Queen's Throne: Difference between revisions
From Elwiki
mNo edit summary |
IceSoulMOG (talk | contribs) No edit summary |
||
Line 20: | Line 20: | ||
! Class !! Level Required !! [Enhanced] Level !! Left Skill Trait Level !! Right Skill Trait Level | ! Class !! Level Required !! [Enhanced] Level !! Left Skill Trait Level !! Right Skill Trait Level | ||
|- | |- | ||
| [[Code: Exotic]] || 15 || | | [[Code: Exotic]] || 15 || 82 || 30 || 39 | ||
|} | |} | ||
<br> | <br> | ||
Line 29: | Line 29: | ||
! rowspan=2 | Character Level !! rowspan=2 | Summon Damage<br>(Magical) !! colspan=2 | Full Generate Mode !! rowspan=2 | MP Usage !! rowspan=2 | Cooldown | ! rowspan=2 | Character Level !! rowspan=2 | Summon Damage<br>(Magical) !! colspan=2 | Full Generate Mode !! rowspan=2 | MP Usage !! rowspan=2 | Cooldown | ||
|- style="background:{{ColorSel|CharLight|Eve}}" | |- style="background:{{ColorSel|CharLight|Eve}}" | ||
! Stinger Damage<br>( | ! Stinger Damage<br>(Magical) !! Duration | ||
|- | |- | ||
| align="left" | 15 || 1694% || | | align="left" | 15 || 1694% || 120% || 30 Seconds || 200 MP || 20 Seconds | ||
|} | |} | ||
<br> | <br> | ||
Line 44: | Line 44: | ||
! Duration !! MP Recovery | ! Duration !! MP Recovery | ||
|- | |- | ||
| | | 30 || {{SkillText|Killing Blow (1)|110}} || 33 Seconds || 39 || {{SkillText|Regenerating (1)|50}} || 100 MP | ||
|} | |} | ||
<br> | <br> | ||
Line 59: | Line 59: | ||
! Combo !! Maximum extra hits | ! Combo !! Maximum extra hits | ||
|- | |- | ||
| | | {{CZ}}{{CZ}}{{CZ}} || 1 each | ||
|- | |- | ||
| | | {{CZ}}{{CZ}}{{CZ}}({{CZ}}) || 2 | ||
|- | |- | ||
| | | {{CU}}{{CZ}} ||| 2 | ||
|- | |- | ||
| | | {{CU}}{{CX}} ||| 2 | ||
|- | |- | ||
| | | {{CDRU}}{{CZ}}{{CZ}}{{CZ}} ||| 2 each | ||
|} | |} | ||
* | *{{CU}}{CX}} will normally only deal one extra hit due to the spears covering only a half-circle. However, with correct positioning and against a large enough target, it is possible to get two extra hits. | ||
*As for | *As for {{CDRU}}{{CZ}}{{CZ}}{{CZ}}, the latter two hits require a large target in order for both extra hits to connect at all. With {{CDRU}}{{CZ}}, however, it is possible to get both extra hits against a humanoid-size target, as long as the {{CDRU}}{{CZ}} is low enough. | ||
*The Electron Triangle of | *The Electron Triangle of {{CX}}{{CX}}({{CX}}) will increase in size over time and will carry enemies, dealing a 177% mag. damage x6. | ||
**However, you would need an active/special active such as [[ | **However, you would need an active/special active such as [[Atomic Blaster]] to combo afterwards. | ||
***Ultimately, using basic drone attacks while in '''Queen's Throne''' proves to be more efficient. | ***Ultimately, using basic drone attacks while in '''Queen's Throne''' proves to be more efficient. | ||
---- | ---- | ||
*As Eve can still be knocked down during the skill, one should be cautious of enemies going super armor due to the number of hits. One way to circumvent such a problem is to use an equipment set/title that has a chance of activating super armor on being hit, which would prevent Eve from being knocked down. However, such sets/titles are unfortunately either low leveled or rare. The other way is to use a multi hitting move to intentionally activate super armor and prevent the knockback with invincibility frames, such as | *As Eve can still be knocked down during the skill, one should be cautious of enemies going super armor due to the number of hits. One way to circumvent such a problem is to use an equipment set/title that has a chance of activating super armor on being hit, which would prevent Eve from being knocked down. However, such sets/titles are unfortunately either low leveled or rare. The other way is to use a multi hitting move to intentionally activate super armor and prevent the knockback with invincibility frames, such as [[Atomic Blaster]]. | ||
*This skill has a defect; if your opponent (or party) does not have good latency or frame rate (only your fps if in a party), this skill will not be registered as active. This also applies to the fields. | *This skill has a defect; if your opponent (or party) does not have good latency or frame rate (only your fps if in a party), this skill will not be registered as active. This also applies to the fields. | ||
**This can be circumvented by making sure you are the party leader, though this would apply with practicity only to Secret Dungeons. | **This can be circumvented by making sure you are the party leader, though this would apply with practicity only to Secret Dungeons. | ||
*The initial burst damage can kill lobbed groups of enemies with relative ease. | *The initial burst damage can kill lobbed groups of enemies with relative ease. | ||
<br> | <br> | ||
Line 90: | Line 89: | ||
**Because of this, story-wise, '''Queen's Throne''' might be considered the very core of [[Code: Exotic]]'s code. | **Because of this, story-wise, '''Queen's Throne''' might be considered the very core of [[Code: Exotic]]'s code. | ||
**[[Code: Q-Proto 00]] has this code unlocked with its full potential, which is also why she has an unlimited '''Queen's Throne''' buff by default. | **[[Code: Q-Proto 00]] has this code unlocked with its full potential, which is also why she has an unlimited '''Queen's Throne''' buff by default. | ||
<br> | |||
== Updates == | == Updates == | ||
*03/29/2012 KR | *03/29/2012 KR | ||
Line 97: | Line 96: | ||
**Increased Summon damage. | **Increased Summon damage. | ||
**Decreased MP cost. | **Decreased MP cost. | ||
**Stinger catches after | **Stinger catches after {{CZ}}{{CZ}}{{CZ}}({{CZ}}). | ||
*11/07/2013 KR | *11/07/2013 KR | ||
**Cooldown increased from 33 seconds to 66 seconds at level 1 (33 seconds at level 12). | **Cooldown increased from 33 seconds to 66 seconds at level 1 (33 seconds at level 12). | ||
Line 116: | Line 115: | ||
|UK=The Queen's Throne | |UK=The Queen's Throne | ||
|JP=クイーンズスローン |JPName=Queen's Throne | |JP=クイーンズスローン |JPName=Queen's Throne | ||
|CN=女王之翼 |CNName=Queen's Wings | |||
}} | }} | ||
<br> | <br> |
Revision as of 07:42, 10 February 2016
- English
- Deutsch
- español
- Bahasa Indonesia
- 中文(简体)
[Special Active] Releases the Exotic Code's restricted mode to amplify attack power and mobility.
| |
Core Activation Skill
|
Requirements
Class | Level Required | [Enhanced] Level | Left Skill Trait Level | Right Skill Trait Level |
---|---|---|---|---|
Code: Exotic | 15 | 82 | 30 | 39 |
Skill Information
Character Level | Summon Damage (Magical) |
Full Generate Mode | MP Usage | Cooldown | |
---|---|---|---|---|---|
Stinger Damage (Magical) |
Duration | ||||
15 | 1694% | 120% | 30 Seconds | 200 MP | 20 Seconds |
Skill Traits
Killing Blow (1) Queen's Throne | Regenerating (1) Queen's Throne | ||||
---|---|---|---|---|---|
Level Required | Attribute Effect | Details | Level Required | Attribute Effect | Details |
Duration | MP Recovery | ||||
30 | Skill effect's duration increased to 110% | 33 Seconds | 39 | 50% chance of regaining 100% of the MP Usage | 100 MP |
Tips and Details
- Damage and range is greatly increased during this time. This is because the drones are augmented with spears for the duration, granting additional hits.
- Knockdown values are reduced by 1 with each hit from the wing drones.
- Eve can perform as many horizontal air dashes as you want until she reaches the ground in Full Generate Mode, and can even dash horizontally indefinitely after a diagonal air dash. However, diagonal air dashes are still limited to one.
- Full Generate Mode deals a different number of extra magical hits for each gear combo, and changes the nature of the Electron Ball combo's final blow.
Combo | Maximum extra hits |
---|---|
1 each | |
() | 2 |
2 | |
2 | |
2 each |
- {CX}} will normally only deal one extra hit due to the spears covering only a half-circle. However, with correct positioning and against a large enough target, it is possible to get two extra hits.
- As for , the latter two hits require a large target in order for both extra hits to connect at all. With , however, it is possible to get both extra hits against a humanoid-size target, as long as the is low enough.
- The Electron Triangle of () will increase in size over time and will carry enemies, dealing a 177% mag. damage x6.
- However, you would need an active/special active such as Atomic Blaster to combo afterwards.
- Ultimately, using basic drone attacks while in Queen's Throne proves to be more efficient.
- However, you would need an active/special active such as Atomic Blaster to combo afterwards.
- As Eve can still be knocked down during the skill, one should be cautious of enemies going super armor due to the number of hits. One way to circumvent such a problem is to use an equipment set/title that has a chance of activating super armor on being hit, which would prevent Eve from being knocked down. However, such sets/titles are unfortunately either low leveled or rare. The other way is to use a multi hitting move to intentionally activate super armor and prevent the knockback with invincibility frames, such as Atomic Blaster.
- This skill has a defect; if your opponent (or party) does not have good latency or frame rate (only your fps if in a party), this skill will not be registered as active. This also applies to the fields.
- This can be circumvented by making sure you are the party leader, though this would apply with practicity only to Secret Dungeons.
- The initial burst damage can kill lobbed groups of enemies with relative ease.
Trivia
- When this skill starts, small yellow font that says, "HELLO WORLD, FULL GENERATE MODE START", appears.
- This is the second skill that affects a weapon's range, the first being Sword Knight's Armageddon Blade.
- Queen's Throne is the hidden, built-in code in Eve's programming, mentioned in Code Exotic's background. Activating it has unknown consequences, so Eve chose to activate it in its limited form instead.
- Because of this, story-wise, Queen's Throne might be considered the very core of Code: Exotic's code.
- Code: Q-Proto 00 has this code unlocked with its full potential, which is also why she has an unlimited Queen's Throne buff by default.
Updates
- 03/29/2012 KR
- 11/07/2013 KR
- Cooldown increased from 33 seconds to 66 seconds at level 1 (33 seconds at level 12).
- Now the cooldown decreases as you level the skill.
- 02/05/2015 KR
- Cooldown Reduced.
- Cooldown decreases by 2 seconds past skill level 10.
- 08/20/2015 KR
- MP Usage decreased to 200 MP.
Alternative Names