Explosive Trap: Difference between revisions

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__NOTOC__{{Languages|Explosive Trap}}
__NOTOC__{{Languages|Explosive Trap}}
<div style="float: right;">{{#ev:youtube|cpMNqtO9FN8|400}}</div>
{{#ev:youtube|cpMNqtO9FN8|400|right}}
{| cellpadding="5" style="border-collapse: collapse; border: 0px solid rgb(0, 0, 0);"
{| cellpadding="5" style="border-collapse: collapse; border: 0px solid rgb(0, 0, 0);"
|-
|-
| [[File:Explosiontrap.png‎]]
| [[File:Explosiontrap.png‎]]
| {{SkillType|A}} Throw an Eldrasil branch and plant it.<br>The Eldrasil branch explodes upon contact with an enemy.<br>The trap lasts for 7 seconds.<br>(Can also be activated in midair)
| {{SkillType|A}} Throw an Eldrasil branch and plant it.<br>The Eldrasil branch explodes upon contact with an enemy.<br>The trap lasts for 7 seconds.<br>(Can also be activated midair)
|-
|-
|
|
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== Requirements ==
== Requirements ==
{{ADSquareSkill}}
 
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Rena"
|- style="background:{{ColorSel|CharLight|Rena}}"
|-
! Class !! Level Required
! Class !! Level Required
|-
|-
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== Skill Information ==
== Skill Information ==
{| cellspacing="0" cellpadding="5" border="1" width="0" style="border-collapse: collapse; text-align: center"
{| cellspacing="0" cellpadding="5" border="1" width="0" style="border-collapse: collapse; text-align: center" class="colortable-Rena"
|- style="background:{{ColorSel|CharLight|Rena}}"
|-
! Mode !! Explosion (Physical) !! Extra Trap<br>Chance!! Max Hits<br>Per Trap !! Number<br>of Traps !! Duration !!  MP Cost !! Cooldown
! Mode !! Explosion (Physical) !! Additional Trap<br>Chance !! Max Hits<br>Per Trap !! Duration !!  MP Cost !! Cooldown
|-  
|-
! colspan=8 | Normal
| colspan="8" | '''Normal'''
|-
| {{PvE}} || 140% || rowspan=2 | N/A || rowspan=2 | 7 || rowspan=2 | 7 Seconds || rowspan=2 | 30 MP || rowspan=2 | 5 Seconds
|-
|-
| '''{{PvE}}''' || 140% || rowspan=2 | N/A || rowspan=2 | 7 || rowspan=2 | 1 || rowspan=2 | 7 Seconds || rowspan=2 | 30 MP || rowspan=2 | 5 Seconds
| {{PvP}} || 56%
|-
|-
| '''{{PvP}}''' || 56%
| colspan="8" | '''[Enhanced]'''
|-
! colspan=8 | [Enhanced]
|-
|-
| '''{{PvE}}''' || 140% || rowspan=2 | 25% || rowspan=2 | 7 || rowspan=2 | 1 (2) || rowspan=2 | 7 Seconds || rowspan=2 | 30 MP || rowspan=2 | 5 Seconds
| {{PvE}} || 140% || rowspan=2 | 25% || rowspan=2 | 7 || rowspan=2 | 7 Seconds || rowspan=2 | 30 MP || rowspan=2 | 5 Seconds
|-
|-
| '''{{PvP}}''' || 56%
| {{PvP}} || 56%
|}
|}
<br>
<br>


== [[Skill Traits]] ==
== [[Skill Traits]] ==
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
{{Traits|Rena|Explosive Trap|Gigantic, Evil|110|1}}
|- style="background:{{ColorSel|CharLight|Rena}}"
! Gigantic Explosive Trap !! Evil Explosive Trap
|- style="background:{{ColorSel|CharLight|Rena}}"
! Attribute Effect !! Attribute Effect
|-
| {{SkillText|Gigantic|110}} || {{SkillText|Evil|1}}
|}
<br>
<br>


== Total Damage ==
== Total Damage ==
{{:Hunter's Ability}}
{{Damage|true|Rena
{{:Trap}}
|dmg=140
{{#vardefine:damage      |140}}
|pvp_dmg=56
{{#vardefine:damage_pvp  |56 }}
|hits=7
{{#vardefine:hits_per_trap|7 }}
|passive1=Hunter's Ability
 
|passive_define2=1.31, 1.31, Delayed Fire
{{#vardefine:total_damage_per_trap      |{{#expr: {{#var:damage    }} * {{#var:hits_per_trap}} }}}}
|combine=1, 2
{{#vardefine:total_damage_per_trap_pvp  |{{#expr: {{#var:damage_pvp}} * {{#var:hits_per_trap}} }}}}
|display_separated=1
{{#vardefine:total_damage_per_3_traps    |{{#expr: ({{#var:total_damage_per_trap    }} * 2 + {{#var:total_damage_per_trap}} * {{#arrayindex:Trap|0}}) * 1.131}}}}
}}
{{#vardefine:total_damage_per_3_traps_pvp|{{#expr: ({{#var:total_damage_per_trap_pvp}} * 2 + {{#var:total_damage_per_trap}} * {{#arrayindex:Trap|1}}) * 1.131}}}}
*Damage calculations assume 1 '''Explosive Trap'''.
 
{{#vardefine:total_damage_per_trap_hunters_ability      |{{#expr: {{#var:total_damage_per_trap      }} * {{#arrayindex:Hunter's Ability|0}} round2}}}}
{{#vardefine:total_damage_per_trap_hunters_ability_pvp  |{{#expr: {{#var:total_damage_per_trap_pvp  }} * {{#arrayindex:Hunter's Ability|1}} round2}}}}
{{#vardefine:total_damage_per_3_traps_hunters_ability    |{{#expr: {{#var:total_damage_per_3_traps    }} * {{#arrayindex:Hunter's Ability|0}} round2}}}}
{{#vardefine:total_damage_per_3_traps_hunters_ability_pvp|{{#expr: {{#var:total_damage_per_3_traps_pvp}} * {{#arrayindex:Hunter's Ability|1}} round2}}}}
 
 
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
|- style="background:{{ColorSel|CharLight|Rena}}"
! rowspan=2 | Mode !! colspan=2 | Per Trap !! colspan=3 | Per 3 Traps
|- style="background:{{ColorSel|CharLight|Rena}}"
! Regular !! [[Hunter's Ability]] !! [[Hunter's Ability]]/[[Trap]]/<br>[[Delayed Fire]]
|-
! {{PvE}}
| {{formatnum:{{#var: total_damage_per_trap}}}}%
| {{formatnum:{{#var: total_damage_per_trap_hunters_ability}}}}%
| {{formatnum:{{#var: total_damage_per_3_traps_hunters_ability}}}}%
|-
! {{PvP}}
| {{formatnum:{{#var: total_damage_per_trap_pvp}}}}%
| {{formatnum:{{#var: total_damage_per_trap_hunters_ability_pvp}}}}%
| {{formatnum:{{#var: total_damage_per_3_traps_hunters_ability_pvp}}}}%
|}
<br>
<br>


== Related Skills ==
== Related Skills ==
{| class="related-skills uneven" border="1" style="border-collapse: collapse;" cellpadding="1"
{{SkillTable|
|-
Huntersability.png; Hunter's Ability;
| width="40" | [[File:Huntersability.png]]
NWActive1.png; Delayed Fire;
| width="150" align="center" | [[Hunter's Ability]]
NWTrans4.png; Awakened Will: Night Watcher;
| width="40" | [[File:NWTrans4.png]]
Twilight - Passive 1.png; Trap;
| width="150" align="center" | [[Awakened Will: Night Watcher]]
}}
| width="40" | [[File:Twilight - Passive 1.png]]
| align="center" width="150" |  [[Trap]]
| width="40" | [[File:NWActive1.png]]
| align="center" width="150" |  [[Delayed Fire]]
|}
<br>
<br>


== Tips and Details ==
== Tips and Details ==
*This skill is affected by [[Delayed Fire]].
*This skill is affected by [[Delayed Fire]].
**With 5 traps or debuff stacks in play, '''Explosive Trap''' can deal up to 1,606.71% Physical Damage per trap.
**With 5 traps or debuff stacks in play, '''Explosive Trap''' can deal up to 1,606.71% Physical Damage per trap.
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<br>
<br>


== Updates ==
==Updates==
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Rena updates-table"
|- style="background:{{ColorSel|CharLight|Rena}}"
|-
! colspan=2 | Date !! colspan=2 | Changes
! colspan=2 | Date !! colspan=2 | Changes
|- style="background:{{ColorSel|CharLight|Rena}}"
|-
! KR !! NA !! PvE !! PvP
! KR !! NA !! PvE !! PvP
|-
|-
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|-
|-
| 01/12/2017 || 01/24/2017 || colspan=2 align="left" |  
| 01/12/2017 || 01/24/2017 || colspan=2 align="left" |  
*{{buff|Damage increased.}}
*{{buff|'''Damage''' increased.}}
|-
|-
| 04/27/2017 || 05/10/2017 || align="left" |  
| 04/27/2017 || 05/10/2017 || align="left" |  
*{{buff|Damage increased.}}
*{{buff|'''Damage''' increased.}}
| align="left" |  
| align="left" |  
*{{nerf|Damage decreased.}}
*{{nerf|'''Damage''' decreased.}}
|-
|-
| 04/05/2018 || 04/18/2018 || colspan=2 align="left" |  
| 04/05/2018 || 04/18/2018 || colspan=2 align="left" |  
*{{nerf|Damage decreased.}}
*{{nerf|'''Damage''' decreased.}}
|}
|}
<br>
<br>
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}}
}}
<br>
<br>
 
{{SkillNav - Trapping Ranger}}
{{TRSkills}}

Latest revision as of 18:34, 23 March 2024

[Active]
Throw an Eldrasil branch and plant it.
The Eldrasil branch explodes upon contact with an enemy.
The trap lasts for 7 seconds.
(Can also be activated midair)
Final Enhanced Skill
  • 25% chance of throwing 2 traps.


Requirements

Class Level Required
Trapping Ranger 15


Skill Information

Mode Explosion (Physical) Additional Trap
Chance
Max Hits
Per Trap
Duration MP Cost Cooldown
Normal
PvE 140% N/A 7 7 Seconds 30 MP 5 Seconds
PvP 56%
[Enhanced]
PvE 140% 25% 7 7 Seconds 30 MP 5 Seconds
PvP 56%


Skill Traits

Gigantic Explosive TrapEvil Explosive Trap
Attribute EffectAttribute Effect
Skill size increased to 110%Skill will burn 1 MP per hit


Total Damage

ModeBaseHunter's AbilityHunter's Ability/Delayed Fire
PvE980%1,176%1,540.56%
PvP392%431.2%564.87%
  • Damage calculations assume 1 Explosive Trap.


Related Skills


Tips and Details

  • This skill is affected by Delayed Fire.
    • With 5 traps or debuff stacks in play, Explosive Trap can deal up to 1,606.71% Physical Damage per trap.
  • Traps cannot be attacked or destroyed by enemies.
  • This skill gives a lot of MP to the opponent. Use sparingly.
  • Unlike other multi-hitting Active skills, Explosive Trap doesn't suffer from a reduced chance of activating elemental enchantments.


Updates

Date Changes
KR NA PvE PvP
12/29/2011 02/13/2013
  • Explosive Trap added.
03/29/2012 -
  • Increased cooldown time of each skill level by 1 second.
11/06/2014 04/29/2015
  • Trap setup time decreased.
04/20/2015 -
  • Skill's hitbox changes to follow the visual effect, so the hitbox becomes larger.
07/23/2015 12/16/2015
  • MP cost increased to 30 MP.
01/21/2016 -
06/30/2016 07/13/2016
  • Gigantic attribute effect decreased.
11/16/2016 -
  • Fixed bug where it consumed NF when using the skill after Special Actives was missed.
01/12/2017 01/24/2017
  • Damage increased.
04/27/2017 05/10/2017
  • Damage increased.
  • Damage decreased.
04/05/2018 04/18/2018
  • Damage decreased.


Alternative Names

Server Name Translation
South Korea 폭발의 덫 Explosion Trap
Japan ボムトラップ Bomb Trap
China (Simplified Chinese) 死亡陷阱 Deadly Trap
Germany Explosionsfalle Explosion Trap
Spain Trampa explosiva Explosive Trap
France Piège explosif Explosive Trap
Italy Trappola Esplosiva Explosive Trap
Poland Wybuchowa Pułapka Explosive Trap
United Kingdom Exploding Trap
Brazil Armadilha Explosiva Explosive Trap