User:HamSam/Party Synergy/Chung: Difference between revisions

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{{Section
{{Section
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|Title0=Chung
|Title0=Chung
|Content0=
|Content0=
  {{Tabber
{{Tabber
  |$tabstyle=margin-top: 0;
|$tabstyle=margin-top: 0;
  |$divstyle=padding: 1px;
|$divstyle=padding: 1px;
  |$divclass=tabber-center
|$divclass=tabber-center
  |Comet Crusader=<dfn>{{</dfn><div class="long-table">
|Comet Crusader=<dfn>{{</dfn><div class="long-table">
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
|- style="background:{{ColorSel|CharLight|Chung}}" class="textfloat"
|- style="background:{{ColorSel|CharLight|Chung}}" class="textfloat"
! Skill !! Condition !! Type !! width=100% | Effect
! Skill !! Condition !! Type !! width=100% | Effect
|-  
|-
|| [[File:WonderWall.png|link=Wonder Wall]] || rowspan=2 | In Range || rowspan=2 | Buff || align=left |
|| [[File:WonderWall.png|link=Wonder Wall]] || rowspan=2 | In Range || rowspan=2 | Buff || align=left |
*'''50%''' Damage Absorption
*{{se|032|Guardian Shield||pb}} '''Super Armor'''
*'''Super Armor'''
*{{se|032|Guardian Shield||pb}} HP Shield equal to 99% of the caster's HP
**Duration 11.5 seconds, 16s cooldown
*{{se|032|Guardian Shield||pb}} '''50%''' Received Damage Decrease {{stat|M}}
**This is assuming you are using Killing Blow (1)
**11.5s duration, 16s cooldown (Assuming KB1)
*The Shield has 99% of the Comet Crusader's HP
|-
|-  
|| [[File:IPTrans6.png|link=Rapid Guardian]] || align=left |
|| [[File:IPTrans6.png|link=Rapid Guardian]] || align=left |
*'''1.4x''' Cooldown Acceleration
*{{se|340|Rapid Guardian||pb}} '''1.4x''' Skill Cooldown Speed Increase
*'''8%''' Action Speed Increase
*{{se|340|Rapid Guardian||pb}} '''200%''' MP Gain When Attacking Increase
*'''200%''' MP Gain
*{{se|340|Rapid Guardian||pb}} '''8%''' Action Speed Increase {{stat|M}}
**Duration 12 seconds, 22s cooldown
**12s duration, 22s cooldown
|-  
|-
|| [[File:SI IRONHOWLINGR.png|link=Iron Howling]] || In Range/On Hit || Cleanse/Debuff || align=left |
|| [[File:SI IRONHOWLINGR.png|link=Iron Howling]] || rowspan=5 | On Hit || rowspan=6 | Debuff || align=left |
*'''-10%''' Physical Defense
*<font color="{{#var:debuff_color}}">{{se|073|Broken Armor||ed}} '''-10%''' Physical Defense Decrease</font>
*'''Cleanses Ally Debuffs'''
**5s duration, 12s cooldown (Assuming Haste)
**12s cooldown
|-
|-  
|| {{Force|SI BURSTWOLF.png|link=Burst Wolf}} || align=left |
|| [[File:SI BURSTWOLF.png|link=Burst Wolf]] || On Hit || Partial Cleanse/Debuff || align=left |
*<font color="{{#var:debuff_color}}">{{se|088|Fear||ed}} '''+10%''' Received Damage Increase {{Stat|M|RD}}</font>
*Transfer '''4''' debuffs from yourself and '''2''' allies to the enemy hit
**Fear debuff can be overwritten by [[Pandemonium]]'s {{se|088|Fear||ed}}.
**10s cooldown
**4s duration, 10s cooldown
*Enemies in Hyper Armor will not receive the debuffs but you can still cleanse yourself and two allies
|-
|-
|| {{Force|SI BURSTWOLF.png|link=Burst Wolf}} || rowspan=4 | On Hit || rowspan=5 | Debuff || align=left |
*'''10%''' Additional Physical Hit Damage
**Duration 4 seconds, 10s cooldown
*Does not stack with [[Pandemonium]]
|-  
|| [[File:SI PANDEMONIUM.png|link=Pandemonium]] || align=left |
|| [[File:SI PANDEMONIUM.png|link=Pandemonium]] || align=left |
*'''20%''' Additional Physical Hit Damage
*<font color="{{#var:debuff_color}}">{{se|088|Fear||ed}} '''+20%''' Received Damage Increase {{Stat|M|RD}}</font>
**Duration 12 seconds, 12s cooldown
**Fear debuff can be overwritten by {{mod|Burst Wolf|1}}'s {{se|088|Fear||ed}}.
**This is assuming you are using Killing Blow (1)
**12s duration, 12s cooldown (Assuming KB1)
*Does not stack with [Mod] [[Burst Wolf]]
|-
|-  
|| [[File:Mountain_Blast_Stage3.png|link=Mountain_Blast/Stage_3]] || align=left |
|| [[File:Mountain Blast Stage3.png|link=Mountain Blast (Stage 3)]][[File:Mountain Blast Stage4.png|link=Mountain Blast (Stage 4)]] || align=left |
*<font color="{{#var:brrr}}">{{se||Freeze}} '''5 Second''' Freeze</font>
*Freeze Enemy for '''5''' seconds
**43s cooldown
**43/49s cooldown
|-
*Stage 3 and 4 share the same duration, but Stage 3 costs less MP and has slightly less cooldown
|-  
|| [[File:IPTrans5.png|link=Guardian Force]] || align=left |
|| [[File:IPTrans5.png|link=Guardian Force]] || align=left |
*Enemies hit by [[Pain of Caladbolg]], [Mod] [[Pain of Caladbolg]], [[Iron Howling]], [[Rapid Guardian]], or [[Pandemonium]] will receive 1 stack '''[Power Restraint] debuff'''
*<font color="{{#var:debuff_color}}"> {{se|086|Power Restraint||ed}}'''-10%''' Physical/Magic Attack Decrease (Max 3 stacks)</font>
*'''[Power Restraint]''' Reduces defense by '''5%''' and Attack Power by '''10%''' per stack (Max 3 stacks)
*-30% Physical/Magic Attack Decrease at Max Stacks
**Duration 20 seconds
*<font color="{{#var:debuff_color}}"> {{se|086|Power Restraint||ed}}'''-5%''' Physical/Magical Defense Decrease (Max 3 stacks)</font>
*Even though [Mod] [[Pain of Caladbolg]] and [[Iron Howling]] are multihit, they each only apply 1 stack per cast
*-15% Physical/Magical Defense Decrease at Max Stacks
|-  
**20s duration
|| [[File:CCPassive1.png|link=Crusader's Armor]] || On Being Hit || align=left |
|-
*'''-10%''' Attack Power of Enemy hitting Comet Crusader at a '''10%''' chance
|| [[File:CCPassive1.png|link=Crusader's Armor]] || Upon Being Attacked || align=left |
**Duration 5 seconds, 0.5s reactivation cooldown
*<font color="{{#var:debuff_color}}">{{se|086|Weapon Break||ed}} 10% chance to '''-10%''' Physical/Magic Attack Decrease</font>
**-30% Physical/Magic Attack Decrease at max stacks
**5s duration, 0.5s reactivation cooldown
|}
|}
</div><dfn>}}</dfn>
</div><dfn>}}</dfn>
  |Fatal Phantom=<dfn>{{</dfn><div class="long-table">
|Fatal Phantom=<dfn>{{</dfn><div class="long-table">
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
|- style="background:{{ColorSel|CharLight|Chung}}" class="textfloat"
|- style="background:{{ColorSel|CharLight|Chung}}" class="textfloat"
! Skill !! Condition !! Type !! width=100% | Effect
|-
|| {{Force|SI_POCALADBOLG.png|link=Sharpshooter Syndrome}} || rowspan=2 | In Range ||  rowspan=2 |Buff || align=left |
*{{se|030|Sharpshooter Syndrome||pb}} '''+20%''' Magical Attack Increase
*{{se|030|Sharpshooter Syndrome||pb}} '''+10%''' Critical Increase {{Stat|N}}
**33s duration, 12s cooldown (Assuming KB1)
|-
|-
[[File:FPBuffList.png]]
|| [[File:SI_POCALADBOLG.png |link=Sharpshooter Syndrome]] || align=left |
*{{se|030|Sharpshooter Syndrome||pb}} '''+20%''' Magical Attack Increase
*{{se|030|Sharpshooter Syndrome||pb}} '''+20%''' Action Speed Increase {{Stat|N}}
**33s duration, 12s cooldown (Assuming KB1)
|}
|}
</div><dfn>}}</dfn>
</div><dfn>}}</dfn>
  |Centurion=<dfn>{{</dfn><div class="long-table">
|Centurion=<dfn>{{</dfn><div class="long-table">
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
|- style="background:{{ColorSel|CharLight|Chung}}" class="textfloat"
|- style="background:{{ColorSel|CharLight|Chung}}" class="textfloat"
! Skill !! Condition !! Type !! width=100% | Effect
! Skill !! Condition !! Type !! width=100% | Effect
|-  
|-
|| [[File:TactField.png|link=Tactical Field]] || rowspan=3 | In Field || rowspan=2 | Buff || align=left |
|| [[File:TactField.png|link=Tactical Field]] || rowspan=3 | In Range || rowspan=2 | Buff || align=left |
*'''10%''' Physical/Magical Attack Power Increase
*{{se|111|Tactical Field||pb}} '''+20%''' Received Damage Decrease {{stat|M}}
*'''20%''' Damage Reduction
*{{se|111|Tactical Field||pb}} '''+6''' MP Recovery per 1.6 Seconds
*'''Super Armor'''
*{{se|111|Tactical Field||pb}} '''Super Armor'''
*'''6''' MP/s
**26s duration, 12s cooldown (Assuming KB1)
**Buff Duration 2 seconds
|-
**Field Duration 26 seconds
**This is assuming you are using Killing Blow (1)
**12s cooldown
*Although Killing Blow (1) increases duration, it is not uncommon to go with the Gigantic Trait to cover more area as it has full uptime regardless of the trait used
*Stacks with [Mod] [[Tactical Field]]
|-  
|| {{Force|TactField.png|link=Tactical Field}} || align=left |
|| {{Force|TactField.png|link=Tactical Field}} || align=left |
*'''40%''' Boss/Mid Boss Damage Increase
*{{se|111|Tactical Field||pb}} '''+40%''' Damage Dealt to Mid Boss / Boss Monsters Increase {{stat|A}}
*'''40%''' Damage Reduction
*{{se|111|Tactical Field||pb}} '''+40%''' Damage Reduction {{stat|M}}
*'''Super Armor'''
*{{se|111|Tactical Field||pb}} '''+6''' MP/s
*'''6''' MP/s
*{{se|111|Tactical Field||pb}} '''Super Armor'''
**Buff Duration 2.6 seconds
**4-12.6s duration, 12s cooldown (Assuming KB1)
**Minimum Field duration 4 seconds, up to 10 seconds
|-
**This is assuming you are using Killing Blow (1)
**12s cooldown
*Killing Blow (1) only increase the buff duration, not the field duration for the Mod
*Stacks with [[Tactical Field]]
|-  
|| [[File:TTTrans6.png|link=Heavy Field]]{{Force|TTTrans6.png|link=Heavy Field}} || rowspan=2 | Debuff || align=left |
|| [[File:TTTrans6.png|link=Heavy Field]]{{Force|TTTrans6.png|link=Heavy Field}} || rowspan=2 | Debuff || align=left |
*Enemies '''+10%''' Damage Received
*<font color="{{#var:debuff_color}}">{{se|341|Heavy Field||ed}} '''+20%'''Received Damage Increase {{Stat|M|RD}}</font>
**Duration 10 seconds, 19.8s cooldown
**10s duration, 22s cooldown
|-  
|-
|| [[File:TTTrans2.png|link=Fatal Cannon]]{{Force|TTTrans2.png|link=Fatal Cannon}} || On Hit || align=left |
|| [[File:TTTrans2.png|link=Fatal Cannon]]{{Force|TTTrans2.png|link=Fatal Cannon}} || On Hit || align=left |
*'''-20%''' Magical Defense
*<font color="{{#var:debuff_color}}">{{se|074|Anti-Magic||ed}} '''-40%''' Magical Defense Decrease</font>
**Duration 5 seconds, 6s cooldown
**7s duration, 6s cooldown
|}
|}
</div><dfn>}}</dfn>
</div><dfn>}}</dfn>
  |TBD=<dfn>{{</dfn><div class="long-table">
|Dius Aer=<dfn>{{</dfn><div class="long-table">
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
|- style="background:{{ColorSel|CharLight|Chung}}" class="textfloat"
|- style="background:{{ColorSel|CharLight|Chung}}" class="textfloat"
! Skill !! Condition !! Type !! width=100% | Effect
! Skill !! Condition !! Type !! width=100% | Effect
|-
|| [[File:DivinePhanesPassive2.png|link=Pioneer's Prayer]] || rowspan=10 | Buff || Upon activating [[Pioneer's Crest]] || align=left |
*'''+5%''' Party HP/MP Recovery
|-
|| [[File:DivinePhanesPassive5.png|link=Pioneer's Dignity]] || Upon activating [[Pioneer's Crest]] Twice || align=left |
*{{Se|939|Pioneer's Blessing||pb|suffix=}} '''+10%''' All Skill Damage Increase
**15s duration
|-
|| [[File:DiusAer3.png|link=Dius Aer/Stage 3]]|| rowspan=8 | In Range || align=left |
*{{Se|942|2=Dius Aer|4=pb}} '''-100%''' Ally Special Resources Consumption
**15s duration, 43s cooldown
|-
|| [[File:CorGuardianSkill2.png|link=Brave Cover]] || align=left |
*{{Se|929|2=Transfer State|4=stb}} '''+40%''' Damage Reduction
*{{Se|929|2=Transfer State|4=stb}} '''Super Armor'''
**8s duration, 5.6s cooldown (Assuming Haste)
|-
|| {{Force|CorGuardianSkill2.png|link=Brave Cover}} || align=left |
*{{Se|929|2=Brave Cover|4=pb}} '''+15%''' Damage Reduction
**15s duration, 5.6s cooldown (Assuming Haste)
|-
|| [[File:DivinePhanesSkill9.png|link=Philantropy]] || align=left |
*{{Se|941|Philantropy|4=pb}} '''Debuff Immunity'''
**5s duration, 12s cooldown assuming haste
|-
|| [[File:DivinePhanesSkill1.png|link=Holy Grail]] || align=left |
*{{Se|932|2=Holy Grail|4=pb}} '''6-90%'''' HP/MP Recovery Per Second
**'''1.2%''' Base Value + '''1.2%''' per '''400k''' Combat Power (Max at 5.6 million CP)
**5s duration, 17s cooldown (Assuming Light/Traitless)
|-
|| [[File:DivinePhanesSkill4.png|link=Feather Crest]] || align=left |
*{{Se|937|2=Feather Crest|4=pb}} '''+26%''' Movement/Jump Speed Increase {{stat|M}}
*{{Se|937|2=Feather Crest|4=pb}} '''+19.5%''' Action Speed Increase {{stat|M}}
**15s duration, 12s cooldown (Assuming KB2)
|-
|| [[File:DiusAerHyperActive.png|link=Bonus Opera]] || align=left |
*'''100%''' Party Instant HP / MP Recovery
**120s cooldown (Assuming Concentrated El's Essence)
|-
|| [[File:DivinePhanesSkill10.png|link=Holy Declaration]] || align=left |
*{{Se|936|Holy Declaration||pb}} '''+20%''' Physical Attack Power Increase
*{{Se|936|Holy Declaration||pb}} '''Super Armor'''
**12s duration, 22s cooldown (Assuming Traitless)
|-
|| [[File:DivinePhanesSkill6.png|link=Glory Legacy]] || Debuff || In Range || align=left |
*{{Se|938|Glory Legacy|4=ed}}'''-150''' Elemental Resistance Reduction
**8s duration, 6.4s cooldown (Assuming Haste)
|-
|| [[File:DivinePhanesSkill7.png|link=Atonement]] || Freeze || On Hit || align=left |
*{{se||Freeze}} <font color="{{#var:brrr}}">'''4 second''' Freeze </font>
**6.4s cooldown (Assuming Haste)
|}
|}
</div><dfn>}}</dfn>
</div><dfn>}}</dfn>
  }}
}}
}}
}}

Latest revision as of 20:11, 31 January 2024

Chung
  • Comet Crusader
  • Fatal Phantom
  • Centurion
  • Dius Aer
{{
Skill Condition Type Effect
In Range Buff
  •  Party BuffGuardian ShieldParty BuffGuardian Shield Super Armor
  •  Party BuffGuardian ShieldParty BuffGuardian Shield HP Shield equal to 99% of the caster's HP
  •  Party BuffGuardian ShieldParty BuffGuardian Shield 50% Received Damage Decrease
    This effect is multiplicative
    to your current stats. 
    M
    • 11.5s duration, 16s cooldown (Assuming KB1)
  •  Party BuffRapid GuardianParty BuffRapid Guardian 1.4x Skill Cooldown Speed Increase
  •  Party BuffRapid GuardianParty BuffRapid Guardian 200% MP Gain When Attacking Increase
  •  Party BuffRapid GuardianParty BuffRapid Guardian 8% Action Speed Increase
    This effect is multiplicative
    to your current stats. 
    M
    • 12s duration, 22s cooldown
On Hit Debuff
  •  Enemy DebuffBroken ArmorEnemy DebuffBroken Armor -10% Physical Defense Decrease
    • 5s duration, 12s cooldown (Assuming Haste)
  •  Enemy DebuffFearEnemy DebuffFear +10% Received Damage Increase
    This effect is multiplicative
    to your current stats. (Received Damage effect is additive to the All Damage multiplier.)
    M
    • Fear debuff can be overwritten by Pandemonium's  Enemy DebuffFearEnemy DebuffFear.
    • 4s duration, 10s cooldown
  •  Enemy DebuffFearEnemy DebuffFear +20% Received Damage Increase
    This effect is multiplicative
    to your current stats. (Received Damage effect is additive to the All Damage multiplier.)
    M
    • Fear debuff can be overwritten by [Mod] Burst Wolf's  Enemy DebuffFearEnemy DebuffFear.
    • 12s duration, 12s cooldown (Assuming KB1)
  •  Enemy DebuffFreezeEnemy DebuffFreeze 5 Second Freeze
    • 43s cooldown
  •  Enemy DebuffPower RestraintEnemy DebuffPower Restraint-10% Physical/Magic Attack Decrease (Max 3 stacks)
  • -30% Physical/Magic Attack Decrease at Max Stacks
  •  Enemy DebuffPower RestraintEnemy DebuffPower Restraint-5% Physical/Magical Defense Decrease (Max 3 stacks)
  • -15% Physical/Magical Defense Decrease at Max Stacks
    • 20s duration
Upon Being Attacked
  •  Enemy DebuffWeapon BreakEnemy DebuffWeapon Break 10% chance to -10% Physical/Magic Attack Decrease
    • -30% Physical/Magic Attack Decrease at max stacks
    • 5s duration, 0.5s reactivation cooldown
}}