Fireplay: Difference between revisions

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__NOTOC__{{Languages|Fireplay}}
__NOTOC__{{Languages|Fireplay}}
<div style="float: right;">{{#ev:youtube|TvTf-hlqMdo|300}}</div>
{{#ev:youtube|bmov3DX8SEM|400|right}}
{| cellpadding="5"
{| cellpadding="5"
|-
|-
| [[Image:ELE5.png]]
| [[File:PyroKnightSkill4.png]]
| {{SkillType|A}} Throw chunks of explosive flames. Targets hit will be surrounded in a ring of fire.
| {{SkillType|SA|S}} Throw an explosive fire ball upwards. The fire ball will explode after a certain duration and become many smaller fire balls. After a certain duration, the small fire balls will explode and deal damage to nearby enemies.
|-
|-
|
|
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== Requirements ==
== Requirements ==
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
 
|- style="background:{{ColorSel|CharLight|Elesis}}"
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Elesis"
! Class !! Level Required !! [Enhanced] Level !! Left Skill Trait Level !! Right Skill Trait Level !! Skill Requirement
|-
|-
| [[Pyro Knight]] || 30 || 87 || 34 || 43 || {{SkillText|SkillQuest|2}}
! Class !! Level Required
|-
| [[Pyro Knight]] || 30
|}
|}
<br>
<br>


== Skill Information ==
== Skill Information ==
=== {{PvE}} ===
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Elesis"
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
|- style="background:{{ColorSel|CharLight|Elesis}}"
! rowspan="2" | Level Required !! colspan="2" | Damage (Magical) !! colspan="2" | Max Hits !! rowspan="2" | Duration !! rowspan="2" | MP Usage !! rowspan="2" | Cooldown
|- style="background:{{ColorSel|CharLight|Elesis}}"
! Fireball !! Ring of Fire !! Fireball !! Ring of Fire
|-
|-
| align="left" | 30 || 455% || 42% || rowspan=2 | 1 || rowspan=2 | 5 || rowspan=2 | 5 Seconds || rowspan=2 | 40 MP || rowspan=2 | 6 Seconds
! Mode !! Small Fire Ball Explosion (Magical) !! Small Fireball Count !! MP Usage !! Cooldown
|-
|-
| align="left" | [Enhanced] 87 || 546% || 50%
| colspan="5" | '''Normal'''
|}
|-
 
| {{PvE}} || 1593% || rowspan=2 | 10 || rowspan=2 | 200 MP || rowspan=2 | 14 Seconds
=== {{PvP}} ===
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
|- style="background:{{ColorSel|CharLight|Elesis}}"
! rowspan="2" | Level Required !! colspan="2" | Damage (Magical)
|- style="background:{{ColorSel|CharLight|Elesis}}"
! Fireball !! Ring of Fire
|-
|-
| align="left" | 30 || 182% || 18%
| {{PvP}} || 607%
|-
|-
| align="left" | [Enhanced] 87 || 218% || 22%
| colspan="5" | '''[Enhanced]'''
|}
<br>
== Skill Information (KR)==
=== {{PvE}} ===
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
|- style="background:{{ColorSel|CharLight|Elesis}}"
! rowspan="2" | Level Required !! colspan="2" | Damage (Magical) !! colspan="2" | Max Hits !! rowspan="2" | Duration !! rowspan="2" | MP Usage !! rowspan="2" | Cooldown
|- style="background:{{ColorSel|CharLight|Elesis}}"
! Fireball !! Ring of Fire !! Fireball !! Ring of Fire
|-
|-
| align="left" | 30 || 683% || 63% || rowspan=2 | 1 || rowspan=2 | 5 || rowspan=2 | 5 Seconds || rowspan=2 | 40 MP || rowspan=2 | 6 Seconds
| {{PvE}} || 1911% || rowspan=2 | 10 || rowspan=2 | 200 MP || rowspan=2 | 14 Seconds
|-
|-
| align="left" | [Enhanced] 87 || 820% || 76%
| {{PvP}} || 728%
|}
|}
<br>


== [[Skill Traits]] ==
== [[Skill Traits]] ==
=== {{PvE}} ===
{{Traits|Elesis|Fireplay|Heavy, Haste|cd=14}}
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
<br>
|- style="background:{{ColorSel|CharLight|Elesis}}"
 
! colspan=5 | Heavy Fireplay !! colspan=2 | Persistent Fireplay
== Total Damage ==
|- style="background:{{ColorSel|CharLight|Elesis}}"
{{Damage|true|Elesis
! rowspan=3 | Level Required !! rowspan=3 | Attribute Effect !! colspan=3 | Details !! rowspan=3 | Level Required !! rowspan=3 | Attribute Effects
|dmg=1911
|- style="background:{{ColorSel|CharLight|Elesis}}"
|pvp_dmg=728
! colspan=2 | Damage !! rowspan=2 | Cooldown
|hits=10
|- style="background:{{ColorSel|CharLight|Elesis}}"
|avg_hits=3
! Fireball !! Ring of Fire
|heavy=true
}}
*Average assumes 3 hits.
<br>
 
== Tips and Details ==
*Since the '''Small Fireballs''' scatter over a wide area to the sides and above you, only enemies that surround you like [[Debrian Laboratory|Debrian Nasod Carrier]] can take all hits from this skill.
**On most enemies, you are able to land 3 of the fireballs without much issues. Taller targets can be hit by up to 6 of the fireballs on either side of you.
**The fireballs will fall into the fore- and background slightly and may hit enemies on different paths sometimes.
<br>
 
== Gallery ==
<gallery>
File:ELE5.png|Old Icon of '''Fireplay'''.
</gallery>
<br>
 
== Old Version ==
{| cellspacing="0" cellpadding="5" border="1" width="100%" style="border-collapse: collapse;" class="wikitable"
|-
! width="300px" | Video
! Description
|-
|-
| 34 || rowspan=2 | {{SkillText|Heavy|130|130}} || 591.5% || 54.6% || rowspan=2 | 7.8 Seconds || rowspan=2 | 43 || rowspan=2 | {{SkillText|Persistent2|150}}
|{{#ev:youtube|hxcmLyiqQ_s|300}}
|Between its initial release and the 06/26/2014 KR Patch, the skill caused multiple smaller fireballs to burst out of the initial fireball instead, based on if the initial fireball hit any targets or not.
|-
|-
| [Enhanced] 87 || 709.8% || 65%
|{{#ev:youtube|TvTf-hlqMdo|300}}
|Between the 06/26/2014 and 07/04/2019 KR Patch, '''Fireplay''' was an Active skill which had Elesis launch a fireball which inflicted enemies with a debuff that would spread to any nearby enemies, dealing damage over time.
|}
|}
<br>
<br>


=== {{PvE}} (KR)===
==Updates==
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Elesis updates-table"
|- style="background:{{ColorSel|CharLight|Elesis}}"
! colspan=5 | Heavy Fireplay !! colspan=2 | Persistent Fireplay
|- style="background:{{ColorSel|CharLight|Elesis}}"
! rowspan=3 | Level Required !! rowspan=3 | Attribute Effect !! colspan=3 | Details !! rowspan=3 | Level Required !! rowspan=3 | Attribute Effects
|- style="background:{{ColorSel|CharLight|Elesis}}"
! colspan=2 | Damage !! rowspan=2 | Cooldown
|- style="background:{{ColorSel|CharLight|Elesis}}"
! Fireball !! Ring of Fire
|-
|-
| 34 || rowspan=2 | {{SkillText|Heavy|130|130}} || 887.9% || 81.9% || rowspan=2 | 7.8 Seconds || rowspan=2 | 43 || rowspan=2 | {{SkillText|Persistent2|150}}
! colspan=2 | Date !! colspan=2 | Changes
|-
|-
| [Enhanced] 87 || 1066% || 98.8%
! KR !! NA !! PvE !! PvP
|}
|-
<br>
| 10/10/2013 || 04/29/2014 || colspan=2 align="left" |  
 
*'''Fireplay''' added.
=== {{PvP}} ===
|-
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
| 06/26/2014 || 05/20/2015 || colspan=2 align="left" |
|- style="background:{{ColorSel|CharLight|Elesis}}"
*{{buff|Thrown Flame's damage increased.}}
! colspan=3 | Heavy Fireplay
*{{buff|Thrown Flame doesn't split up but a ring of fire is created around the target to burn the area around the target.}}
|- style="background:{{ColorSel|CharLight|Elesis}}"
|-
! rowspan=3 | Level Required !! colspan=2 | Details
| 09/03/2015 || 02/17/2016 || colspan=2 align="left" |
|- style="background:{{ColorSel|CharLight|Elesis}}"
*Moved from [[Blazing Heart]] to [[Pyro Knight]].
! colspan=2 | Damage
|-
|- style="background:{{ColorSel|CharLight|Elesis}}"
| 01/12/2017 || 01/24/2017 || colspan=2 align="left" |
! Fireball !! Ring of Fire
*{{nerf|'''Damage''' decreased.}}
|-
| 04/27/2017 || 05/10/2017 || align="left" |
*{{buff|'''Damage''' increased.}}
| align="left" |  
*None
|-
| 07/27/2017 || 08/09/2017 || colspan=2 align="left" |  
*{{buff|'''Damage''' increased.}}
|-
|-
| 34 || 236.6% || 23.4%
| 04/05/2018 || 04/18/2018 || align="left" |
*{{nerf|'''Damage''' decreased.}}
| align="left" |
*{{buff|Fireball damage increased.}}
*{{nerf|Ring of Fire damage decreased.}}
|-
|-
| [Enhanced] 87 || 283.4% || 28.6%
| 07/04/2019 || 07/31/2019 || colspan=2 align="left" |  
*Changed from '''Active''' to '''Strength''' skill.
*Skill features changed.
*Level Requirement changed from Level 30 Locked Skill to Level 30.
*Icon changed from [[File:ELE5.png|30px]] to [[File:PyroKnightSkill4.png|30px]]
|}
|}
<br>
== Tips and Details ==
*Each fire ring consists of 3 fireballs circulating around the target.
**You can stack the number of fire rings when in Gale mode.
*The fireball can hit and damage multiple targets, but only one can be surrounded by the fire ring.
*The size of the fire ring will always be the same, allowing large enemies to receive the fire ring damage, even though they are the one inflicted with the fire ring.
*The fire ring will not activate [[Invincible Fire]].
<br>
== Trivia ==
*[http://www.youtube.com/watch?v=hxcmLyiqQ_s In the past, this skill functions by exploding into smaller fireballs after the initial hit.]
<br>
== Updates ==
*06/26/2014 KR
**Thrown Flame's damage increased.
**Thrown Flame doesn't split up but a ring of fire is created around the target to burn the area around the target.
*09/03/2015 KR
**Moved from [[Blazing Heart]] to [[Pyro Knight]].
*01/12/2017 KR
**Damage decreased.
*04/27/2017 KR
**PvE damage increased.
<br>
<br>


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{{AlternateLanguages
{{AlternateLanguages
|Color={{ColorSel|CharLight|Elesis}}
|Color={{ColorSel|CharLight|Elesis}}
|KR=????      |KRName=Fireworks
|KR=불놀이|KRName=Fireworks
|FR=Feu d'artifice |FRName=Firework
|FR=Feu d'artifice |FRName=Firework
|IT=Fuoco d'artificio |ITName=Firework
|IT=Fuoco d'artificio |ITName=Firework
|JP=ファイアワークス |JPName=Fireworks
|JP=ファイアワークス |JPName=Fireworks
|CN=火焰之舞 |CNName=Flame Dance
|CN=分裂火焰 |CNName=Split Flame
|BR=Fogos de Artifício |BRName=Fireworks
|BR=Fogos de Artifício |BRName=Fireworks
|PL=Fajerwerki |PLName=Fireworks
|PL=Fajerwerki |PLName=Fireworks
|DE=Feuerwerk |DEName=Firework
|DE=Feuerwerk |DEName=Firework
|UK=Fireworks
|ES=Fuegos artificiales |ESName=Fireworks
}}
}}
<br>
<br>
 
{{SkillNav - Pyro Knight}}
{{PKSkills}}
[[Category: Active Skills]]

Latest revision as of 19:33, 23 March 2024

[Special Active: Strength]
Throw an explosive fire ball upwards. The fire ball will explode after a certain duration and become many smaller fire balls. After a certain duration, the small fire balls will explode and deal damage to nearby enemies.
Gale Skill
  • Consumes Gale gauge and acquire Annihilation gauge
  • MP Cost ↓ Cooldown ↓ when Gale is activated
Final Enhanced Skill
  • Damage is increased by 1.2 times.


Requirements

Class Level Required
Pyro Knight 30


Skill Information

Mode Small Fire Ball Explosion (Magical) Small Fireball Count MP Usage Cooldown
Normal
PvE 1593% 10 200 MP 14 Seconds
PvP 607%
[Enhanced]
PvE 1911% 10 200 MP 14 Seconds
PvP 728%


Skill Traits

Heavy FireplayHaste Fireplay
Attribute EffectCooldownAttribute EffectCooldown
Damage increased to 144%
Cooldown increased to 120%
16.8 SecondsCooldown decreased to 80%11.2 Seconds


Total Damage

ModeBase
NormalHeavy
AverageMaxAverageMax
PvE5,733%19,110%8,255.52%27,518.4%
PvP2,184%7,280%3,144.96%10,483.2%
  • Average assumes 3 hits.


Tips and Details

  • Since the Small Fireballs scatter over a wide area to the sides and above you, only enemies that surround you like Debrian Nasod Carrier can take all hits from this skill.
    • On most enemies, you are able to land 3 of the fireballs without much issues. Taller targets can be hit by up to 6 of the fireballs on either side of you.
    • The fireballs will fall into the fore- and background slightly and may hit enemies on different paths sometimes.


Gallery


Old Version

Video Description
Between its initial release and the 06/26/2014 KR Patch, the skill caused multiple smaller fireballs to burst out of the initial fireball instead, based on if the initial fireball hit any targets or not.
Between the 06/26/2014 and 07/04/2019 KR Patch, Fireplay was an Active skill which had Elesis launch a fireball which inflicted enemies with a debuff that would spread to any nearby enemies, dealing damage over time.


Updates

Date Changes
KR NA PvE PvP
10/10/2013 04/29/2014
  • Fireplay added.
06/26/2014 05/20/2015
  • Thrown Flame's damage increased.
  • Thrown Flame doesn't split up but a ring of fire is created around the target to burn the area around the target.
09/03/2015 02/17/2016
01/12/2017 01/24/2017
  • Damage decreased.
04/27/2017 05/10/2017
  • Damage increased.
  • None
07/27/2017 08/09/2017
  • Damage increased.
04/05/2018 04/18/2018
  • Damage decreased.
  • Fireball damage increased.
  • Ring of Fire damage decreased.
07/04/2019 07/31/2019
  • Changed from Active to Strength skill.
  • Skill features changed.
  • Level Requirement changed from Level 30 Locked Skill to Level 30.
  • Icon changed from to


Alternative Names

Server Name Translation
South Korea 불놀이 Fireworks
Japan ファイアワークス Fireworks
China (Simplified Chinese) 分裂火焰 Split Flame
Germany Feuerwerk Firework
Spain Fuegos artificiales Fireworks
France Feu d'artifice Firework
Italy Fuoco d'artificio Firework
Poland Fajerwerki Fireworks
United Kingdom Fireworks
Brazil Fogos de Artifício Fireworks