Phase Shift: Difference between revisions

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__NOTOC__{{Languages|Phase Shift}}
__NOTOC__{{Languages|Phase Shift}}
<div style="float: right;">{{#ev:youtube|N8QukRogtEc|300}}</div>
{{#ev:youtube|N8QukRogtEc|400|right}}
{| cellpadding="5" style="border: 0px solid rgb(0, 0, 0); border-collapse: collapse;"
{| cellpadding="5" style="border-collapse: collapse; border: 0px solid rgb(0, 0, 0);"
|-
| [[File:AddSkill6.png]]<br>[[File:AddSkill7.png]]
| [[File:AddSkill6.png]]<br>[[File:AddSkill7.png]]
| {{SkillType|A}} Set up a dummy capable of position changes. When touched, it will explode. However, if skill key is pressed before it explodes, position of the dummy and user will change 1 time.
| {{SkillType|A}} Set up a dummy capable of position changes. When touched, it will explode. However, if skill key is pressed before it explodes, position of the dummy and user will change 1 time.
|-
|-
|
|
| {{SkillText|Phase Shift}}
| {{Color|#00FF24|Activate Position Change|b=1}}
*Once set, press the skill key again to activate.
*Uses 5 MP to switch the location of you and the dummy
|-
|-
|
|
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== Requirements ==
== Requirements ==
{{#Widget:AdsenseSkill}}
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Add"
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
|-
|- style="background:{{ColorSel|CharLight|Add}}"
! Class !! Level Required
! Class           !! Level Required
|-
|-
| [[Add|Tracer]] || 1
| [[Add]] || 1
|}
|}
<br>
<br>


== Skill Information ==
== Skill Information ==
=== {{PvE}} ===
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Add"
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
|-
|- style="background:{{ColorSel|CharLight|Add}}"
! rowspan="2" | Mode !! colspan="2" | Damage (Magical) !! rowspan="2" | Duration !! colspan="2" | MP Usage || rowspan="2" | Cooldown
! rowspan="2" | Level Required !! colspan="2" | Damage (Magical) !! rowspan="2" | Duration !! colspan="2" | MP Usage || rowspan="2" | Cooldown
|-
|- style="background:{{ColorSel|CharLight|Add}}"
! Initial Shock !! Dummy Explosion !! Initial !! Additional
! Initial Shock !! Dummy Explosion !! Initial !! Additional
|-
|-
| align="left" | 1 || 140% || 304% || rowspan=2 | 8.8 Seconds || rowspan=2 | 20 MP || rowspan=2 | 5 MP || rowspan=2 | 10 Seconds
| colspan="7" | '''Normal'''
|-
|-
| align="left" | [Enhanced] || 169% || 365%
| {{PvE}} || 140% || 304% || rowspan=2 | 8.8 Seconds || rowspan=2 | 20 MP || rowspan=2 | 5 MP || rowspan=2 | 10 Seconds
|}
|-
 
| {{PvP}} || 35% || 76%
=== {{PvP}} ===
|-
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
| colspan="7" | '''[Enhanced]'''
|- style="background:{{ColorSel|CharLight|Add}}"
! rowspan="2" | Level Required !! colspan="2" | Damage (Magical)
|- style="background:{{ColorSel|CharLight|Add}}"
! Initial Shock !! Dummy Explosion
|-
|-
| align="left" | 1 || 35% || 76%
| {{PvE}} || 169% || 365% || rowspan=2 | 8.8 Seconds || rowspan=2 | 20 MP || rowspan=2 | 5 MP || rowspan=2 | 10 Seconds
|-
|-
| align="left" | [Enhanced] || 42% || 90%
| {{PvP}} || 42% || 90%
|}
|}
<br>
<br>


== [[Skill Traits]] ==
== [[Skill Traits]] ==
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
{{Traits|Add|Phase Shift|Light, Persistent||25|mp=20}}
|- style="background:{{ColorSel|CharLight|Add}}"
<br>
! colspan=3 | Light Phase Shift !! Persistent Phase Shift
 
|- style="background:{{ColorSel|CharLight|Add}}"
==Extra Information==
! rowspan=3 | Attribute Effect !! colspan=2 | Details !! rowspan=3 | Attribute Effect
=== Total Damage ===
|- style="background:{{ColorSel|CharLight|Add}}"
{{Damage|true|Add
! colspan=2 | MP Usage
|dmg=169, 365
|- style="background:{{ColorSel|CharLight|Add}}"
|pvp_dmg=42, 90
! Initial !! Additional
}}
 
=== Miscellaneous ===
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Add"
|-
! Affected By Action Speed
|-
|-
| {{SkillText|Light|80}} || 16 MP || 5 MP || {{SkillText|Persistent|25}}
| {{Check|Y}}
|}
|}
<br>
<br>
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| valign="top" |  
| valign="top" |  
===[[Doom Bringer]]===
===[[Doom Bringer]]===
{| style="border-collapse: collapse;" border="1" cellpadding="1"
{{SkillTable
|-
|i=1
| width="40" | [[Image:LPP1.png]]
|
| width="150" align="center" | [[Body of Transcendence]]
PsychicTracerPassive2.png; Particle Storm;
|-
LunaticPsykerPassive1.png; Body of Transcendence;
| width="40" | [[Image:LPP3.png]]
LunaticPsykerPassive3.png; Fantasy Tracer Locked-Expert;
| width="150" align="center" | [[Fantasy Tracer]] {{Locked Skill|Expert}}
}}
|}
| valign="top" |
===[[Mad Paradox]]===
{{SkillTable
|i=1
|
DiabolicEsperPassive3.png; ESP Locked-Expert;
}}
|}
|}
<br>
<br>


== Tips and Details ==
== Tips and Details ==
*After learning [[ESP]], '''Phase Shift''' can be used and swapped with in mid-air.
*The '''Light''' trait only reduces the mp cost of the initial cast.
**If '''Phase Shift''' is spawned in mid-air and the player swaps places afterwards, '''Add''' will reappear on the floor layer closest to the portal's height instead of reappearing at the portal's aerial position.
*The warping range is infinite.
*The warping's range is infinite.
*'''Phase Shift''' can be used to save yourself from pitfalls by swapping position with the dummy while you are down in the pit. However, after doing this trick, the next time you hop over any pit, you'll be instantly knocked down to the side of it, receiving the pit damage you prevented before, so it should be used with caution.
*'''Phase Shift''' can be used to save yourself from Pitfalls by spawning a Portal and reactivating it while the character is down in the pit. However, after doing this trick, the next time you hop over any pit, you'll be instantly knocked down to the side of it, receiving the pit damage you prevented before, so it should be used with caution.
*The '''Initial Shock''' hitbox extends a bit further than the collision of the dummy, allowing you to use the skill in the middle of a combo and still have the dummy active without it exploding right away, if the opponent was far enough away when the skill was used. This can be used to ensure a quick escape should you drop your combo.
*During the creation of the portal, there will be a hitbox surrounding it, which provides the Summon damage and hitstun, allowing the player to use '''Phase Shift''' as a means to lengthen their combo while also having it ready for an emergency teleport or as a catcher.
*If you are able to set up another portal while another is still on the field due to cooldown reduction effects, the first portal will explode.
*After learning [[Fantasy Tracer]], the player can link into Nasod Armor Combos after a foe gets hit by '''Phase Shift'''.
*If you set up another portal (possible with the cooldown reduction from [[Time Control]]), the first portal will explode.
<br>
<br>


== Updates ==
== Gallery ==
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
<gallery>
|- style="background:{{ColorSel|CharLight|Add}}"
File:AddSkill6Old.png|Old Icon of '''Phase Shift'''.
</gallery>
<br>
 
==Updates==
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Add updates-table"
|-
! colspan=2 | Date !! colspan=2 | Changes
! colspan=2 | Date !! colspan=2 | Changes
|- style="background:{{ColorSel|CharLight|Add}}"
|-
! KR !! NA !! PvE !! PvP
! KR !! NA !! PvE !! PvP
|-
| 12/19/2013 || 06/25/2014 || colspan=2 align="left" |
*'''Phase Shift''' added.
|-
|-
| 01/16/2014 || - || colspan=2 align="left" |  
| 01/16/2014 || - || colspan=2 align="left" |  
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|-
|-
| 09/04/2014 || - || colspan=2 align="left" |  
| 09/04/2014 || - || colspan=2 align="left" |  
{{nerf|20 DP usage changed to 20 MP.}}
*{{nerf|20 DP usage changed to 20 MP.}}
|-
|-
| 11/06/2014 || - || colspan=2 align="left" |  
| 11/06/2014 || 04/29/2015 || colspan=2 align="left" |  
{{nerf|Explosion hitstun changed from delay hitstun to long hitstun.}}
*{{nerf|Explosion hitstun changed from delay hitstun to long hitstun.}}
|-
|-
| 06/11/2015 || - || colspan=2 align="left" |  
| 06/11/2015 || - || colspan=2 align="left" |  
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**[https://www.youtube.com/watch?v=aU-jHFmAKyo To use this trick, use Phase Shift first, then use Seal of Time, then try to swap.]
**[https://www.youtube.com/watch?v=aU-jHFmAKyo To use this trick, use Phase Shift first, then use Seal of Time, then try to swap.]
|-
|-
| 09/24/2015 || - || colspan=2 align="left" |  
| 09/24/2015 || 03/03/2016 || colspan=2 align="left" |  
{{buff|Added leftover effects from Skill Note.}}
*{{buff|Added leftover effects from Skill Note.}}
|-
|-
| 12/29/2016 || - || colspan=2 align="left" |  
| 12/29/2016 || 01/11/2017 || colspan=2 align="left" |  
{{nerf|Damage decreased.}}
*{{nerf|'''Damage''' decreased.}}
|-
|-
| 04/27/2017 || - || align="left" |  
| 04/27/2017 || 05/10/2017 || align="left" |  
{{buff|Damage increased.}}
*{{buff|'''Damage''' increased.}}
| align="left" |  
| align="left" |  
*None
*None
|-
|-
| 04/05/2018 || 04/18/2018 || colspan=2 align="left" |  
| 04/05/2018 || 04/18/2018 || colspan=2 align="left" |  
{{nerf|Damage decreased.}}
*{{nerf|'''Damage''' decreased.}}
|}
|}
<br>
<br>
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}}
}}
<br>
<br>
 
{{SkillNav - Add}}
{{AddSkills}}
[[Category: Active Skills]]

Latest revision as of 14:43, 1 April 2024


[Active]
Set up a dummy capable of position changes. When touched, it will explode. However, if skill key is pressed before it explodes, position of the dummy and user will change 1 time.
Activate Position Change
  • Once set, press the skill key again to activate.
  • Uses 5 MP to switch the location of you and the dummy
Final Enhanced Skill
  • Damage is increased by 1.2 times.


Requirements

Class Level Required
Add 1


Skill Information

Mode Damage (Magical) Duration MP Usage Cooldown
Initial Shock Dummy Explosion Initial Additional
Normal
PvE 140% 304% 8.8 Seconds 20 MP 5 MP 10 Seconds
PvP 35% 76%
[Enhanced]
PvE 169% 365% 8.8 Seconds 20 MP 5 MP 10 Seconds
PvP 42% 90%


Skill Traits

Light Phase ShiftPersistent Phase Shift
Attribute EffectMP UsageAttribute Effect
MP Usage decreased to 80%16 MPSkill will reduce 25 KD per hit


Extra Information

Total Damage

ModeBase
PvE534%
PvP132%

Miscellaneous

Affected By Action Speed


Related Skills

Doom Bringer

Mad Paradox


Tips and Details

  • The Light trait only reduces the mp cost of the initial cast.
  • The warping range is infinite.
  • Phase Shift can be used to save yourself from pitfalls by swapping position with the dummy while you are down in the pit. However, after doing this trick, the next time you hop over any pit, you'll be instantly knocked down to the side of it, receiving the pit damage you prevented before, so it should be used with caution.
  • The Initial Shock hitbox extends a bit further than the collision of the dummy, allowing you to use the skill in the middle of a combo and still have the dummy active without it exploding right away, if the opponent was far enough away when the skill was used. This can be used to ensure a quick escape should you drop your combo.
  • If you are able to set up another portal while another is still on the field due to cooldown reduction effects, the first portal will explode.


Gallery


Updates

Date Changes
KR NA PvE PvP
12/19/2013 06/25/2014
  • Phase Shift added.
01/16/2014 -
  • Icon changed from to
09/04/2014 -
  • 20 DP usage changed to 20 MP.
11/06/2014 04/29/2015
  • Explosion hitstun changed from delay hitstun to long hitstun.
06/11/2015 -
09/24/2015 03/03/2016
  • Added leftover effects from Skill Note.
12/29/2016 01/11/2017
  • Damage decreased.
04/27/2017 05/10/2017
  • Damage increased.
  • None
04/05/2018 04/18/2018
  • Damage decreased.


Alternative Names

Server Name Translation
South Korea 위상 변화 Phase Shift
Japan 位相変化 Phase Shift
Taiwan (Traditional Chinese) 相位變化 Phase Shift
China (Simplified Chinese) 相位变化 Phase Shift
Germany Phasensprung Phase Leap
Spain Salto fásico Phase Leap
France Substitution
Italy Sfasamento Phase Shift
Poland Przesunięcie Fazowe Phase Shift
Brazil Portal Dimensional Dimensional Portal