Thousand Star: Difference between revisions

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*Stuns the environment when summoned, and the gear fires a shock ball at the target whenever Eve attacks or use a skill.
*Stuns the environment when summoned, and the gear fires a shock ball at the target whenever Eve attacks or use a skill.
*This skill is affected by [[El Crystal Spectrum]]. When used in Amplify Mode, the shock balls released will be larger and stronger, and when in Spectrum Mode, it will release 3 smaller shock balls. Shock balls can then be further amplified or multiplied by passing through a force field generated by a skill (e.g. [[Sweep Rolling]]).
*This skill is affected by [[El Crystal Spectrum]]. When used in Amplify Mode, the shock balls released will be larger and stronger, and when in Spectrum Mode, it will release 3 smaller shock balls. Shock balls can then be further amplified or multiplied by passing through a force field generated by a skill (e.g. [[Sweep Rolling]]).
**After 2/2/12 server maintenance patch in KR server, this skill's Mass Release mode is not longer affected by secondary [[El Crystal Spectrum]] fields caused by other moves.
**After 2/2/12 server maintenance patch in KR server, this skill's Mass Release mode is no longer affected by secondary [[El Crystal Spectrum]] fields caused by other moves.
*Pressing the skill key again while the gear is active will trigger a mass release, however only half of the remaining shock balls will be fired (e.g. summoning the gear with 100 shock balls and insantly releasing will only fire 50).
*Pressing the skill key again while the gear is active will trigger a mass release, however only half of the remaining shock balls will be fired (e.g. summoning the gear with 100 shock balls and instantly releasing will only fire 50).
**The mass release is only possible if a target is selected by hitting them after the gear is summoned.
**The mass release is only possible if a target is selected by hitting them after the gear is summoned.
**The gear will not function if a mass release is attempted without selecting a target.
**The gear will not function if a mass release is attempted without selecting a target.
*The gear stays active indefinitely, disappearing only when its ammunition is exhausted.
*The gear stays active indefinitely, disappearing only when its ammunition is exhausted.
**After the 3/29/12 server maintenance patch in KR server, the gear will disappear after 60 seconds, and when the gear disappears, the player will collect a certain amount of MP back depending on the number of shock balls left.
**After the 3/29/12 server maintenance patch in KR server, the gear will disappear after 60 seconds, and when the gear disappears, the player will collect a certain amount of MP back depending on the number of shock balls left.
**The Damage decreased from 116% to 57% and mp consumed from 300 MP to 250 MP.
**The Damage was decreased from 116% to 57% and MP consumed from 300MP to 250MP.





Revision as of 20:44, 22 September 2012

File:ThousandsofStars.png
[Special Active - Electrons] Eve summons a special gear with condensed El Energy that will aid her in combat.


Requirements

Class Master SP Requirement Skill Requirement
Code Electra
Lv5
65 SP
Skill Quest


Skill Information

NA

Skill Level Damage per Star(Magical) Number of Stars MP Usage Cooldown Mass Release Cooldown
1 61% 100 300MP 30 Seconds 5 Seconds
2 73%
3 85%
4 97%
5 (M) 116%
6 134%

KR

Skill Level Damage per Star(Magical) Number of Stars Duration MP Usage Cooldown Mass Release
Cooldown
Normal Star Amplified Star Spectrum Star x3 Inducted Star Fusion Star x3 Mass Release
1 % % % % % % 100 60 Seconds 250MP 30 Seconds 5 Seconds
2 % % % % % %
3 % % % % % %
4 % % % % % %
5 (M) 57% 68% 77% 31% 43% 116%


Tips and Details

  • Thousand Star is unlocked through the High Branch Skill Quest.
    • The quest can be obtained at Lv32 from Camilla, the PvP NPC.
  • Stuns the environment when summoned, and the gear fires a shock ball at the target whenever Eve attacks or use a skill.
  • This skill is affected by El Crystal Spectrum. When used in Amplify Mode, the shock balls released will be larger and stronger, and when in Spectrum Mode, it will release 3 smaller shock balls. Shock balls can then be further amplified or multiplied by passing through a force field generated by a skill (e.g. Sweep Rolling).
    • After 2/2/12 server maintenance patch in KR server, this skill's Mass Release mode is no longer affected by secondary El Crystal Spectrum fields caused by other moves.
  • Pressing the skill key again while the gear is active will trigger a mass release, however only half of the remaining shock balls will be fired (e.g. summoning the gear with 100 shock balls and instantly releasing will only fire 50).
    • The mass release is only possible if a target is selected by hitting them after the gear is summoned.
    • The gear will not function if a mass release is attempted without selecting a target.
  • The gear stays active indefinitely, disappearing only when its ammunition is exhausted.
    • After the 3/29/12 server maintenance patch in KR server, the gear will disappear after 60 seconds, and when the gear disappears, the player will collect a certain amount of MP back depending on the number of shock balls left.
    • The Damage was decreased from 116% to 57% and MP consumed from 300MP to 250MP.


Trivia

  • Despite what the name suggests, there are only a hundred stars, not a thousand.
  • The gear glows While, Red, Blue, and Green in Normal Mode, Amplify Mode, Spectrum Mode, Induction Mode respectively.
    • For Fusion Mode, it seems to be a faint white color.

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