Delayed Fire: Difference between revisions

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(→‎Tips and Details: Right, that should be everything sorted out.)
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*Trap Skills affected by [[Delayed Fire]] include [[Explosive Trap]], [[Eldrasil's Fury]] (Only with 1 other Twig or Trap present), and [[Seed of Wrath]]
*Trap Skills affected by [[Delayed Fire]] include [[Explosive Trap]], [[Eldrasil's Fury]] (Only with 1 other Twig or Trap present), and [[Seed of Wrath]]
*As with regular twig arrows, the delayed fire arrow's explosion deals splash damage.
*As with regular twig arrows, the delayed fire arrow's explosion deals splash damage.
*'''Delayed Fire''''s own arrow does not count towards any trap limit and is not counted as a trap for the damage increase effect while it is stuck in the ground.


<br><u>Twig Stacking</u>
<br><u>Twig Stacking</u>
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*Enemies hit by either [[Delayed Fire]]'s arrow or a Twig from {{CX}} commands will gain 1 '''Delayed Fire''' debuff stack that lasts for 10 seconds.
*Enemies hit by either [[Delayed Fire]]'s arrow or a Twig from {{CX}} commands will gain 1 '''Delayed Fire''' debuff stack that lasts for 10 seconds.
**While both share the same debuff, the damage of the delayed explosion will be based on what added that specific debuff stack. If the first stack was from contact with '''Delayed Fire''''s arrow, and the 2nd and 3rd stack were from a Twig shot, the first stack's explosion will do '''Delayed Fire''''s damage, while the remaining two stacks' explosions will do the Twig's explosion damage.
**While both share the same debuff, the damage of the delayed explosion will be based on what added that specific debuff stack. If the first stack was from contact with '''Delayed Fire''''s arrow, and the 2nd and 3rd stack were from a Twig shot, the first stack's explosion will do '''Delayed Fire''''s damage, while the remaining two stacks' explosions will do the Twig's explosion damage.
**Up to 5 '''Delayed Fire''' debuff stacks and Twigs stuck in the ground can be present at any time.
**'''Delayed Fire''' Debuff stacks count towards Twig Shot's trap count limit (including the one provided by Delayed Fire itself).
***While '''Delayed Fire''''s own arrow does not count towards the limit for twigs currently on the ground, the debuff stack provided by it ''does''.
**If another Twig is fired, it will remove the oldest debuff stack present if there are no twigs stuck in the ground. Otherwise, it will detonate the oldest of those twigs first.
**If another Twig is fired, it will remove the oldest debuff stack present if there are no twigs stuck in the ground. Otherwise, it will detonate the oldest of those twigs first.
*All players can see the debuff, but only you will be able to see the number of stacks.
*All players can see the debuff, but only you will be able to see the number of stacks.
*The delayed explosions still deal hitstun, allowing you to catch enemies in the air after a launching attack.
*The delayed explosions still deal hitstun, allowing you to catch enemies in the air after a launching attack.
<br><u>Trap Multiplier</u>
 
<br>When more than 1 trap is detonated by Delayed Fire, the traps detonated will gain additional damage based on the number of traps detonated.
<br><u>Delayed Trap</u>
*The additional damage is the Trap multiplier times a certain Multiplier.
*All traps have their damage increased by a certain amount unique to each trap when delayed by this skill.
*Trap multiplier is different depending on the trap.
**The damage increase is multiplied by the amount of traps or Delayed Fire debuff stacks currently in play, up to 5 times.
*The Multiplier is the number of affected traps in play (includes twigs) minus one.
***Any traps set after 5 are already set will not increase the damage dealt further.
*The maximum Multiplier possible is 5. Any traps added will not increase the Multiplier.
**The damage increase only applies to the explosion portion of each trap, not the hit dealt while setting the trap.
*The Trap Multiplier increases as the level of delayed fire increases.
*Certain traps have a limit to how many can be delayed at once.
<br><u>Trap Buff Effect</u>
<br>When detonated by Delayed Fire, certain traps receive a damage increase on their initial % damage. This increase is regardless of the trap level or [[Delayed Fire]] level. The Trap Multiplier will add on top of this increase.
*Normal twig shot explosions (not the initial twig) will have damage <u>increased</u> by ~21.4%. Without [[Delayed Fire]] twig explosions do 270% physical damage.
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Revision as of 18:49, 11 February 2018


[Active]
Throw a flare that explodes both traps and Eldrasil branches at once. Traps and Eldrasil branches won't explode until the key is pressed and when pressed, they will all explode at once. The explosion causes more damage as there will be multiple explosions.
Final Enhanced Skill
  • Damage is increased by 1.2 times.


Requirements

Class Level Required
Night Watcher 35


Skill Information

PvE

Required Level Damage (Physical) Delayed Trap MP Usage Cooldown
Arrow Explosion Trap Count Limit Damage Increase
(Per Trap / Delayed Fire Stack)
Damage Increase Stack Limit
Delayed Fire Twig Shots Explosive Trap Eldrasil's Fury Seed of Wrath Delayed Fire Twig Shots Explosive Trap Eldrasil's Fury Seed of Wrath
35 115% 532% N/A 5 Unlimited 3 Unlimited +7.5% +21.4% +13.1% +48.2% +18.4% x5 30 MP 6 Seconds
[Enhanced] 138% 638%

PvP

Required Level Damage (Physical)
Arrow Explosion
35 46% 212%
[Enhanced] 55% 254%


Skill Traits

PvE

Empowered Delayed Fire Absorbing Delayed Fire
Level Required Attribute Effect Detail Attribute Effect
Damage
70 Damage increased to 120% 138% 638.4% MP Gain of the skill increased to 140%
[Enhanced] 165.6% 765.6%

PvP

Empowered Delayed Fire
Level Required Attribute Effect Detail
Damage
70 Damage increased to 120% 55.2% 254.4%
[Enhanced] 66% 304.8%


Tips and Details

Debuff Icon
  • While active, Rena's hands will glow, and you cannot recharge MP by standing still.
  • Delayed Fire's arrow can pierce up to two targets and hit up to 3 targets total.
  • Trap Skills affected by Delayed Fire include Explosive Trap, Eldrasil's Fury (Only with 1 other Twig or Trap present), and Seed of Wrath
  • As with regular twig arrows, the delayed fire arrow's explosion deals splash damage.
  • Delayed Fire's own arrow does not count towards any trap limit and is not counted as a trap for the damage increase effect while it is stuck in the ground.


Twig Stacking

  • Any twigs fired into the ground with with Delayed Fire activated will stay on the ground for up to 15 seconds.
  • Enemies hit by either Delayed Fire's arrow or a Twig from commands will gain 1 Delayed Fire debuff stack that lasts for 10 seconds.
    • While both share the same debuff, the damage of the delayed explosion will be based on what added that specific debuff stack. If the first stack was from contact with Delayed Fire's arrow, and the 2nd and 3rd stack were from a Twig shot, the first stack's explosion will do Delayed Fire's damage, while the remaining two stacks' explosions will do the Twig's explosion damage.
    • Delayed Fire Debuff stacks count towards Twig Shot's trap count limit (including the one provided by Delayed Fire itself).
    • If another Twig is fired, it will remove the oldest debuff stack present if there are no twigs stuck in the ground. Otherwise, it will detonate the oldest of those twigs first.
  • All players can see the debuff, but only you will be able to see the number of stacks.
  • The delayed explosions still deal hitstun, allowing you to catch enemies in the air after a launching attack.


Delayed Trap

  • All traps have their damage increased by a certain amount unique to each trap when delayed by this skill.
    • The damage increase is multiplied by the amount of traps or Delayed Fire debuff stacks currently in play, up to 5 times.
      • Any traps set after 5 are already set will not increase the damage dealt further.
    • The damage increase only applies to the explosion portion of each trap, not the hit dealt while setting the trap.
  • Certain traps have a limit to how many can be delayed at once.


Trivia

  • On some servers, when using the skill, the white text on the bottom-left may call the skill "Delayed Sticky Arrows".
  • Although the active only allows 5 twig stacks, there are image files for up to 10 stacks.


Updates

  • 07/04/2013 KR
  • 04/20/2015 KR
    • Skill's hitbox changes to follow the visual effect, so the hitbox becomes smaller.
  • 07/23/2015 KR
    • Can no longer use in mid-air. (Unlist)
  • 01/25/2017 KR
    • [Enhanced] effect changed to "Damage is increased by 1.2 times".
  • 04/27/2017 KR
    • PvE Arrow damage decreased.
    • PvE Explosion damage increased.
    • PvP damage decreased.


Alternative Names

Server Name Translation
South Korea ??? Delayed Fire
Japan 遅延信号弾 Delayed Signal Bullet
China (Simplified Chinese) 延时引爆 Delayed Fire
Germany Verzögerung Delay
Spain Efecto retardado Delayed Effect
France Retardement Delay
Italy Ritardo Delay
Poland Opóźniony Ogień Delayed Fire
United Kingdom Hesitate


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