Ruinous Impact: Difference between revisions

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__NOTOC__{{Languages|Ruinous Impact}}
__NOTOC__{{Languages|Ruinous Impact}}
<div style="float: right;">{{#ev:youtube|MEOkVgWDHRE|300}}</div>
{{#ev:youtube|mHr1_hi6kLk|400|right}}
{| cellpadding="5" style="border: 0px solid rgb(0, 0, 0); border-collapse: collapse;"
{| cellpadding="5" style="border: 0px solid rgb(0, 0, 0); border-collapse: collapse;"
|-
|-
| [[File:LuCielSkill16.png]]
| [[File:LuCielSkill16.png]]
| {{SkillType|SA|S}} Summon a demonic hand to deal tremendous damage. Enemies hit will receive additional damage and enemies hit by the knocked back enemies will receive damage. The attack ignores Defense/Guard/Damage Reduction of the enemy.
| {{SkillType|SA|S}} Summon a demonic hand to deal tremendous damage.<br>Enemies hit will receive additional damage and enemies hit by the knocked back enemies will receive damage.<br>The attack ignores enemies' Defense/Guard/Damage Reduction.
|-
|-
|
|
| {{SkillText|Chain|Ruinous Impact}}
| {{color|#FFC000|Chain Skill|b=1}}
{{SkillText|Lu|4}}
*Consecutively press the skill key to automatically cast the [[Dark Crescent]] skill. (Must have acquired the skill)
{{SkillText|True|MPUsage|10%}}
|-
|
| {{SkillText|Lu|4}}
|-
|
| {{SkillText|True|MPUsage|10%}}
|}
|}
<br>
<br>


== Requirements ==
== Requirements ==
{{#Widget:AdsenseSkill}}
{{ADSquareSkill}}
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Lu/Ciel"
|- style="background:{{ColorSel|CharLight|Lu/Ciel}}"
|-
! Class           !! Level Required
! Class !! Level Required
|-
|-
| [[Chiliarch]] || 15
| [[Chiliarch]] || 15
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== Skill Information ==
== Skill Information ==
=== {{PvE}} ===
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Lu/Ciel"
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
|- style="background:{{ColorSel|CharLight|Lu/Ciel}}"
! rowspan="2" | Level Required !! colspan=2 | Strike !! rowspan=2 | Additional Strike (Physical) !! rowspan="2" | CP Gain !! rowspan="2" | MP Usage !! rowspan="2" | Cooldown
|- style="background:{{ColorSel|CharLight|Lu/Ciel}}"
! Damage (Physical) !! Defense Ignore
|-
|-
| align="left" | 15 || rowspan="2" | 1616% || rowspan=2 | 100% || rowspan="2" | 3169% || rowspan="2" | 4 CP || 200 MP || rowspan="2" | 11 Seconds
! rowspan="3" | Mode !! colspan=3 | Damage (Physical) !! rowspan="3" | Combination Gauge Gain !! rowspan="3" | MP Usage !! rowspan="3" | Cooldown
|-
|-
| align="left" | [Enhanced] || 180 MP
! colspan=2 | Strike !! rowspan=2 | Additional Strike
|}
|-
 
! Damage !! Defense Ignore
=== {{PvP}} ===
|-
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
| colspan="7" | '''Normal'''
|- style="background:{{ColorSel|CharLight|Lu/Ciel}}"
|-
! rowspan="2" | Level Required !! colspan=2 | Strike !! rowspan=2 | Additional Strike<br>(Physical)
| {{PvE}} || 1616% || 100% || 3169% || rowspan="2" | 4 || rowspan=2 | 200 MP || rowspan="2" | 11 Seconds
|- style="background:{{ColorSel|CharLight|Lu/Ciel}}"
|-
! Damage (Physical) !! Defense Ignore
| {{PvP}} || 646% || 25% || 1267%
|-
| colspan="7" | '''[Enhanced]'''
|-
|-
| align="left" | 15 || rowspan="2" | 646% || rowspan="2" | 25% || rowspan="2" | 1267%
| {{PvE}} || 1616% || 100% || 3169% || rowspan="2" | 4 || rowspan=2 | 180 MP || rowspan="2" | 11 Seconds
|-
|-
| align="left" | [Enhanced]
| {{PvP}} || 646% || 25% || 1267%
|}
|}
<br>
<br>


== [[Skill Traits]] ==
== [[Skill Traits]] ==
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
{{Traits|Lu/Ciel|Ruinous Impact|Empowered, Absorbing||250}}
|- style="background:{{ColorSel|CharLight|Lu/Ciel}}"
<br>
! colspan=3 | Critical Ruinous Impact !! Absorbing Ruinous Impact
 
|- style="background:{{ColorSel|CharLight|Lu/Ciel}}"
== Total Damage ==
! rowspan=2 | Level Required !! rowspan=2 | Attribute Effect !! Details !! rowspan=2 | Attribute Effect
{{Damage|true|Lu/Ciel
|- style="background:{{ColorSel|CharLight|Lu/Ciel}}"
|dmg=1616, 3169
! MP Usage
|pvp_dmg=646, 1267
|-
|empowered=true
| 40 || rowspan=2 | {{SkillText|Critical|120}} || 240 MP || rowspan=2 | {{SkillText|Absorbing|250}}
}}
|-
*Damage calculations assumes single target.
| [Enhanced] || 216 MP
|}
<br>
<br>


== Related Skills ==
== Related Skills ==
{| style="border-collapse: collapse;" border="1" cellpadding="1"
{{SkillTable
|-
|LuCielSkill12.png; Creeping Terror;
| width="40" | [[Image:LuCielSkill12.png]]
LuCielSkill15.png; Dark Crescent;
| align="center"  width="150" | [[Creeping Terror]]
LuCielSkill15.png; Dark Crescent/Mod;
| width="40" | [[Image:LuCielSkill15.png]]
}}
| align="center"  width="150" | [[Dark Crescent]]
|}
<br>
<br>


== Tips and Details ==
== Tips and Details ==
*The knockback distance of the enemies that are hit will be farther than normal.
*Only the '''Strike''' ignores defense; the '''Additional Strike''' hit does not.
*The Strike ignore Guard and 100% (25% in PvP) of the Defense.
*Enemies hit are flung backwards quite far, and will slide for a while before stopping, including those hit by the knocked back enemies.
*Only enemies hit by the '''Strike''' will be able to deal '''Additional Strike''' damage to enemies in their path. Enemies only hit by the knocked back '''Additional Strike''' cannot inflict '''Additional Strike''' damage onto other enemies.
<br>
<br>


== Updates ==
==Updates==
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Lu/Ciel updates-table"
|- style="background:{{ColorSel|CharLight|Lu/Ciel}}"
|-
! colspan=2 | Date !! colspan=2 | Changes
! colspan=2 | Date !! colspan=2 | Changes
|- style="background:{{ColorSel|CharLight|Lu/Ciel}}"
|-
! KR !! NA !! PvE !! PvP
! KR !! NA !! PvE !! PvP
|-
| 01/05/2015 || 07/15/2015 || colspan=2 align="left" |
*'''Ruinous Impact''' added.
|-
|-
| 01/22/2015 || - || colspan=2 align="left" |  
| 01/22/2015 || - || colspan=2 align="left" |  
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**Target will then will go flying backwards, doing type 2 damage to more targets that it makes contact with.
**Target will then will go flying backwards, doing type 2 damage to more targets that it makes contact with.
|-
|-
| 02/12/2015 || - || colspan=2 align="left" |  
| 02/12/2015 || 08/12/2015 || colspan=2 align="left" |  
{{buff|MP Usage decreased to 200.}}
*{{buff|MP Usage decreased to 200.}}
{{buff|Damage increased.}}
*{{buff|'''Damage''' increased.}}
|-
|-
| 02/26/2015 || - || colspan=2 align="left" |  
| 02/26/2015 || - || colspan=2 align="left" |  
{{buff|Combination Point gain increased from 3 to 4.}}
*{{buff|Combination Point gain increased from 3 to 4.}}
|-
|-
| 04/20/2015 || - || colspan=2 align="left" |  
| 04/20/2015 || - || colspan=2 align="left" |  
{{buff|Skill's hitbox changes to follow the visual effect, so the hitbox becomes larger.}}
*{{buff|Skill's hitbox changes to follow the visual effect, so the hitbox becomes larger.}}
{{nerf|Unable to hit the enemies below the platform.}}
*{{nerf|Unable to hit the enemies below the platform.}}
|-
|-
| 09/24/2015 || - || colspan=2 align="left" |  
| 09/24/2015 || 03/03/2016 || colspan=2 align="left" |  
{{buff|Increased size state becomes the default state.}}
*{{buff|Increased size state becomes the default state.}}
{{buff|Skill Note effects added, but +3 second cooldown time penalty is removed.}}
*{{buff|Skill Note effects added, but +3 second cooldown time penalty is removed.}}
{{buff|[[Dark Crescent]] skill activates when pressing skill key again and attacks while moving forwards. (Additional switching possible)}}
*{{buff|[[Dark Crescent]] skill activates when pressing skill key again and attacks while moving forwards. (Additional switching possible)}}
|-
|-
| 03/10/2016 || - || align="left" |  
| 03/10/2016 || - || align="left" |  
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|-
|-
| 04/21/2016 || 05/18/2016 || colspan=2 align="left" |  
| 04/21/2016 || 05/18/2016 || colspan=2 align="left" |  
{{nerf|Skill Note effects deleted.}}
*{{nerf|Skill Note effects deleted.}}
|-
|-
| 01/12/2017 || - || colspan=2 align="left" |  
| 01/12/2017 || 01/24/2017 || colspan=2 align="left" |  
{{nerf|Damage decreased.}}
*{{nerf|'''Damage''' decreased.}}
|-
|-
| 03/30/2017 || 04/12/2017 || align="left" |  
| 03/30/2017 || 04/12/2017 || align="left" |  
*None
*None
| align="left" |  
| align="left" |  
{{nerf|Defense Ignore decreased to 25%.}}
*{{nerf|Defense Ignore decreased to 25%.}}
|-
|-
| 04/27/2017 || - || align="left" |  
| 04/27/2017 || 05/10/2017 || align="left" |  
{{buff|Damage increased.}}
*{{buff|'''Damage''' increased.}}
| align="left" |  
| align="left" |  
*None
*None
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|-
|-
| 04/05/2018 || 04/18/2018 || colspan=2 align="left" |  
| 04/05/2018 || 04/18/2018 || colspan=2 align="left" |  
{{buff|Damage increased.}}
*{{buff|'''Damage''' increased.}}
|-
| 08/01/2019 || 08/28/2019 || colspan=2 align="left" |
*{{buff|No longer knocks down.}}
*Knockback distance decreased.
*'''Critical''' trait changed to '''Empowered''' trait.
|}
|}
<br>
<br>
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|DE=Vernichtender Einschlag |DEName=Devastating Impact
|DE=Vernichtender Einschlag |DEName=Devastating Impact
|FR=Impact dévastateur |FRName=Devastating Impact
|FR=Impact dévastateur |FRName=Devastating Impact
|PL=Uderzenie Zguby |PLName=???
|PL=Niszczące Uderzenie |PLName=Devastating Impact
|BR=Impacto da Ruína |BRName=Ruin Impact
|BR=Impacto da Ruína |BRName=Ruin Impact
|ES=Impacto destructor |ESName=Destructive Impact
|ES=Impacto destructor |ESName=Destructive Impact
|IT=Colpo annientatore |ITName=Destroyer Impact
|IT=Colpo annientatore |ITName=Destroying Impact
}}
}}
<br>
<br>
{{ChiSkills}}
{{SkillNav - Chiliarch}}
[[Category: Strength Skills]][[Category: Special Active Skills]]

Latest revision as of 17:37, 3 September 2023

[Special Active: Strength]
Summon a demonic hand to deal tremendous damage.
Enemies hit will receive additional damage and enemies hit by the knocked back enemies will receive damage.
The attack ignores enemies' Defense/Guard/Damage Reduction.
Chain Skill
  • Consecutively press the skill key to automatically cast the Dark Crescent skill. (Must have acquired the skill)
Switching Skill (Lu)
  • Ciel will switch to Lu when skill is used.
  • Gain 4 Combination Points after hitting the target when switching.
Final Enhanced Skill
  • MP Usage is decreased by 10%.


Requirements

Class Level Required
Chiliarch 15


Skill Information

Mode Damage (Physical) Combination Gauge Gain MP Usage Cooldown
Strike Additional Strike
Damage Defense Ignore
Normal
PvE 1616% 100% 3169% 4 200 MP 11 Seconds
PvP 646% 25% 1267%
[Enhanced]
PvE 1616% 100% 3169% 4 180 MP 11 Seconds
PvP 646% 25% 1267%


Skill Traits

Empowered Ruinous ImpactAbsorbing Ruinous Impact
Attribute EffectAttribute Effect
Damage increased to 120%MP Gain of the skill increased to 250%


Total Damage

ModeBase
NormalEmpowered
PvE4,785%5,742%
PvP1,913%2,295.6%
  • Damage calculations assumes single target.


Related Skills


Tips and Details

  • Only the Strike ignores defense; the Additional Strike hit does not.
  • Enemies hit are flung backwards quite far, and will slide for a while before stopping, including those hit by the knocked back enemies.
  • Only enemies hit by the Strike will be able to deal Additional Strike damage to enemies in their path. Enemies only hit by the knocked back Additional Strike cannot inflict Additional Strike damage onto other enemies.


Updates

Date Changes
KR NA PvE PvP
01/05/2015 07/15/2015
  • Ruinous Impact added.
01/22/2015 -
  • Hit damage has been divided into two types.
    • First target will be damaged by both types 1 and 2.
    • Target will then will go flying backwards, doing type 2 damage to more targets that it makes contact with.
02/12/2015 08/12/2015
  • MP Usage decreased to 200.
  • Damage increased.
02/26/2015 -
  • Combination Point gain increased from 3 to 4.
04/20/2015 -
  • Skill's hitbox changes to follow the visual effect, so the hitbox becomes larger.
  • Unable to hit the enemies below the platform.
09/24/2015 03/03/2016
  • Increased size state becomes the default state.
  • Skill Note effects added, but +3 second cooldown time penalty is removed.
  • Dark Crescent skill activates when pressing skill key again and attacks while moving forwards. (Additional switching possible)
03/10/2016 -
  • None
  • Fixed damage not being applied with being hit by the skill while manabreaking.
04/07/2016 -
  • None
  • Fixed damage not being applied with being hit by the skill while manabreaking.
04/21/2016 05/18/2016
  • Skill Note effects deleted.
01/12/2017 01/24/2017
  • Damage decreased.
03/30/2017 04/12/2017
  • None
  • Defense Ignore decreased to 25%.
04/27/2017 05/10/2017
  • Damage increased.
  • None
01/11/2018 -
  • Fixed issue where Additional Strike not shows in other characters' screen.
04/05/2018 04/18/2018
  • Damage increased.
08/01/2019 08/28/2019
  • No longer knocks down.
  • Knockback distance decreased.
  • Critical trait changed to Empowered trait.


Alternative Names

Server Name Translation
South Korea 루이너스 임팩트 Ruinous Impact
Japan ルイノスインパクト Ruinous Impact
Germany Vernichtender Einschlag Devastating Impact
Spain Impacto destructor Destructive Impact
France Impact dévastateur Devastating Impact
Italy Colpo annientatore Destroying Impact
Poland Niszczące Uderzenie Devastating Impact
Brazil Impacto da Ruína Ruin Impact