Oblivion: Difference between revisions

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{{ForceSkillTabs
{{ForceSkillTabs
|Character=Lu/Ciel
|Character=Lu/Ciel
|Skill=Oblivion
}}
}}
{{tabs
{{#ev:youtube|z-xUBylpKTg|400|right}}
|name=KR
|divclass=forceland
|tab1=NA
|contents1=<span style="display:none">{{</span>
{{#ev:youtube|gmQHVGZOYCw|300|right}}
{| cellpadding="5" style="border: 0px solid rgb(0, 0, 0); border-collapse: collapse;"
{| cellpadding="5" style="border: 0px solid rgb(0, 0, 0); border-collapse: collapse;"
|-
|-
| [[File:LuCielSkill21.png]]
| [[File:LuCielSkill21.png]]
| {{SkillType|SA|B}} Summon forth a sealed demon to attack in a small area and then unleashes an Echo of Death in a wide area that instantly kills enemies with less than a certain amount of health. (Elite/Boss ranked monsters excluded)
| {{SkillType|SA|B}} Summon forth a sealed demon to attack then unleash an 'Echo of Death'.<br>If you strike more than a certain number of enemies, the 'Echo of Death' attack damage may give additional damage.<br>Additional Strike Damage increase depending on the Combination Gauge used.
|-
|
| {{SkillText|Combination}}
|-
|
| {{SkillText|True|1.2}}
|}
<span style="display:none">}}</span>
|tab2=KR
|contents2=<span style="display:none">{{</span>
{{#ev:youtube|-|300|right}}
{| cellpadding="5" style="border: 0px solid rgb(0, 0, 0); border-collapse: collapse;"
|-
| [[File:LuCielSkill21.png]]
| {{SkillType|SA|B}} Summon forth a sealed demon to attack in a small area and then  unleashes an Echo of Death in a wide area that instantly kills enemies with less than a certain amount of health. (Elite/Boss ranked monsters excluded)<br>When the summoning strike hits a certain number of enemies, the Echo of Death will gain an additional damaging hit equal to a certain percentage of damage dealt.
|-
|-
|
|
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| {{SkillText|True|Oblivion}}
| {{SkillText|True|Oblivion}}
|}
|}
<span style="display:none">}}</span>
}}
<br>
<br>


== Requirements ==
== Requirements ==
{{#Widget:AdsenseSkill}}
{{ADSquareSkill}}
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align:center"
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Lu/Ciel"
|- style="background:{{ColorSel|CharLight|Lu/Ciel}}"
|-
! Class         !! Level Required !! Skill Requirement  
! Class !! Level Required !! Skill Requirement  
|-
|-
| [[Dreadlord]] || 45 || {{SkillText|SkillQuest|3}}
| [[Dreadlord]] || 45 || {{SkillText|SkillQuest|3}}
Line 51: Line 28:


== Skill Information ==
== Skill Information ==
=== {{PvE}} ===
{| class="colortable-Lu/Ciel" style="border-collapse: collapse; text-align: center" cellpadding="5" border="1"
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
|- style="background:{{ColorSel|CharLight|Lu/Ciel}}"
! rowspan=2 | Level Required !! rowspan=2 | Strike<br>(Physical) !! colspan=3 | Echo of Death !! rowspan=2 | CP Usage !! rowspan=2 | MP Usage !! rowspan=2 | Cooldown
|- style="background:{{ColorSel|CharLight|Lu/Ciel}}"
! [[Status Effects|Lethargy]] Duration !! Instant Kill HP Threshold<br>(% of Physical Attack) !! Range
|-
|-
| 45 || 8318% || rowspan=2 | 2 Seconds || 1330% || rowspan=2 | 800 || rowspan=2 | 10 CP || rowspan=2 | 0 MP || rowspan=2 | 20 Seconds
! rowspan=2 | Mode !! rowspan=2 | Strike (Physical) !! colspan=3 | Additional Strike !! colspan=2 | Echo of Death !! rowspan=2 | Combination Gauge Usage !! rowspan=2 | MP Usage !! rowspan=2 | Cooldown
|-
|-
| [Enhanced] || 9982% || 1596%
! Strike Hit Requirement !! Damage (Physical) !! Damage Increase<br>(Per Combination Gauge) !! Range !! {{se|129|Lethargy||ed}} Duration
|}
|-
 
| colspan=10 | '''Normal'''
=== {{PvP}} ===
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
|- style="background:{{ColorSel|CharLight|Lu/Ciel}}"
! rowspan="2" | Level Required !! rowspan="2" | Strike<br>(Physical) !! Echo of Death
|- style="background:{{ColorSel|CharLight|Lu/Ciel}}"
! Instant Kill HP Threshold<br>(% of Physical Attack)
|-
|-
| 45 || 2137% || 266%
| {{PvE}} || 8318% || rowspan=2 | 2 Enemies || 50% of '''Strike''' damage || 5% (Max: 50%) || rowspan=2 | 800 || rowspan=2 | 2 Seconds || rowspan=2 | 0~10 || rowspan=2 | 300 MP || rowspan=2 | 20 Seconds
|-
|-
| [Enhanced]  || 2565% || 319%
| {{PvP}} || 2137% || 20% of '''Strike''' damage || 2.5% (Max: 25%)
|}
|-  
<br>
| colspan=10 | '''[Enhanced]'''
 
== Skill Information (08/01/2019 KR Patch) ==
=== {{PvE}} ===
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
|- style="background:{{ColorSel|CharLight|Lu/Ciel}}"
! rowspan="3" | Level Required !! rowspan="3" | Strike<br>(Physical) !! colspan=5 | Echo of Death !! rowspan="3" | CP Usage !! rowspan="3" | MP Usage !! rowspan="3" | Cooldown
|- style="background:{{ColorSel|CharLight|Lu/Ciel}}"
! colspan=2 | Additional Hit !! rowspan=2 | [[Status Effects|Lethargy]] Duration !! rowspan=2 | Instant Kill HP Threshold<br>(% of Physical Attack) !! rowspan=2 | Range
|- style="background:{{ColorSel|CharLight|Lu/Ciel}}"
! Strike Hit Requirement !! Damage
|-
|-
| 45 || rowspan=2 | 8318% || 2 Enemies || rowspan=2 | 50% of '''Strike''' Damage || rowspan=2 | 2 Seconds || rowspan=2 | 1596% || rowspan=2 | 800 || rowspan=2 | 10 CP || rowspan=2 | 0 MP || rowspan=2 | 20 Seconds
| {{PvE}} || 8318% || rowspan=2 | 1 Enemy || 50% of '''Strike''' damage || 5% (Max: 50%) || rowspan=2 | 800 || rowspan=2 | 2 Seconds || rowspan=2 | 0~10 || rowspan=2 | 300 MP || rowspan=2 | 20 Seconds
|-
|-
| [Enhanced] || 1 Enemy
| {{PvP}} || 2137% || 20% of '''Strike''' damage || 2.5% (Max: 25%)
|}
|}
<br>


=== {{PvP}} ===
== [[Skill Traits]] ==
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
{{Traits|Lu/Ciel|Oblivion|Gigantic, Heavy|130|cd=20}}
|- style="background:{{ColorSel|CharLight|Lu/Ciel}}"
! rowspan=3 | Level Required !! rowspan=3 | Strike<br>(Physical) !! colspan=2 | Echo of Death
|- style="background:{{ColorSel|CharLight|Lu/Ciel}}"
! Additional Hit !! rowspan=2 | Instant Kill HP Threshold<br>(% of Physical Attack)
|- style="background:{{ColorSel|CharLight|Lu/Ciel}}"
! Damage
|-
| 45 || rowspan=2 | 2137% || rowspan=2 | 20% of '''Strike''' Damage || rowspan=2 | 319%
|-
| [Enhanced]
|}
<br>
<br>


== [[Skill Traits]] ==
== Extra Information==
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
=== Total Damage ===
|- style="background:{{ColorSel|CharLight|Lu/Ciel}}"
{{Damage|true|LuCiel
! Gigantic Oblivion !! Empowered Oblivion
|dmg=8318, 8318*0.5
|- style="background:{{ColorSel|CharLight|Lu/Ciel}}"
|pvp_dmg=2137, 2137*0.2
! Attribute Effect !! Attribute Effect
|dmg_max=i, i*1.5
|-
|pvp_dmg_max=i, i*1.25
| {{SkillText|Gigantic|130}} || {{SkillText|Empowered|120}}
|passive1=Communication - Amplification
|}
|heavy=true
}}
*Damage ranges from 0~10 Combination Gauge consumed.
<br>
<br>


== Total Damage (08/01/2019 KR Patch) ==
=== Miscellaneous ===
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-LuCiel"
|- style="background:{{ColorSel|CharLight|Lu/Ciel}}"
|-
! rowspan=3 | Mode !! rowspan=2 colspan=2 | Regular !! colspan=4 | [[Communication - Amplification]]
! Affected By Action Speed
|- style="background:{{ColorSel|CharLight|Lu/Ciel}}"
|-
! colspan=2 | Normal !! colspan=2 | [[Creeping Terror]] Back Attack
| {{Check|P}}
|- style="background:{{ColorSel|CharLight|Lu/Ciel}}"
! Normal !! Empowered !! Normal !! Empowered !! Normal !! Empowered
|-  
! {{PvE}}
| {{formatnum:{{#expr: 8318 + 8318*0.5}}}}% || {{formatnum:{{#expr: (8318 + 8318*0.5)*1.2}}}}%
| {{formatnum:{{#expr: (8318 + 8318*0.5)*1.12}}}}% || {{formatnum:{{#expr: (8318 + 8318*0.5)*1.2*1.12 round 2}}}}%
| {{formatnum:{{#expr: (8318 + 8318*0.5)*1.12*1.15 round 2}}}}% || {{formatnum:{{#expr: (8318 + 8318*0.5)*1.2*1.12*1.15 round 2}}}}%
|-
! {{PvP}}
| {{formatnum:{{#expr: 2137 + 2137*0.2}}}}% || {{formatnum:{{#expr: (2137 + 2137*0.2)*1.2}}}}%
| {{formatnum:{{#expr: (2137 + 2137*0.2)*1.12 round 2}}}}% || {{formatnum:{{#expr: (2137 + 2137*0.2)*1.2*1.12 round 2}}}}%
| {{formatnum:{{#expr: (2137 + 2137*0.2)*1.12*1.15 round 2}}}}% || {{formatnum:{{#expr: (2137 + 2137*0.2)*1.2*1.12*1.15 round 2}}}}%
|}
|}
<br>
<br>


== Related Skills ==
== Related Skills ==
{| style="border-collapse: collapse;" border="1" cellpadding="1"
{{SkillTable
|-
|LuCielSkill12.png; Creeping Terror;
| width="40" | [[Image:LuCielSkill12.png]]
LuCielSkill22.png; Communication - Amplification;
| align="center"  width="150" | [[Creeping Terror]]
CatPassive1.png; Remnant of Fear;
| width="40" | [[Image:LuCielSkill22.png]]
}}
| align="center"  width="150" | [[Communication - Amplification]]
| width="40" | [[File:CatPassive1.png]]
| align="center" width="150" | [[Remnant of Fear]]
|}
<br>
<br>


== Tips and Details ==
== Tips and Details ==
*Enemies not killed with the '''Echo of Death''' will have all their Aura-type buffs removed and be inflicted with [[Status Effects|Helpless]].
*The summoning animation is affected by action speed, but the demon's attacks themselves are not.
*Resurrection-type skills ([[Resurrection]], or [[Flexible Movement]]) will still trigger on the instant-kill effect.
===KR===
*The '''Echo of Death''''s instant kill effect will apply before the additional hit, so even if an enemy would have low enough HP after the additional hit, they will not be affected.
**Due to the additional hit dealing far more damage than the threshold required for the instant kill effect, it will only really matter when you miss the initial summoning hit, as otherwise the additional hit would kill any enemies low enough regardless.
<br>
<br>


== Trivia ==
== Trivia ==
*When the instant kill effect is triggered, a soul from [[Terror Chain]]'s skill icon will appear and leave the opponent's body.
*In a previous version of the skill, when the instant kill effect was triggered, a soul from [[Terror Chain]]'s skill icon would appear and leave the opponent's body.
<br>
 
== Gallery ==
<gallery>
File:Oblivion-Echo of Death.gif|A soul leaving the Tree Mushroom's body.
</gallery>
<br>
<br>


== Updates ==
==Old Version==
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
{| cellspacing="0" cellpadding="5" border="1" width="100%" style="border-collapse: collapse;" class="wikitable"
|- style="background:{{ColorSel|CharLight|Lu/Ciel}}"
|-
! width="300px" | Video
! Description
|-
|
| Between its initial release and the 11/09/2023 KR Patch, '''Oblivion''' was capable of instantly killing any targets under a certain threshold of the '''Dreadlord''''s Physical Attack stat.
|}
<br>
 
==Updates==
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Lu/Ciel updates-table"
|-
! colspan=2 | Date !! colspan=2 | Changes
! colspan=2 | Date !! colspan=2 | Changes
|- style="background:{{ColorSel|CharLight|Lu/Ciel}}"
|-
! KR !! NA !! PvE !! PvP
! KR !! NA !! PvE !! PvP
|-
|-
| 02/12/2015 || - || colspan=2 align="left" |  
| 01/05/2015 || 07/15/2015 || colspan=2 align="left" |
*'''Oblivion''' added.
|-
| 02/12/2015 || 08/12/2015 || colspan=2 align="left" |  
*Fixed enemies close by not being hit when using as Ciel.
*Fixed enemies close by not being hit when using as Ciel.
|-
|-
| 04/20/2015 || - || colspan=2 align="left" |  
| 04/20/2015 || - || colspan=2 align="left" |  
{{nerf|Unable to hit the enemies below the platform.}}
*{{nerf|Unable to hit the enemies below the platform.}}
{{nerf|Skill's hitbox changes to follow the visual effect, so the hitbox becomes smaller.}}
*{{nerf|Skill's hitbox changes to follow the visual effect, so the hitbox becomes smaller.}}
|-
|-
| 09/24/2015 || - || colspan=2 align="left" |  
| 09/24/2015 || 03/03/2016 || colspan=2 align="left" |  
{{buff|Base damage range increased so it reaches behind the character. (Instant death range doesn't change)}}
*{{buff|Base damage range increased so it reaches behind the character. (Instant death range doesn't change)}}
*Moved from [[Chiliarch]] to [[Dreadlord]].
*Moved from [[Chiliarch]] to [[Dreadlord]].
|-
|-
| rowspan=2 | 10/29/2015 || rowspan=2 | 03/16/2016 || colspan=2 align="left" |  
| rowspan=2 | 10/29/2015 || rowspan=2 | 03/16/2016 || colspan=2 align="left" |  
{{nerf|Damage decreased.}}
*{{nerf|'''Damage''' decreased.}}
*Tooltip changed.
*Tooltip changed.
|-
|-
Line 187: Line 135:
*None
*None
| align="left" |  
| align="left" |  
{{nerf|"Echo of Death" effect decreased.}}
*{{nerf|"Echo of Death" effect decreased.}}
|-
|-
| 02/04/2016 || 03/16/2016 || colspan=2 align="left" |  
| 02/04/2016 || 03/16/2016 || colspan=2 align="left" |  
Line 193: Line 141:
|-
|-
| 04/21/2016 || 05/18/2016 || colspan=2 align="left" |  
| 04/21/2016 || 05/18/2016 || colspan=2 align="left" |  
{{nerf|Cooldown increased.}}
*{{nerf|Cooldown increased.}}
|-
|-
| 01/25/2017 || - || colspan=2 align="left" |  
| 01/25/2017 || 02/08/2017 || colspan=2 align="left" |  
{{nerf|Damage decreased.}}
*{{nerf|'''Damage''' decreased.}}
|-
|-
| 04/27/2017 || - || align="left" |  
| 04/27/2017 || 05/10/2017 || align="left" |  
{{buff|Damage increased.}}
*{{buff|'''Damage''' increased.}}
| align="left" |  
| align="left" |  
*None
*None
|-
|-
| 07/13/2017 || - || colspan=2 align="left" |  
| 07/13/2017 || 07/26/2017 || colspan=2 align="left" |  
*Back Attack error fixed.
*Back Attack error fixed.
|-
|-
| 07/27/2017 || - || colspan=2 align="left" |  
| 07/27/2017 || 08/09/2017 || colspan=2 align="left" |  
{{buff|Range increased.}}
*{{buff|Range increased.}}
{{nerf|Damage decreased.}}
*{{nerf|'''Damage''' decreased.}}
|-
|-
| 02/22/2018 || - || colspan=2 align="left" |  
| 02/22/2018 || 04/18/2018 || colspan=2 align="left" |  
{{buff|Damage increased.}}
*{{buff|'''Damage''' increased.}}
{{buff|Instant Kill HP Threshold increased.}}
*{{buff|Instant Kill HP Threshold increased.}}
|-
|-
| rowspan=2 | 04/05/2018 || rowspan=2 | 04/18/2018 || colspan=2 align="left" |  
| rowspan=2 | 04/05/2018 || rowspan=2 | 04/18/2018 || colspan=2 align="left" |  
{{buff|Instant Kill HP Threshold increased.}}
*{{buff|Instant Kill HP Threshold increased.}}
|-
|-
| align="left" |  
| align="left" |  
{{buff|Damage increased.}}
*{{buff|'''Damage''' increased.}}
| align="left" |  
| align="left" |  
{{nerf|Damage decreased.}}
*{{nerf|'''Damage''' decreased.}}
|-
|-
| 01/17/2019 || 02/20/2019 || colspan=2 align="left" |  
| 01/17/2019 || 02/20/2019 || colspan=2 align="left" |  
{{buff|Can move faster after skill use.}}
*{{buff|Can move faster after skill use.}}
|-
|-
| 08/01/2019 || - || colspan=2 align="left" |  
| 08/01/2019 || 08/28/2019 || colspan=2 align="left" |  
{{buff|Added additional hit to Echo of Death when Strike hits a certain amount of enemies.}}
*{{buff|Added additional hit to Echo of Death when Strike hits a certain amount of enemies.}}
*'''[Enhanced]''' effect changed from increasing damage to reducing the required amount of enemies hit for Echo of Death's additional hit.
*'''[Enhanced]''' effect changed from increasing damage to reducing the required amount of enemies hit for Echo of Death's additional hit.
|-
| 09/11/2019 || 09/25/2019 || colspan=2 align="left" |
*'''Empowered''' trait changed to '''Heavy'''.
|-
| 01/28/2021 || 02/24/2021 || colspan=2 align="left" |
*{{buff|Casting speed increased by 20%.}}
*{{buff|Casting speed is affected by Action Speed.}}
|-
| 11/09/2023 || rowspan=2 | 12/06/2023 || colspan=2 align="left" |
*{{nerf|Skill use condition is changed to 300 MP usage.}}
*{{nerf|'''Instant Kill''' effect removed.}}
*{{buff|'''Additional Strike damage increase per Combination Gauge''' added.}}
|-
| 11/23/2023 || colspan=2 align="left" |
*{{buff|'''Additional Strike damage increase per Combination Gauge''' effectiveness increased.}}
|}
|}
<br>
<br>
Line 242: Line 205:
|BR=Oblívio |BRName=Oblivion
|BR=Oblívio |BRName=Oblivion
|IT=Redenzione |ITName=Redemption
|IT=Redenzione |ITName=Redemption
|PL=Zbawienie |PLName=Salvation
}}
}}
<br>
<br>
 
{{SkillNav - Dreadlord}}
{{DLSkills}}
[[Category: Bravery Skills]][[Category: Special Active Skills]]

Latest revision as of 03:47, 27 March 2024

[Special Active: Bravery]
Summon forth a sealed demon to attack then unleash an 'Echo of Death'.
If you strike more than a certain number of enemies, the 'Echo of Death' attack damage may give additional damage.
Additional Strike Damage increase depending on the Combination Gauge used.
Combination Skill
Final Enhanced Skill
  • Amount of enemies hit by Summoning Strike required for [Echo of Death] additional hit reduced by 1.


Requirements

Class Level Required Skill Requirement
Dreadlord 45 Advanced Training Skill Quest


Skill Information

Mode Strike (Physical) Additional Strike Echo of Death Combination Gauge Usage MP Usage Cooldown
Strike Hit Requirement Damage (Physical) Damage Increase
(Per Combination Gauge)
Range  Enemy DebuffLethargyEnemy DebuffLethargy Duration
Normal
PvE 8318% 2 Enemies 50% of Strike damage 5% (Max: 50%) 800 2 Seconds 0~10 300 MP 20 Seconds
PvP 2137% 20% of Strike damage 2.5% (Max: 25%)
[Enhanced]
PvE 8318% 1 Enemy 50% of Strike damage 5% (Max: 50%) 800 2 Seconds 0~10 300 MP 20 Seconds
PvP 2137% 20% of Strike damage 2.5% (Max: 25%)


Skill Traits

Gigantic OblivionHeavy Oblivion
Attribute EffectAttribute EffectCooldown
Skill size increased to 130%Damage increased to 144%
Cooldown increased to 120%
24 Seconds


Extra Information

Total Damage

ModeBaseCommunication - Amplification
NormalHeavyNormalHeavy
PvE12,477% ~ 14,556.5%17,966.88% ~ 20,961.36%13,475.16% ~ 15,721.02%19,404.23% ~ 22,638.27%
PvP2,564.4% ~ 2,671.25%3,692.74% ~ 3,846.6%2,769.55% ~ 2,884.95%3,988.15% ~ 4,154.33%
  • Damage ranges from 0~10 Combination Gauge consumed.


Miscellaneous

Affected By Action Speed
* (See Tips and Details)


Related Skills


Tips and Details

  • The summoning animation is affected by action speed, but the demon's attacks themselves are not.


Trivia

  • In a previous version of the skill, when the instant kill effect was triggered, a soul from Terror Chain's skill icon would appear and leave the opponent's body.


Gallery


Old Version

Video Description
Between its initial release and the 11/09/2023 KR Patch, Oblivion was capable of instantly killing any targets under a certain threshold of the Dreadlord's Physical Attack stat.


Updates

Date Changes
KR NA PvE PvP
01/05/2015 07/15/2015
  • Oblivion added.
02/12/2015 08/12/2015
  • Fixed enemies close by not being hit when using as Ciel.
04/20/2015 -
  • Unable to hit the enemies below the platform.
  • Skill's hitbox changes to follow the visual effect, so the hitbox becomes smaller.
09/24/2015 03/03/2016
  • Base damage range increased so it reaches behind the character. (Instant death range doesn't change)
10/29/2015 03/16/2016
  • Damage decreased.
  • Tooltip changed.
  • None
  • "Echo of Death" effect decreased.
02/04/2016 03/16/2016
  • Fixed error of killing targets that were in invincible state.
04/21/2016 05/18/2016
  • Cooldown increased.
01/25/2017 02/08/2017
  • Damage decreased.
04/27/2017 05/10/2017
  • Damage increased.
  • None
07/13/2017 07/26/2017
  • Back Attack error fixed.
07/27/2017 08/09/2017
  • Range increased.
  • Damage decreased.
02/22/2018 04/18/2018
  • Damage increased.
  • Instant Kill HP Threshold increased.
04/05/2018 04/18/2018
  • Instant Kill HP Threshold increased.
  • Damage increased.
  • Damage decreased.
01/17/2019 02/20/2019
  • Can move faster after skill use.
08/01/2019 08/28/2019
  • Added additional hit to Echo of Death when Strike hits a certain amount of enemies.
  • [Enhanced] effect changed from increasing damage to reducing the required amount of enemies hit for Echo of Death's additional hit.
09/11/2019 09/25/2019
  • Empowered trait changed to Heavy.
01/28/2021 02/24/2021
  • Casting speed increased by 20%.
  • Casting speed is affected by Action Speed.
11/09/2023 12/06/2023
  • Skill use condition is changed to 300 MP usage.
  • Instant Kill effect removed.
  • Additional Strike damage increase per Combination Gauge added.
11/23/2023
  • Additional Strike damage increase per Combination Gauge effectiveness increased.


Alternative Names

Server Name Translation
South Korea 오블리비언 Oblivion
Japan オブリビオン Oblivion
China (Simplified Chinese) 湮灭 Oblivion
Germany Erlösung Redemption
Spain Salvación Salvation
France Rédemption Redemption
Italy Redenzione Redemption
Poland Zbawienie Salvation
Brazil Oblívio Oblivion