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The Elsword team has found the source of malice and is to obliterate it!
The Elsword team has found the source of malice and is to obliterate it!


==Mobs==
== Enemies ==
'''Red Lizardman''': Similar to the '''Green Lizardman''' in [[3-1|Dragon Road]], but its attacks can now cause the burn ailment.<br/>
{| cellspacing="0" cellpadding="5" border="1" width="0" style="border-collapse: collapse;"
'''Big Red Lizardman''': Similar to the '''Blue Lizardman''' in [[3-1|Dragon Road]] and [[3-2|Besma Lake]], except that it is now red in colour. Does not cause the burn ailment for some reason.<br/>
|-
'''Red old Shaman Lizard-wizard''': Similar to the '''Old Lizard Wizard''' in [[3-1|Dragon Road]] and [[3-2|Besma Lake]], except that it is now red in colour and summons guided fireballs instead of balls of mana.<br/>
! Monster Image
'''Red Armadillo''': Similar to the '''Armadillo''' in Besma region, but its attacks can now cause the burn ailment.<br/>
! Monster Description
'''Red Scorpion''': Similar to the '''Scorpion''' in the Besma region, but its sting now can cause the burn ailment.<br/>
|-
'''Red Suicide Bat''': Similar to the '''White Bat''' in Elder's [[2-2|Bat Cave]] and [[2-3|Benders' Cave]], except that when it grabs onto you, there is a five second countdown towards its valiant suicide attack.<br/>
| [[File:Fko.png]]
| '''Fire Komodo''' <br> A Komodo that helps the '''Lizardmen''' tribe attack you. But unlike the last ones, this one can breathe fire!
|-
| [[File:Lia.png]]
| '''Saurus Warrior''' <br> An upgraded, bigger version of the '''Lizardman Saurus''', this can pack an even bigger punch!
|-
| [[File:Flarb.png]]
| '''Flame Bat''' <br> A red bat that clings onto you and detonates itself, so watch out!
|-
| [[File:Berw.png]]
| '''Berserk Lizardman''' <br> Unlike the last Lizardman, this one bathes it's spear blade in lava before he attacks to burn you.
|-
| [[File:Bers.png]]
| '''Berserk Shaman Lizardman''' <br> Lizardman Shaman that studies flames, making it's magic strongest than ever before.
|-
| [[File:Tem.png]]
| '''Totem''' <br> An inert Totem that stands still. But don't get too close to it or else fire will come out of it's mouth straight at you!
|-
| [[File:Scor.png]]
| '''Flame Scorpion''' <br> A powerful scorpion that is much more advanced than before!
|-
| [[File:Derb.png]]
| '''Miniboss, Dark Berauk''' <br> A stronger version of '''Berauk''' that can cast much more powerful spells.
|-
| [[File:kayak.png]]
| '''Boss, Kayak the Shaman''' <br> At long last, you finally confront the mastermind behind it all, '''Kayak the Shaman'''!
| '''Moves:'''
 
''[[Magic Missile]]:'' Like '''Berauk''', Kayak can also summon a weakened version of [[Magic Missile]] that follows you. But don't underestimate it just for it's size. Unlike Berauk's, Kayak's missile does much more damage and is easily fatal.
 
''Bonfire:'' Kayak will raise one of his hands and summon two fiery pillars that enables him for more space. If you touch one, you'll get burned, so watch out!
 
''Summon!'' When he has low HP, Kayak will summon a '''Shadow Warrior''' from [[3-3|Bethma Lake (Night)]] to assist him throughout the battle.
 
'''''[[Triple Geyser]]:''''' Like [[Elsword]]'s [[Triple Geyser]] skill, this is also Kayak's strongest skill, except it's upgraded! Raising his staff, Kayak will summon three Geysers all around him, doing very heavy damage to all those near him.
|}
<br>


==Mini-Boss, Dark Berawookeu==
==Mini-Boss, Dark Berawookeu==

Revision as of 16:04, 11 June 2011

Dragon's Nest

The Elsword team has found the source of malice and is to obliterate it!

Enemies

Monster Image Monster Description
Fire Komodo
A Komodo that helps the Lizardmen tribe attack you. But unlike the last ones, this one can breathe fire!
Saurus Warrior
An upgraded, bigger version of the Lizardman Saurus, this can pack an even bigger punch!
Flame Bat
A red bat that clings onto you and detonates itself, so watch out!
Berserk Lizardman
Unlike the last Lizardman, this one bathes it's spear blade in lava before he attacks to burn you.
Berserk Shaman Lizardman
Lizardman Shaman that studies flames, making it's magic strongest than ever before.
Totem
An inert Totem that stands still. But don't get too close to it or else fire will come out of it's mouth straight at you!
Flame Scorpion
A powerful scorpion that is much more advanced than before!
Miniboss, Dark Berauk
A stronger version of Berauk that can cast much more powerful spells.
Boss, Kayak the Shaman
At long last, you finally confront the mastermind behind it all, Kayak the Shaman!
Moves:

Magic Missile: Like Berauk, Kayak can also summon a weakened version of Magic Missile that follows you. But don't underestimate it just for it's size. Unlike Berauk's, Kayak's missile does much more damage and is easily fatal.

Bonfire: Kayak will raise one of his hands and summon two fiery pillars that enables him for more space. If you touch one, you'll get burned, so watch out!

Summon! When he has low HP, Kayak will summon a Shadow Warrior from Bethma Lake (Night) to assist him throughout the battle.

Triple Geyser: Like Elsword's Triple Geyser skill, this is also Kayak's strongest skill, except it's upgraded! Raising his staff, Kayak will summon three Geysers all around him, doing very heavy damage to all those near him.


Mini-Boss, Dark Berawookeu

Its attacks are similar to that of Besma Lake's Berawookeu, except that its thunder attacks do not cause the Constant Mana Drop Ailment for some reason. It can summon minions, fire balls of energy, heal allies, and summon a series of thunder strikes.

Boss, Giant Old Lizard Shaman Wizard

The giant and even older version of the Old Lizard Wizard. This Wizard is more skilled and knows more abilities than its weaker counterparts.

Moves

Staff Whack: Gives you the good old club to the head with its staff.
Shoot Fireballs: It shoots 3 fireballs in a row with super armour on. Deals moderate damage.
Magic Missile: It fires a guided ball of mana, similar to High Mage's Magic Missile.
Summon Dark Kitdeun: When its HP is reduced to 1/4, it will summon the Dark Kitdeun for assistance.
Sextuple Geyser: Charges a flame on its hand, then releases it to the ground, unleashing 3 lava geysers on its either sides. A direct rip-off of Lord Vengi's Sextuple Geyser.

Videos


See Also

Old 3-4

  • Region 1~6
  • Region 7~12
  • Region 13~18
  • Region 19~20
  • Laby
  • Noah
  • Lithia
  • Other
  • Miscellaneous