimson Rose Target Elimination


Tips and Details

  • Revolving Pull will deal an extra hit in Free Training.
    • With Useful, it will deal 13 hits instead of 16.
  • Performing the Push attack decreases Revolving Pull's hit count by 1 hit (or 2 with Useful).


Trivia

  • The skill is based on DFO's Female Ranger skill Chain Snatch.


Updates

Date Changes
KR NA PvE PvP
01/28/2016 06/29/2016
  • Chain Snatch added.
07/28/2016 -
  • Fixed issue where [Enhanced] effect does not work.
01/12/2017 01/24/2017
  • Damage decreased.
04/27/2017 05/10/2017
  • Damage increased.
  • None
07/27/2017 08/09/2017
  • Pulling Spin damage increased.
  • Pulling Spin damage decreased.
04/05/2018 04/18/2018
  • Damage increased.


Alternative Names

Server Name Translation
South Korea 체인 스내치 Chain Snatch
China (Simplified Chinese) 锁链截击 Chain Snatch
France Rattrapé par la chaîne Caught up by the Chain
Poland Złapanie Łańcuchami Caught up by the Chains
Brazil Corrente Furiosa Furious Chain


Template:BDSkills