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{{Languages|Delayed Fire}}
__NOTOC__{{Languages|Delayed Fire}} {{DISPLAYTITLE:Retardement}}
<div style="float: right;">{{#ev:youtube|mt01YZa1GZs|300}}</div>
<div style="float: right;">{{#ev:youtube|mt01YZa1GZs|300}}</div>
{| cellpadding="5" style="border: 0px solid rgb(0, 0, 0); border-collapse: collapse;"
{| cellpadding="5" style="border: 0px solid rgb(0, 0, 0); border-collapse: collapse;"
|-
|-
| style="border-style: solid; border-width: 0px;" rowspan="1" | [[Image:NWActive1.png]]<br>  
| [[Image:NWActive1.png]]<br>[[File:NWActive2.png]]
| style="border-style: solid; border-width: 0px;" colspan="2" | '''[Active]''' Rena marks a target with "Delayed Fire" shot. Once marked, any attacks using Twigs will 'stick' to the target, increasing a stack number on the target. Can be stacked up to 5 times. Once you activate the active again, all stacks on the target will explode, dealing normal trap damage times the amount of stacks.
| '''[Active]''' Fire a twig to activate Delayed Fire. Fired twigs will stack on targets and can be exploded by pressing the skill key again.  
|-
|
| {{SkillText|Nature|1}}
|}
|}
<br>


== Requirements ==
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
|- style="background:{{ColorSel|CharLight|Rena}}"
! Class            !! Master !! Level Required !! SP Cost per Level
|-
| [[Night Watcher]] || Lv. 20 || 35            || 4
|}
<br>


== Requirements  ==
== Skill Information ==
{| cellspacing="0" cellpadding="5" border="1" width="0" style="border-collapse: collapse;"
{| cellspacing="0" cellpadding="5" border="1" width="0" style="border-collapse: collapse; text-align: center"
|- style="background:{{ColorSel|CharLight|Rena}}"
! rowspan=2 | Skill Level !! rowspan=2 | Required Level !! colspan=2 | Damage (Physical) !! colspan=5 | Trap Multiplier !! rowspan=2 | MP Usage !! rowspan=2 | Cooldown
|- style="background:{{ColorSel|CharLight|Rena}}"
! Arrow !! Explosion !! Twig (Physical) !! Explosion Trap (Physical) !! Trapping Arrow - Buster (Physical) !! Seeds of Wrath (Physical) !! Eldrasil's Fury (Magical)
|-
| align=left | 1 || rowspan=2 | 35 || 133% || 266% || 10% || 2% || 10% || 10% || 35.5% || rowspan=15 | 30 MP || rowspan=15 | 6 Seconds
|-
| align=left | 2 || 139% || 278% || 12% || 2.4% || 12% || 12% || 42.6%
|-
| align=left | 3 || 38 || 145% || 290% || 14% || 2.8% || 14% || 14% || 49.7%
|-
| align=left | 4 || 42 || 151% || 302% || 16% || 3.2% || 16% || 16% || 56.8%
|-
| align=left | 5 || 46 || 157% || 314% || 18% || 3.6% || 18% || 18% || 63.9%
|-
| align=left | 6 || 50 || 163% || 326% || 20% || 4% || 20% || 20% || 71.0%
|-
| align=left | 7 || 54 || 169% || 338% || 22% || 4.4% || 22% || 22% || 78.1%
|-
| align=left | 8 || 58 || 175% || 350% || 24% || 4.8% || 24% || 24% || 85.2%
|-
| align=left | 9 || 62 || 181% || 362% || 26% || 5.2% || 26% || 26% || 92.3%
|-
| align=left | 10 || 66 || 187% || 374% || 28% || 5.6% || 28% || 28% || 99.4%
|-
| align=left | 11 || 70 || 193% || 386% || 30% || 6.0% || 30% || 30% || 106.5%
|-
| align=left | 12 || 74 || 199% || 398% || 32% || 6.4% || 32% || 32% || 113.6%
|-
|-
|style="border-style: solid; border-width: 1px; background-color:#90EE90"| <center>'''Class'''</center>
| align=left | 13 || 78 || 205% || 410% || 34% || 6.8% || 34% || 34% || 120.7%
|style="border-style: solid; border-width: 1px; background-color:#90EE90"| <center>'''Master'''</center>
|style="border-style: solid; border-width: 1px; background-color:#90EE90"| <center>'''SP Requirement'''</center>
|-
|-
| [[Night Watcher]]
| align=left | 14 || 82 || 211% || 422% || 36% || 7.2% || 36% || 36% || 127.8%
| <center>Lv5</center>
|-
| <center>75 SP</center>
| align=left | 15 || 86 || 217% || 434% || 38% || 8.6% || 38% || 38% || 134.9%
|}
|}
<br>


== Other Information ==
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
|- style="background:{{ColorSel|CharLight|Rena}}"
! rowspan=2 | PvP Damage Modifier !! colspan=2 | MP per hit !! rowspan=2 | Invincibility Interval
|- style="background:{{ColorSel|CharLight|Rena}}"
! PvP !! PvE
|-
| 0.6 || ? + 0 MP || ?? || ?? Seconds
|}
<br>


== Skill Information ==
== Tips and Details ==
[[Image:DelayfireDebuff.png|right|thumb|Debuff Icon]]
[[Image:DelayfireDebuff.png|right|thumb|Debuff Icon]]
{{{!}} cellspacing="0" cellpadding="5" border="1" width="0" style="border-collapse: collapse;"
{{!}}-
{{!}} style="border-style: solid; border-width: 1px; background-color:#90EE90" rowspan=2 {{!}} '''Skill Level
! style="border-style: solid; border-width: 1px; background-color:#90EE90" colspan=3 {{!}} Damage(Physical)
{{!}} align=center style="border-style: solid; border-width: 1px; background-color:#90EE90" rowspan=2 {{!}} Stack<br>Limit
! style="border-style: solid; border-width: 1px; background-color:#90EE90" rowspan=2 {{!}} MP Usage
{{!}} align=center style="border-style: solid; border-width: 1px; background-color:#90EE90" rowspan=2 {{!}} Cooldown
{{!}}-
! style="border-style: solid; border-width: 1px; background-color:#90EE90" {{!}} Initial Shot
{{!}} align=center style="border-style: solid; border-width: 1px; background-color:#90EE90" {{!}} 'Twigs' Amplifier
{{!}} align=center style="border-style: solid; border-width: 1px; background-color:#90EE90" {{!}} '''Stack
{{!}}-
{{!}} 1
{{!}} align=center {{!}} 33%
{{!}} align=center {{!}} 100%
{{!}} align=center {{!}} 5%
{{!}} align=center rowspan=6 {{!}} 5
{{!}} align=center rowspan=6 {{!}} 30 MP
{{!}} align=center rowspan=6 {{!}} 4 seconds
{{!}}-
{{!}} 2
{{!}} align=center {{!}} 50%
{{!}} align=center {{!}} 150%
{{!}} align=center {{!}} 10%
{{!}}-
{{!}} 3
{{!}} align=center {{!}} 67%
{{!}} align=center {{!}} 200%
{{!}} align=center {{!}} 15%
{{!}}-
{{!}} 4
{{!}} align=center {{!}} 83%
{{!}} align=center {{!}} 250%
{{!}} align=center {{!}} 20%
{{!}}-
{{!}} 5 (M)
{{!}} align=center {{!}} 100%
{{!}} align=center {{!}} 300%
{{!}} align=center {{!}} 25%
{{!}}-
{{!}} 6
{{!}} align=center {{!}} 117%
{{!}} align=center {{!}} 350%
{{!}} align=center {{!}} 28%
{{!}}}
== Tips and Details ==
[[Image:NWActive2.png|right|thumb|When the skill is active, the icon changes to this]]
[[Image:NWActive2.png|right|thumb|When the skill is active, the icon changes to this]]
*While active, Rena hands will glow, and you cannot recharge MP by standing still.
<br>The initial twig shot from activating [[Delayed Fire]] will pierce up to two targets.
**[[Explosive Trap]]s will not explode on impact with [[Delayed Fire]] activated.
*Can potentially hit 3 targets total.
*If you miss the target, and the trap lands on the ground, pressing the skill again will detonate it.
*<u>Only the initial shot</u> will do the damage written in the skill description.
**Any twigs fired into the ground with >>^X with [[Delayed Fire]] activated will act like [[Explosive Trap]]s and will stay on the ground, which can be remote detonated by using the Active again.
<br>While active, Rena's hands will glow, and you cannot recharge MP by standing still.
**Furthermore, when active(Glowing hand), any 'Twig' shots from [[Night Watcher]]'s combo will stack up on targets even if you missed the first shot.
<br>Affected traps set after [[Delayed Fire]] is activated will not explode on impact.
***'''HOWEVER''', total number of stack on multiple targets will always be 5.
<br>Pressing [[Delayed Fire]] again will deactivate it and detonate any traps that are affected by it.
*Though the active only allows 5 stacks, there are image files for up to 10 stacks.
<br>The following traps are affected by [[Delayed Fire]]:
**Only you will be able to see the amount of stacks; however, the victim can tell if they're still tagged with [[Delayed Fire]] from the leaves that occasionally pop out from themselves.
*[[Explosive Trap]]
*The percentage increase of the damage of each individual trap is a certain percent multiplied by the number of traps on a target AND on the ground. For example if there are 3 stacks on a target and 5 traps on the ground, the percent multiplier will be 8.
*[[Trapping Arrow - Buster]]
**This includes [[Explosive Trap]]s.
*[[Seeds of Wrath]]
**The maximum percentage multiplier possible is 10.
*[[Eldrasil's Fury]] (Only when another trap or twig is set off together)
<br><u>Explosive Arrow (Twig) Stacking</u>
*Any twigs fired into the ground with →→↑x with [[Delayed Fire]] activated will stay on the ground (duration of 15 seconds), which can be remote detonated by using the Active again.  
**The earliest twig will explode if twigs are placed after the 5th.
*When active, Twig shots from [[Night Watcher]]'s combo can also stack up on any target.
*The max number of twigs present is 5 (excluding the initial shot), whether they are on the ground or on targets.
*All players can see the debuff, but only you will be able to see the number of stacks.
*Stack duration is 10 seconds.
<br><u>Trap Multiplier</u>
<br>When more than 1 trap is detonated by Delayed Fire, the traps detonated will gain additional damage based on the number of traps detonated.  
*The additional damage is the Trap multiplier times a certain Multiplier.
*Trap multiplier is different depending on the trap.
*The Multiplier is the number of affected traps in play (includes twigs) minus one.
*The maximum Multiplier possible is 5. Any traps added will not increase the Multiplier.
*The Trap Multiplier increases as the level of delayed fire increases.
<br><u>Trap Buff/Nerf Effect</u>
<br>When detonated by Delayed Fire, certain traps receive a damage decrease or increase on their initial % damage. This decrease or increase is regardless of the trap level or [[Delayed Fire]] level. The Trap Multiplier will add on top of this decrease or increase.
*Normal twig shot explosions (not the initial twig) will have damage <u>decreased</u> by 11.35%. Without [[Delayed Fire]] twig explosions do 150% physical damage.
*[[Trapping Arrow - Buster]] un-noted will have trap damage <u>decreased</u> by 5.88%.
*[[Trapping Arrow - Buster]] noted will have trap damage <u>increased</u> by 10%. (The trap damage without delayed fire will be decreased by 30% as written in the skill note.)
*[[Seeds of Wrath]]s will have damage <u>increased</u> by 23.45%.
<br><u>Additional Tips</u>
*Detonation by [[Delayed Fire]] increases trap explosion hit box.  
*[[Delayed Fire]] explosions are fast enough to catch a knock-down if activated while the opponent is in mid-air.
*[[Delayed Fire]] explosions are fast enough to catch a knock-down if activated while the opponent is in mid-air.
<br>
== Trivia ==
*On some servers, when using the skill, the white text on the bottom-left may call the skill "Delayed Sticky Arrows".
*Although the active only allows 5 twig stacks, there are image files for up to 10 stacks.
<br>
== Updates ==
*07/04/2013 KR
**Skill location swapped with [[Gliding Strike]].
*04/20/2015 KR
**Skill's hitbox changes to follow the visual effect, so the hitbox becomes smaller.
<br>
<br>
{{tabs
 
|name=s
== Alternative Names ==
|tab1=NA
{{AlternateLanguages
|contents1={{NWSkills}}
|Color={{ColorSel|CharLight|Rena}}
|tab2=KR
|KR=???        |KRName=Delayed Fire
|contents2={{NWSkillsKR}}
|FR=Retardement |FRName=Delay
|UK=Hesitate
}}
}}
<br>
{{NWSkillsFR}}

Revision as of 10:53, 1 May 2015


[Active] Fire a twig to activate Delayed Fire. Fired twigs will stack on targets and can be exploded by pressing the skill key again.
NF Consumption Skill
  • Uses 1 NF on hit


Requirements

Class Master Level Required SP Cost per Level
Night Watcher Lv. 20 35 4


Skill Information

Skill Level Required Level Damage (Physical) Trap Multiplier MP Usage Cooldown
Arrow Explosion Twig (Physical) Explosion Trap (Physical) Trapping Arrow - Buster (Physical) Seeds of Wrath (Physical) Eldrasil's Fury (Magical)
1 35 133% 266% 10% 2% 10% 10% 35.5% 30 MP 6 Seconds
2 139% 278% 12% 2.4% 12% 12% 42.6%
3 38 145% 290% 14% 2.8% 14% 14% 49.7%
4 42 151% 302% 16% 3.2% 16% 16% 56.8%
5 46 157% 314% 18% 3.6% 18% 18% 63.9%
6 50 163% 326% 20% 4% 20% 20% 71.0%
7 54 169% 338% 22% 4.4% 22% 22% 78.1%
8 58 175% 350% 24% 4.8% 24% 24% 85.2%
9 62 181% 362% 26% 5.2% 26% 26% 92.3%
10 66 187% 374% 28% 5.6% 28% 28% 99.4%
11 70 193% 386% 30% 6.0% 30% 30% 106.5%
12 74 199% 398% 32% 6.4% 32% 32% 113.6%
13 78 205% 410% 34% 6.8% 34% 34% 120.7%
14 82 211% 422% 36% 7.2% 36% 36% 127.8%
15 86 217% 434% 38% 8.6% 38% 38% 134.9%


Other Information

PvP Damage Modifier MP per hit Invincibility Interval
PvP PvE
0.6 ? + 0 MP ?? ?? Seconds


Tips and Details

Debuff Icon
When the skill is active, the icon changes to this


The initial twig shot from activating Delayed Fire will pierce up to two targets.

  • Can potentially hit 3 targets total.
  • Only the initial shot will do the damage written in the skill description.


While active, Rena's hands will glow, and you cannot recharge MP by standing still.
Affected traps set after Delayed Fire is activated will not explode on impact.
Pressing Delayed Fire again will deactivate it and detonate any traps that are affected by it.
The following traps are affected by Delayed Fire:


Explosive Arrow (Twig) Stacking

  • Any twigs fired into the ground with →→↑x with Delayed Fire activated will stay on the ground (duration of 15 seconds), which can be remote detonated by using the Active again.
    • The earliest twig will explode if twigs are placed after the 5th.
  • When active, Twig shots from Night Watcher's combo can also stack up on any target.
  • The max number of twigs present is 5 (excluding the initial shot), whether they are on the ground or on targets.
  • All players can see the debuff, but only you will be able to see the number of stacks.
  • Stack duration is 10 seconds.


Trap Multiplier
When more than 1 trap is detonated by Delayed Fire, the traps detonated will gain additional damage based on the number of traps detonated.

  • The additional damage is the Trap multiplier times a certain Multiplier.
  • Trap multiplier is different depending on the trap.
  • The Multiplier is the number of affected traps in play (includes twigs) minus one.
  • The maximum Multiplier possible is 5. Any traps added will not increase the Multiplier.
  • The Trap Multiplier increases as the level of delayed fire increases.


Trap Buff/Nerf Effect
When detonated by Delayed Fire, certain traps receive a damage decrease or increase on their initial % damage. This decrease or increase is regardless of the trap level or Delayed Fire level. The Trap Multiplier will add on top of this decrease or increase.

  • Normal twig shot explosions (not the initial twig) will have damage decreased by 11.35%. Without Delayed Fire twig explosions do 150% physical damage.
  • Trapping Arrow - Buster un-noted will have trap damage decreased by 5.88%.
  • Trapping Arrow - Buster noted will have trap damage increased by 10%. (The trap damage without delayed fire will be decreased by 30% as written in the skill note.)
  • Seeds of Wraths will have damage increased by 23.45%.


Additional Tips

  • Detonation by Delayed Fire increases trap explosion hit box.
  • Delayed Fire explosions are fast enough to catch a knock-down if activated while the opponent is in mid-air.


Trivia

  • On some servers, when using the skill, the white text on the bottom-left may call the skill "Delayed Sticky Arrows".
  • Although the active only allows 5 twig stacks, there are image files for up to 10 stacks.


Updates

  • 07/04/2013 KR
  • 04/20/2015 KR
    • Skill's hitbox changes to follow the visual effect, so the hitbox becomes smaller.


Alternative Names

Server Name Translation
South Korea ??? Delayed Fire
France Retardement Delay
United Kingdom Hesitate



Compétences de Ombre sylvestre
Hyper compétence
Innocence
Spécial actif
Fendeur d'étoiles Flèche piège - Champignon vénéneux Retrait tactique Attaque furieuse Semence du vent : stalactite Spores de la colère Extermination
Actif
Retardement Semence du vent Papillon
Passif
Attaque méthodique Flèches étroites Point vital Volonté déchaînée : ombre sylvestre Spécialisation Bête sauvage