Phase Shift: Difference between revisions

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__NOTOC__{{Languages|Phase Shift}}
__NOTOC__{{Languages|Phase Shift}}
<div style="float: right;">{{#ev:youtube|N8QukRogtEc|300}}</div>
{{#ev:youtube|N8QukRogtEc|400|right}}
{| cellpadding="5" style="border: 0px solid rgb(0, 0, 0); border-collapse: collapse;"
{| cellpadding="5" style="border-collapse: collapse; border: 0px solid rgb(0, 0, 0);"
|-
| [[File:AddSkill6.png]]<br>[[File:AddSkill7.png]]
| [[File:AddSkill6.png]]<br>[[File:AddSkill7.png]]
| '''[Active]''' Add creates a small portal at his location, dealing magic damage to targets around him, for the next few seconds, reactivating the skill will cost 5 MP and will make Add change places with the portal. The portal explodes if an enemy gets too close to it, dealing magic damage.
| {{SkillType|A}} Set up a dummy capable of position changes. When touched, it will explode. However, if skill key is pressed before it explodes, position of the dummy and user will change 1 time.
|-
|-
|
|
| <font color="33DD00">'''Phase Shift Activation'''</font>
| {{Color|#00FF24|Activate Position Change|b=1}}
*After installing, press the skill key again to activate.
*Once set, press the skill key again to activate.
*5 MP will be used to swap position with the dummy
*Uses 5 MP to switch the location of you and the dummy
|-
|-
|
|
| {{SkillText|TrueKR|1.2}}
| {{SkillText|True|1.2}}
|}
|}
<br>
<br>


== Requirements ==
== Requirements ==
{{tabs
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Add"
|name=Req
|-
|divclass=forceland
! Class !! Level Required
|tab1=NA
|-
|contents1=
| [[Add]] || 1
{{{!}} cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
|}
{{!}}- style="background:{{ColorSel|CharLight|Add}}"
! Class             !! Master !! Level Required !! SP Cost on first Level !! SP Cost Per Level
{{!}}-
{{!}} [[Add|Tracer]] {{!}}{{!}} Lv. 20 {{!}}{{!}} 15            {{!}}{{!}} 10                    {{!}}{{!}} 1               
{{!}}}
|tab2=KR
|contents2=
{{{!}} cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
{{!}}- style="background:{{ColorSel|CharLight|Add}}"
! Class          !! Level Required !! Left Skill Trait Level !! Right Skill Trait Level
{{!}}-
{{!}} [[Add|Tracer]] {{!}}{{!}} 1 {{!}}{{!}} ?? {{!}}{{!}} ??
{{!}}}
}}
<br>
<br>


== Skill Information ==
== Skill Information ==
{{tabs
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Add"
|name=SkillTable
|-
|divclass=forceland
! rowspan="2" | Mode !! colspan="2" | Damage (Magical) !! rowspan="2" | Duration !! colspan="2" | MP Usage || rowspan="2" | Cooldown
|tab1=NA
|-
|contents1=
! Initial Shock !! Dummy Explosion !! Initial !! Additional
{{{!}} cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
|-
{{!}}- style="background:{{ColorSel|CharLight|Add}}"
| colspan="7" | '''Normal'''
! rowspan="2" {{!}} Skill Level !! rowspan="2" {{!}} Level Required !! colspan="2" {{!}} Damage (Magical) !! rowspan="2" {{!}} Duration !! rowspan="2" {{!}} MP Usage {{!}}{{!}} rowspan="2" {{!}} Cooldown
|-
{{!}}- style="background:{{ColorSel|CharLight|Add}}"
| {{PvE}} || 140% || 304% || rowspan=2 | 8.8 Seconds || rowspan=2 | 20 MP || rowspan=2 | 5 MP || rowspan=2 | 10 Seconds
! Initial Summon !! Explosion
|-
{{!}}-
| {{PvP}} || 35% || 76%
{{!}} align="left" {{!}} 1 {{!}}{{!}} rowspan="3" {{!}} 15 {{!}}{{!}} 84% {{!}}{{!}} 169% {{!}}{{!}} 4 Seconds {{!}}{{!}} rowspan="20" {{!}} 20 MP {{!}}{{!}} rowspan="20" {{!}} 10 Seconds
|-
{{!}}-
| colspan="7" | '''[Enhanced]'''
{{!}} align="left" {{!}} 2 {{!}}{{!}} 86% {{!}}{{!}} 173% {{!}}{{!}} 4.3 Seconds
|-
{{!}}-
| {{PvE}} || 169% || 365% || rowspan=2 | 8.8 Seconds || rowspan=2 | 20 MP || rowspan=2 | 5 MP || rowspan=2 | 10 Seconds
{{!}} align="left" {{!}} 3 {{!}}{{!}} 88% {{!}}{{!}} 177% {{!}}{{!}} 4.5 Seconds
|-
{{!}}-
| {{PvP}} || 42% || 90%
{{!}} align="left" {{!}} 4 {{!}}{{!}} 16 {{!}}{{!}} 90% {{!}}{{!}} 180% {{!}}{{!}} 4.8 Seconds
|}
{{!}}-
{{!}} align="left" {{!}} 5 {{!}}{{!}} 18 {{!}}{{!}} 92% {{!}}{{!}} 184% {{!}}{{!}} 5 Seconds
{{!}}-
{{!}} align="left" {{!}} 6 {{!}}{{!}} 20 {{!}}{{!}} 93% {{!}}{{!}} 188% {{!}}{{!}} 5.3 Seconds
{{!}}-
{{!}} align="left" {{!}} 7 {{!}}{{!}} 22 {{!}}{{!}} 95% {{!}}{{!}} 192% {{!}}{{!}} 5.5 Seconds
{{!}}-
{{!}} align="left" {{!}} 8 {{!}}{{!}} 24 {{!}}{{!}} 97% {{!}}{{!}} 196% {{!}}{{!}} 5.8 Seconds
{{!}}-
{{!}} align="left" {{!}} 9 {{!}}{{!}} 26 {{!}}{{!}} 99% {{!}}{{!}} 199% {{!}}{{!}} 6 Seconds
{{!}}-
{{!}} align="left" {{!}} 10 {{!}}{{!}} 28 {{!}}{{!}} 101% {{!}}{{!}} 203% {{!}}{{!}} 6.3 Seconds
{{!}}-
{{!}} align="left" {{!}} 11 {{!}}{{!}} 30 {{!}}{{!}} 103% {{!}}{{!}} 207% {{!}}{{!}} 6.5 Seconds
{{!}}-
{{!}} align="left" {{!}} 12 {{!}}{{!}} 32 {{!}}{{!}} 105% {{!}}{{!}} 211% {{!}}{{!}} 6.8 Seconds
{{!}}-
{{!}} align="left" {{!}} 13 {{!}}{{!}} 34 {{!}}{{!}} 107% {{!}}{{!}} 215% {{!}}{{!}} 7 Seconds
{{!}}-
{{!}} align="left" {{!}} 14 {{!}}{{!}} 36 {{!}}{{!}} 109% {{!}}{{!}} 218% {{!}}{{!}} 7.3 Seconds
{{!}}-
{{!}} align="left" {{!}} 15 {{!}}{{!}} 38 {{!}}{{!}} 110% {{!}}{{!}} 222% {{!}}{{!}} 7.5 Seconds
{{!}}-
{{!}} align="left" {{!}} 16 {{!}}{{!}} 40 {{!}}{{!}} 112% {{!}}{{!}} 226% {{!}}{{!}} 7.8 Seconds
{{!}}-
{{!}} align="left" {{!}} 17 {{!}}{{!}} 42 {{!}}{{!}} 114% {{!}}{{!}} 230% {{!}}{{!}} 8 Seconds
{{!}}-
{{!}} align="left" {{!}} 18 {{!}}{{!}} 44 {{!}}{{!}} 116% {{!}}{{!}} 234% {{!}}{{!}} 8.3 Seconds
{{!}}-
{{!}} align="left" {{!}} 19 {{!}}{{!}} 46 {{!}}{{!}} 118% {{!}}{{!}} 237% {{!}}{{!}} 8.5 Seconds
{{!}}-
{{!}} align="left" {{!}} 20 (M) {{!}}{{!}} 48 {{!}}{{!}} 120% {{!}}{{!}} 241% {{!}}{{!}} 8.8 Seconds
{{!}}}
|tab2=KR
|contents2=
{{{!}} cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
{{!}}- style="background:{{ColorSel|CharLight|Add}}"
! rowspan="2" {{!}} Level Required !! colspan="2" {{!}} Damage (Magical) !! rowspan="2" {{!}} Duration !! rowspan="2" {{!}} MP Usage {{!}}{{!}} rowspan="2" {{!}} Cooldown
{{!}}- style="background:{{ColorSel|CharLight|Add}}"
! Initial Summon !! Explosion
{{!}}-
{{!}} align="left" {{!}} 1 {{!}}{{!}} 237% {{!}}{{!}} 395% {{!}}{{!}} 8.8 Seconds {{!}}{{!}} 20 MP {{!}}{{!}} 10 Seconds
{{!}}}
}}
<br>
<br>


{{tabs
== [[Skill Traits]] ==
|name=Note
{{Traits|Add|Phase Shift|Light, Persistent||25|mp=20}}
|divclass=forceland
<br>
|tab1=NA
|contents1=
== [[Skill Notes|Skill Note]] ==
<center>{{quotation|My Phase level status has changed with the collapse of Altera core. From top to bottom, that motivated me to push on. - From Wally's memoir}}</center>
'''Name:''' Space Overlap (이공간 중첩)


'''Description:''' Super Armor when swapping with dummy.
==Extra Information==
=== Total Damage ===
{{Damage|true|Add
|dmg=169, 365
|pvp_dmg=42, 90
}}


=== Miscellaneous ===
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Add"
|-
! Affected By Action Speed
|-
| {{Check|Y}}
|}
<br>


|tab2=KR
== Related Skills ==
|contents2=
{| width="100%" style="background: none repeat scroll 0% 0% transparent; border: medium none transparent;"
== [[Skill Traits]] ==
|-
{{{!}} cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
| valign="top" |  
{{!}}- style="background:{{ColorSel|CharLight|Add}}"
===[[Doom Bringer]]===
! colspan=2 {{!}} Lighter Phase Shift (가벼워진) !! colspan=2 {{!}} Tenacious Phase Shift (집요한)
{{SkillTable
{{!}}- style="background:{{ColorSel|CharLight|Add}}"
|i=1
! Level Required !! Attribute Effect !! Level Required !! Attribute Effect
|
{{!}}-
PsychicTracerPassive2.png; Particle Storm;
{{!}} ?? {{!}}{{!}} MP consumption reduced to 80%. {{!}}{{!}} ?? {{!}}{{!}} Knockdown reduced by 25.
LunaticPsykerPassive1.png; Body of Transcendence;
{{!}}}
LunaticPsykerPassive3.png; Fantasy Tracer Locked-Expert;
}}
| valign="top" |
===[[Mad Paradox]]===
{{SkillTable
|i=1
|
DiabolicEsperPassive3.png; ESP Locked-Expert;
}}
}}
|}
<br>
<br>


== Tips and Details ==
== Tips and Details ==
*After learning [[ESP]], '''Phase Shift''' can be used and swapped with in mid-air.
*The '''Light''' trait only reduces the mp cost of the initial cast.
**If '''Phase Shift''' is spawned in mid-air and the player swaps places afterwards, '''Add''' will reappear on the floor layer closest to the portal's height instead of reappearing at the portal's aerial position.
*The warping range is infinite.
*The warping's range is infinite.
*'''Phase Shift''' can be used to save yourself from pitfalls by swapping position with the dummy while you are down in the pit. However, after doing this trick, the next time you hop over any pit, you'll be instantly knocked down to the side of it, receiving the pit damage you prevented before, so it should be used with caution.
*'''Phase Shift''' can be used to save yourself from Pitfalls by spawning a Portal and reactivating it while the character is down in the pit. However, after doing this trick, the next time you hop over any pit, you'll be instantly knocked down to the side of it, receiving the pit damage you prevented before, so it should be used with caution.
*The '''Initial Shock''' hitbox extends a bit further than the collision of the dummy, allowing you to use the skill in the middle of a combo and still have the dummy active without it exploding right away, if the opponent was far enough away when the skill was used. This can be used to ensure a quick escape should you drop your combo.
*During the creation of the portal, there will be a hitbox surrounding it, which provides the Summon damage and hitstun, allowing the player to use '''Phase Shift''' as a means to lengthen their combo while also having it ready for an emergency teleport or as a catcher.
*If you are able to set up another portal while another is still on the field due to cooldown reduction effects, the first portal will explode.
*After learning [[Fantasy Tracer]], the player can link into Nasod Armor Combos after a foe gets hit by '''Phase Shift'''.
*If you set up another portal (possible with the cooldown reduction from [[Time Control]]), the first portal will explode.
<br>
<br>


== Trivia ==
== Gallery ==
*Despite the skill no longer consuming DP, being purely MP now, the skill still mentions it will not consume DP in Configuration Mode.
<gallery>
**Also, '''Phase Shift''' is not affected by [[Dynamo Research - Configuration]] anymore.
File:AddSkill6Old.png|Old Icon of '''Phase Shift'''.
 
</gallery>
<br>
<br>


== Updates ==
==Updates==
*09/04/2014 KR
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Add updates-table"
**20 DP usage changed to 20 MP.
|-
*11/06/2014 KR
! colspan=2 | Date !! colspan=2 | Changes
**Explosion hitstun changed from delay hitstun to long hitstun.
|-
*06/11/2015 KR
! KR !! NA !! PvE !! PvP
**Fixed problem where Diabolic Esper could use unlimited Phase Shift.
|-
***[https://www.youtube.com/watch?v=aU-jHFmAKyo To use this trick, use Phase Shift first, then use Seal of Time, then try to swap.]
| 12/19/2013 || 06/25/2014 || colspan=2 align="left" |
*09/24/2015 KR
*'''Phase Shift''' added.
**Added leftover effects from Skill Note.
|-
| 01/16/2014 || - || colspan=2 align="left" |
*Icon changed from [[File:AddSkill6Old.png|30px]] to [[File:AddSkill6.png|30px]]
|-
| 09/04/2014 || - || colspan=2 align="left" |
*{{nerf|20 DP usage changed to 20 MP.}}
|-
| 11/06/2014 || 04/29/2015 || colspan=2 align="left" |
*{{nerf|Explosion hitstun changed from delay hitstun to long hitstun.}}
|-
| 06/11/2015 || - || colspan=2 align="left" |
*Fixed problem where Diabolic Esper could use unlimited Phase Shift.
**[https://www.youtube.com/watch?v=aU-jHFmAKyo To use this trick, use Phase Shift first, then use Seal of Time, then try to swap.]
|-
| 09/24/2015 || 03/03/2016 || colspan=2 align="left" |
*{{buff|Added leftover effects from Skill Note.}}
|-
| 12/29/2016 || 01/11/2017 || colspan=2 align="left" |
*{{nerf|'''Damage''' decreased.}}
|-
| 04/27/2017 || 05/10/2017 || align="left" |
*{{buff|'''Damage''' increased.}}
| align="left" |
*None
|-
| 04/05/2018 || 04/18/2018 || colspan=2 align="left" |
*{{nerf|'''Damage''' decreased.}}
|}
<br>
<br>


Line 160: Line 144:
{{AlternateLanguages
{{AlternateLanguages
|Color={{ColorSel|CharLight|Add}}
|Color={{ColorSel|CharLight|Add}}
|KR=???          |KRName=Phase Shift
|KR=위상 변화 |KRName=Phase Shift
|TW=相位變化 | TWName=Phase Change
|TW=相位變化 | TWName=Phase Shift
|FR=Substitution |FRName=Substitution
|FR=Substitution |FRName=Substitution
|BR= Transformador de Fases |BRName=Phase Transformer
|BR= Portal Dimensional |BRName=Dimensional Portal
|CN=相位变化 |CNName=Phase Shift
|JP=位相変化  |JPName=Phase Shift
|DE=Phasensprung |DEName=Phase Leap
|ES=Salto fásico |ESName=Phase Leap
|IT=Sfasamento |ITName=Phase Shift
|PL=Przesunięcie Fazowe |PLName=Phase Shift
}}
}}
<br>
<br>
 
{{SkillNav - Add}}
{{AddSkills}}
[[Category: Base Job Active Skills]]

Latest revision as of 14:43, 1 April 2024


[Active]
Set up a dummy capable of position changes. When touched, it will explode. However, if skill key is pressed before it explodes, position of the dummy and user will change 1 time.
Activate Position Change
  • Once set, press the skill key again to activate.
  • Uses 5 MP to switch the location of you and the dummy
Final Enhanced Skill
  • Damage is increased by 1.2 times.


Requirements

Class Level Required
Add 1


Skill Information

Mode Damage (Magical) Duration MP Usage Cooldown
Initial Shock Dummy Explosion Initial Additional
Normal
PvE 140% 304% 8.8 Seconds 20 MP 5 MP 10 Seconds
PvP 35% 76%
[Enhanced]
PvE 169% 365% 8.8 Seconds 20 MP 5 MP 10 Seconds
PvP 42% 90%


Skill Traits

Light Phase ShiftPersistent Phase Shift
Attribute EffectMP UsageAttribute Effect
MP Usage decreased to 80%16 MPSkill will reduce 25 KD per hit


Extra Information

Total Damage

ModeBase
PvE534%
PvP132%

Miscellaneous

Affected By Action Speed


Related Skills

Doom Bringer

Mad Paradox


Tips and Details

  • The Light trait only reduces the mp cost of the initial cast.
  • The warping range is infinite.
  • Phase Shift can be used to save yourself from pitfalls by swapping position with the dummy while you are down in the pit. However, after doing this trick, the next time you hop over any pit, you'll be instantly knocked down to the side of it, receiving the pit damage you prevented before, so it should be used with caution.
  • The Initial Shock hitbox extends a bit further than the collision of the dummy, allowing you to use the skill in the middle of a combo and still have the dummy active without it exploding right away, if the opponent was far enough away when the skill was used. This can be used to ensure a quick escape should you drop your combo.
  • If you are able to set up another portal while another is still on the field due to cooldown reduction effects, the first portal will explode.


Gallery


Updates

Date Changes
KR NA PvE PvP
12/19/2013 06/25/2014
  • Phase Shift added.
01/16/2014 -
  • Icon changed from to
09/04/2014 -
  • 20 DP usage changed to 20 MP.
11/06/2014 04/29/2015
  • Explosion hitstun changed from delay hitstun to long hitstun.
06/11/2015 -
09/24/2015 03/03/2016
  • Added leftover effects from Skill Note.
12/29/2016 01/11/2017
  • Damage decreased.
04/27/2017 05/10/2017
  • Damage increased.
  • None
04/05/2018 04/18/2018
  • Damage decreased.


Alternative Names

Server Name Translation
South Korea 위상 변화 Phase Shift
Japan 位相変化 Phase Shift
Taiwan (Traditional Chinese) 相位變化 Phase Shift
China (Simplified Chinese) 相位变化 Phase Shift
Germany Phasensprung Phase Leap
Spain Salto fásico Phase Leap
France Substitution
Italy Sfasamento Phase Shift
Poland Przesunięcie Fazowe Phase Shift
Brazil Portal Dimensional Dimensional Portal