Psychic Tracer: Difference between revisions

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Revision as of 06:33, 19 December 2013

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Psychic Tracer
Full Name
Add
Class
Psychic Tracer
Weapon
Nasod Dynamos, Nasod Armor
Class Tree
Release Date
 ??
Statistics
Speed
Average
Range
Long
Difficulty
Normal
Magical


Psychic Tracer

Specialty

Uses aerial combos. As a counterpart of Code: Exotic, instead of forming Nasod weaponry around him, Add uses the Nasod arm to form weapons on him. He also has special Awakening mode that gives him access to more moves.

Background

After his continuous research on the El, Add succeeds in inventing an object called Nasod Armor that can change its physical appearance according to Add's will. There were some unknown variables, but experiment was a success. Add becomes enchanted by the Nasod Armor's ability to expand just on thought, and its capability to ignore the laws of physics. He continues his experiments to improve his ultimate invention.

First Class Advancement

Psychic Tracer can also be obtained by using the Item Mall item: ??

Add is required to be Lv15 to begin his first class advancement.
Add can decide between advancing as a Psychic Tracer . After completing the Tracer quest, Add may proceed to do the following quest to obtain Psychic Tracer :

Psychic Tracer


Skill Tree

Skills Passives
Level 15
Level 25

Level 30
Level 35
Level 40
  • Skill Traits unlocked at Level 40.
  • Final Enhanced Skill unlocked upon advancing to 2nd job class.


Additional Combos

All additional combos are applicable only when Add is in DP Mode.

Image Description Damage
File:Psyc1.png
File:Psyc2.png
File:Psyc3.png


Skills

Special Active

File:AddSkill10.png -
File:AddSkill11.png -
File:AddSkill12.png - lock.gif
File:AddSkill13.png
File:AddSkill14.png
-
File:AddSkill15.png - lock.gif


Active

File:AddSkill16.png -
File:AddSkill17.png -
File:AddSkill18.png -


Passive

Basic Magic Training
File:AddPassive4.png -
-
File:AddPassive6.png -


Gallery




Characters