Commander's Mark

From Elwiki

[Active] Receive artillery support that ignores defense on marked targets.


Requirements

Class Level Required Left Skill Trait Level Right Skill Trait Level
Tactical Trooper 35 48 57


Skill Information

Character Level Damage Marking Debuff MP Usage Cooldown
Strike
(Physical)
Artillery Support (Magical)
(Percentage of activating hit)
Max number
of marked
targets
Rockets
per wave
Wave
cooldown
Duration
35 266% 154% 3 3 2 Seconds 15 Seconds 25 MP 6 Seconds


Skill Traits

Empowered Commander's Mark Critical Commander's Mark
Level Required Attribute Effect Details Level Required Attribute Effect Details
Strike Artillery Support MP Cost
48 Damage increased to 130% 345.8% 200.2% 57 MP Usage increased to 120%
Skill will ignore 50% defense (25% defense in PvP)
30 MP

Tips and Details

  • The rocket damage displayed by the skill information is rounded from the actual value. The actual value is used in damage calculation, so no two levels of this skill have the same rocket damage.
  • The damage of the rockets is a multiplier on the percentage of the last attack the marked target received.
    • E.g., if the target is hit by a 1300% physical attack, each rocket from Commander's Mark [14] would do 369.85% magical damage.
    • It is unknown how this skill interacts with Energy Spurt.
    • Allies can also activate bombardment.
  • The rockets build awakening charge and combo score only for last attacker.
    • Rocket critical hit rate is based on the last attacker.
  • The marking debuff is partially independent (attributes do not affect the rockets). Therefore, the rockets recover no MP.
  • The marking debuff cannot stack on a single target and one wave of rockets must complete before the next wave can be launched.
  • Commander's Mark's rocket wave is not activated by Artillery Support, a subsequent smash by Commander's Mark, nor attacks that hit a guarding foe (e.g., Bloody Glitter Defender) from the front.


Trivia


Updates

  • 07/10/2014 KR
    • Changed to ignore guard.
    • Execution speed increased.
    • MP usage decreased from 40 MP to 25 MP.
  • 04/20/2015 KR
    • Take Down is unable to hit the enemies below the platform.
    • Assist Shelling's hitbox changes to follow the visual effect, so the hitbox becomes smaller.
  • 08/20/2015 KR
  • 10/08/2015 KR
    • Damage calculation error fixed.
    • Tooltip details changed.


Alternative Names

Server Name Translation
South Korea ???? Mark of Commander
France Marquage de cible Marking of Target



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