Leap Attack: Difference between revisions

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{{ForceSkillTabs
{{ForceSkillTabs
|Character=Chung
|Character=Chung
|Skill=Leap Attack
}}
}}
<div style="float: right;">{{#ev:youtube|AoY-7TSBsVI|300}}</div>
{{#ev:youtube|AoY-7TSBsVI|400|right}}
{| cellpadding="5" style="border-collapse: collapse; border: 0px solid rgb(0, 0, 0);"
{| cellpadding="5" style="border-collapse: collapse; border: 0px solid rgb(0, 0, 0);"
|-
|-
| [[Image:SI_LEAPATTTACK.png]]
| [[File:SI_LEAPATTTACK.png]]
| {{SkillType|A}} Air leap towards the enemy with destructive force in Super Armor status.
| {{SkillType|A}} Air leap towards the enemy with destructive force in {{se||Super Armor}} status.
|-
|-
|
|
| {{SkillText|True|LeapAttack}}
| {{SkillText|True|LeapAttack}}
|}
|}
<br>  
<br>
{{clearfix}}


== Requirements ==
== Requirements ==
{{#Widget:AdsenseSkill}}
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Chung"
 
|-
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
! Class !! Level Required
|- style="background:{{ColorSel|CharLight|Chung}}"
! Class           !! Level Required
|-
|-
| [[Fury Guardian]] || 15
| [[Fury Guardian]] || 15
|}
|}
<br>
<br>


== Skill Information ==
== Skill Information ==
=== {{PvE}} ===
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Chung"
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
|- style="background:{{ColorSel|CharLight|Chung}}"
! rowspan="2" | Level Required !! colspan="2" | Damage (Physical) !! rowspan="2" |  MP Cost !! rowspan="2" |  Cooldown
|- style="background:{{ColorSel|CharLight|Chung}}"
! Jump Damage !! Landing Shockwave
|-
|-
| align="left" | 15 || rowspan="2" | 112% || rowspan="2" | 535% || rowspan="2" | 30 MP || rowspan="2" | 6 Seconds
! rowspan="2" | Mode !! colspan="2" | Damage (Physical) !! rowspan="2" | MP Usage !! rowspan="2" | Cooldown
|-
|-
| align="left" | [Enhanced]
|}
=== {{PvP}} ===
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
|- style="background:{{ColorSel|CharLight|Chung}}"
! rowspan="2" | Level Required !! colspan="2" | Damage (Physical)
|- style="background:{{ColorSel|CharLight|Chung}}"
! Jump Damage !! Landing Shockwave
! Jump Damage !! Landing Shockwave
|-
|-
| align="left" | 15 || rowspan="2" | 45% || rowspan="2" | 214%
| {{PvE}} || 112% || 535% || rowspan="2" | 30 MP || rowspan="2" | 6 Seconds
|-
|-
| align="left" | [Enhanced]
| {{PvP}} || 45% || 214%
|}
|}
<br>
<br>


== [[Skill Traits]] ==
== [[Skill Traits]] ==
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
{{Traits|Chung|Leap Attack|Enhanced, Empowered||130}}
|- style="background:{{ColorSel|CharLight|Chung}}"
<br>
! Enhanced Leap Attack !! Empowered Leap Attack
 
|- style="background:{{ColorSel|CharLight|Chung}}"
== Total Damage ==
! Attribute Effect !! Attribute Effect
{{Damage|true|Chung
|-
|dmg=112, 535
| {{SkillText|Enhanced|80}} || {{SkillText|Empowered|130}}
|pvp_dmg=45, 214
|}
|enhanced=true
|empowered=1.3
}}
<br>
<br>


== Tips and Details ==
== Tips and Details ==
*The stomp of the skill is very likely to miss if the surface that you land on is higher/lower than that which you launched the opponent from.
*The stomp of the skill is very likely to miss if the surface that you land on is higher/lower than that which you launched the opponent from.
*[[Iron Paladin|Iron Paladin's]] {{CU}}{{CDZ}} combo also applies to the stomp at the end of Leap Attack, acting in place of the {{CU}}{{CD}} stomp.
*[[Iron Paladin|Iron Paladin's]] {{CU}}{{CDZ}} combo also applies to the stomp at the end of [[Leap Attack]], acting in place of the {{CU}}{{CD}} stomp.
**This makes it easier to combo afterwards, and also lets you go from Super Armor straight to [[Status Effects|Heavy Stance]].   
**This makes it easier to combo afterwards, and also lets you go from {{se||Super Armor||tt=no}} straight to [[Freiturnier#Heavy Stance|Heavy Stance]].   
*Leap Attack is useful for evading head-on attacks, as you can leap through them and attack their behind. It also proves useful if an opponent approaches your behind while you're attacking something in front of you.
*[[Leap Attack]] is useful for evading head-on attacks, as you can leap through them and attack their behind. It also proves useful if an opponent approaches your behind while you're attacking something in front of you.
*The Super Armor is not activated instantly upon using the skill. It activates just after you launch, so it can still be cancelled if an opponent hits you early enough.
*The {{se||Super Armor||tt=no}} is not activated instantly upon using the skill. It activates just after you launch, so it can still be cancelled if an opponent hits you early enough.
*No cannonballs will be consumed despite the skill animation depicting '''Chung''' using a cannon blast.
<br>
<br>


== Updates ==
==Updates==
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Chung updates-table"
|- style="background:{{ColorSel|CharLight|Chung}}"
|-
! colspan=2 | Date !! colspan=2 | Changes
! colspan=2 | Date !! colspan=2 | Changes
|- style="background:{{ColorSel|CharLight|Chung}}"
|-
! KR !! NA !! PvE !! PvP
! KR !! NA !! PvE !! PvP
|-
|-
| 11/07/2013 || - || colspan=2 align="left" |  
| 01/27/2011 || 06/27/2012 || colspan=2 align="left" |
*'''Leap Attack''' added.
|-
| 11/07/2013 || 02/12/2014 || colspan=2 align="left" |  
*SP requirement changed (Unlock 7 SP, Leveling 1 SP).
*SP requirement changed (Unlock 7 SP, Leveling 1 SP).
|-
|-
| 01/12/2017 || - || colspan=2 align="left" |  
| 01/12/2017 || 01/24/2017 || colspan=2 align="left" |  
{{buff|Jump Damage increased.}}
*{{buff|Jump Damage increased.}}
{{nerf|Landing Shockwave damage decreased.}}
*{{nerf|Landing Shockwave damage decreased.}}
|-
|-
| 04/27/2017 || - || align="left" |  
| 04/27/2017 || 05/10/2017 || align="left" |  
{{buff|Damage increased.}}
*{{buff|'''Damage''' increased.}}
| align="left" |  
| align="left" |  
{{nerf|Jump Damage decreased.}}
*{{nerf|Jump Damage decreased.}}
|-
|-
| 04/05/2018 || 04/18/2018 || align="left" |  
| 04/05/2018 || 04/18/2018 || align="left" |  
{{buff|Landing Shockwave damage increased.}}
*{{buff|Landing Shockwave damage increased.}}
{{nerf|Jump damage decreased.}}
*{{nerf|Jump damage decreased.}}
| align="left" |  
| align="left" |  
{{buff|Damage increased.}}
*{{buff|'''Damage''' increased.}}
|}
|}
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{{SkillNav - Fury Guardian}}
{{FGSkills}}

Latest revision as of 21:56, 31 March 2024

[Active]
Air leap towards the enemy with destructive force in  Self BuffSuper ArmorSelf BuffSuper Armor status.
Final Enhanced Skill


Requirements

Class Level Required
Fury Guardian 15


Skill Information

Mode Damage (Physical) MP Usage Cooldown
Jump Damage Landing Shockwave
PvE 112% 535% 30 MP 6 Seconds
PvP 45% 214%


Skill Traits

Enhanced Leap AttackEmpowered Leap Attack
Attribute EffectAttribute Effect
Critical Hit Rate increased to 100%
Damage decreased to 80%
Damage increased to 130%


Total Damage

ModeBase
NormalEnhanced (Trait)Empowered
PvE647%517.6%841.1%
PvP259%207.2%336.7%


Tips and Details

  • The stomp of the skill is very likely to miss if the surface that you land on is higher/lower than that which you launched the opponent from.
  • Iron Paladin's combo also applies to the stomp at the end of Leap Attack, acting in place of the stomp.
    • This makes it easier to combo afterwards, and also lets you go from  Super ArmorSuper Armor straight to Heavy Stance.
  • Leap Attack is useful for evading head-on attacks, as you can leap through them and attack their behind. It also proves useful if an opponent approaches your behind while you're attacking something in front of you.
  • The  Super ArmorSuper Armor is not activated instantly upon using the skill. It activates just after you launch, so it can still be cancelled if an opponent hits you early enough.
  • No cannonballs will be consumed despite the skill animation depicting Chung using a cannon blast.


Updates

Date Changes
KR NA PvE PvP
01/27/2011 06/27/2012
  • Leap Attack added.
11/07/2013 02/12/2014
  • SP requirement changed (Unlock 7 SP, Leveling 1 SP).
01/12/2017 01/24/2017
  • Jump Damage increased.
  • Landing Shockwave damage decreased.
04/27/2017 05/10/2017
  • Damage increased.
  • Jump Damage decreased.
04/05/2018 04/18/2018
  • Landing Shockwave damage increased.
  • Jump damage decreased.
  • Damage increased.


Alternative Names

Server Name Translation
South Korea 리프 어택 Leap Attack
Japan リープアタック Leap Attack
China (Simplified Chinese) 践踏攻击 Trample Attack
Germany Sprungangriff Leap Attack
Spain Ataque en salto Leap Attack
France Attaque salto Leap Attack
Italy Attacco Volante Flying Attack
Poland Niespodziewany Atak Unexpected Attack
United Kingdom Spring Attack
Brazil Salto Esmagador Crushing Leap