Phase Shift: Difference between revisions
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__NOTOC__{{Languages|Phase Shift}} | __NOTOC__{{Languages|Phase Shift}} | ||
{{#ev:youtube|N8QukRogtEc|400|right}} | |||
{| cellpadding="5" style="border: 0px solid rgb(0, 0, 0); | {| cellpadding="5" style="border-collapse: collapse; border: 0px solid rgb(0, 0, 0);" | ||
|- | |||
| [[File:AddSkill6.png]]<br>[[File:AddSkill7.png]] | | [[File:AddSkill6.png]]<br>[[File:AddSkill7.png]] | ||
| {{SkillType|A}} Set up a dummy capable of position changes. When touched, it will explode. However, if skill key is pressed before it explodes, position of the dummy and user will change 1 time. | | {{SkillType|A}} Set up a dummy capable of position changes. When touched, it will explode. However, if skill key is pressed before it explodes, position of the dummy and user will change 1 time. | ||
|- | |- | ||
| | | | ||
| {{ | | {{Color|#00FF24|Activate Position Change|b=1}} | ||
*Once set, press the skill key again to activate. | |||
*Uses 5 MP to switch the location of you and the dummy | |||
|- | |- | ||
| | | | ||
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== Requirements == | == Requirements == | ||
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Add" | |||
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" | |- | ||
! Class !! Level Required | |||
! Class | |||
|- | |- | ||
| [[Add | | [[Add]] || 1 | ||
|} | |} | ||
<br> | <br> | ||
== Skill Information == | == Skill Information == | ||
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Add" | |||
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" | |- | ||
! rowspan="2" | Mode !! colspan="2" | Damage (Magical) !! rowspan="2" | Duration !! colspan="2" | MP Usage || rowspan="2" | Cooldown | |||
! rowspan="2" | | |- | ||
|- | |||
! Initial Shock !! Dummy Explosion !! Initial !! Additional | ! Initial Shock !! Dummy Explosion !! Initial !! Additional | ||
|- | |- | ||
| | | colspan="7" | '''Normal''' | ||
|- | |||
| {{PvE}} || 140% || 304% || rowspan=2 | 8.8 Seconds || rowspan=2 | 20 MP || rowspan=2 | 5 MP || rowspan=2 | 10 Seconds | |||
|- | |||
| {{PvP}} || 35% || 76% | |||
|- | |- | ||
| | | colspan="7" | '''[Enhanced]''' | ||
|- | |- | ||
| | | {{PvE}} || 169% || 365% || rowspan=2 | 8.8 Seconds || rowspan=2 | 20 MP || rowspan=2 | 5 MP || rowspan=2 | 10 Seconds | ||
|- | |- | ||
| | | {{PvP}} || 42% || 90% | ||
|} | |} | ||
<br> | <br> | ||
== [[Skill Traits]] == | == [[Skill Traits]] == | ||
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" | {{Traits|Add|Phase Shift|Light, Persistent||25|mp=20}} | ||
<br> | |||
==Extra Information== | |||
=== Total Damage === | |||
{{Damage|true|Add | |||
|dmg=169, 365 | |||
|pvp_dmg=42, 90 | |||
}} | |||
=== Miscellaneous === | |||
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Add" | |||
|- | |- | ||
| | ! Affected By Action Speed | ||
|- | |||
| {{Check|Y}} | |||
|} | |} | ||
<br> | <br> | ||
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| valign="top" | | | valign="top" | | ||
===[[Doom Bringer]]=== | ===[[Doom Bringer]]=== | ||
{| | {{SkillTable | ||
| | |i=1 | ||
| | |||
PsychicTracerPassive2.png; Particle Storm; | |||
LunaticPsykerPassive1.png; Body of Transcendence; | |||
LunaticPsykerPassive3.png; Fantasy Tracer Locked-Expert; | |||
}} | |||
| valign="top" | | |||
| valign="top" | | |||
===[[Mad Paradox]]=== | ===[[Mad Paradox]]=== | ||
{| | {{SkillTable | ||
| | |i=1 | ||
| | |||
DiabolicEsperPassive3.png; ESP Locked-Expert; | |||
}} | |||
|} | |} | ||
<br> | <br> | ||
== Tips and Details == | == Tips and Details == | ||
* | *The '''Light''' trait only reduces the mp cost of the initial cast. | ||
*The warping range is infinite. | |||
*The warping | *'''Phase Shift''' can be used to save yourself from pitfalls by swapping position with the dummy while you are down in the pit. However, after doing this trick, the next time you hop over any pit, you'll be instantly knocked down to the side of it, receiving the pit damage you prevented before, so it should be used with caution. | ||
*'''Phase Shift''' can be used to save yourself from | *The '''Initial Shock''' hitbox extends a bit further than the collision of the dummy, allowing you to use the skill in the middle of a combo and still have the dummy active without it exploding right away, if the opponent was far enough away when the skill was used. This can be used to ensure a quick escape should you drop your combo. | ||
* | *If you are able to set up another portal while another is still on the field due to cooldown reduction effects, the first portal will explode. | ||
<br> | |||
*If you set up another portal | |||
== Gallery == | |||
<gallery> | |||
File:AddSkill6Old.png|Old Icon of '''Phase Shift'''. | |||
</gallery> | |||
<br> | <br> | ||
== Updates == | ==Updates== | ||
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" | {| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Add updates-table" | ||
|- | |||
! colspan=2 | Date !! colspan=2 | Changes | ! colspan=2 | Date !! colspan=2 | Changes | ||
|- | |- | ||
! KR !! NA !! PvE !! PvP | ! KR !! NA !! PvE !! PvP | ||
|- | |||
| 12/19/2013 || 06/25/2014 || colspan=2 align="left" | | |||
*'''Phase Shift''' added. | |||
|- | |- | ||
| 01/16/2014 || - || colspan=2 align="left" | | | 01/16/2014 || - || colspan=2 align="left" | | ||
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|- | |- | ||
| 09/04/2014 || - || colspan=2 align="left" | | | 09/04/2014 || - || colspan=2 align="left" | | ||
{{nerf|20 DP usage changed to 20 MP.}} | *{{nerf|20 DP usage changed to 20 MP.}} | ||
|- | |- | ||
| 11/06/2014 || | | 11/06/2014 || 04/29/2015 || colspan=2 align="left" | | ||
{{nerf|Explosion hitstun changed from delay hitstun to long hitstun.}} | *{{nerf|Explosion hitstun changed from delay hitstun to long hitstun.}} | ||
|- | |- | ||
| 06/11/2015 || - || colspan=2 align="left" | | | 06/11/2015 || - || colspan=2 align="left" | | ||
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**[https://www.youtube.com/watch?v=aU-jHFmAKyo To use this trick, use Phase Shift first, then use Seal of Time, then try to swap.] | **[https://www.youtube.com/watch?v=aU-jHFmAKyo To use this trick, use Phase Shift first, then use Seal of Time, then try to swap.] | ||
|- | |- | ||
| 09/24/2015 || | | 09/24/2015 || 03/03/2016 || colspan=2 align="left" | | ||
{{buff|Added leftover effects from Skill Note.}} | *{{buff|Added leftover effects from Skill Note.}} | ||
|- | |- | ||
| 12/29/2016 || | | 12/29/2016 || 01/11/2017 || colspan=2 align="left" | | ||
{{nerf|Damage decreased.}} | *{{nerf|'''Damage''' decreased.}} | ||
|- | |- | ||
| 04/27/2017 || | | 04/27/2017 || 05/10/2017 || align="left" | | ||
{{buff|Damage increased.}} | *{{buff|'''Damage''' increased.}} | ||
| align="left" | | | align="left" | | ||
*None | *None | ||
|- | |- | ||
| 04/05/2018 || 04/18/2018 || colspan=2 align="left" | | | 04/05/2018 || 04/18/2018 || colspan=2 align="left" | | ||
{{nerf|Damage decreased.}} | *{{nerf|'''Damage''' decreased.}} | ||
|} | |} | ||
<br> | <br> | ||
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}} | }} | ||
<br> | <br> | ||
{{SkillNav - Add}} | |||
{{ | |||
Latest revision as of 13:43, 1 April 2024
Requirements
Class | Level Required |
---|---|
Add | 1 |
Skill Information
Mode | Damage (Magical) | Duration | MP Usage | Cooldown | ||
---|---|---|---|---|---|---|
Initial Shock | Dummy Explosion | Initial | Additional | |||
Normal | ||||||
PvE | 140% | 304% | 8.8 Seconds | 20 MP | 5 MP | 10 Seconds |
PvP | 35% | 76% | ||||
[Enhanced] | ||||||
PvE | 169% | 365% | 8.8 Seconds | 20 MP | 5 MP | 10 Seconds |
PvP | 42% | 90% |
Skill Traits
Light Phase Shift | Persistent Phase Shift | |
---|---|---|
Attribute Effect | MP Usage | Attribute Effect |
MP Usage decreased to 80% | 16 MP | Skill will reduce 25 KD per hit |
Extra Information
Total Damage
Mode | Base |
---|---|
PvE | 534% |
PvP | 132% |
Miscellaneous
Affected By Action Speed |
---|
Related Skills
Doom Bringer |
Mad Paradox |
Tips and Details
- The Light trait only reduces the mp cost of the initial cast.
- The warping range is infinite.
- Phase Shift can be used to save yourself from pitfalls by swapping position with the dummy while you are down in the pit. However, after doing this trick, the next time you hop over any pit, you'll be instantly knocked down to the side of it, receiving the pit damage you prevented before, so it should be used with caution.
- The Initial Shock hitbox extends a bit further than the collision of the dummy, allowing you to use the skill in the middle of a combo and still have the dummy active without it exploding right away, if the opponent was far enough away when the skill was used. This can be used to ensure a quick escape should you drop your combo.
- If you are able to set up another portal while another is still on the field due to cooldown reduction effects, the first portal will explode.
Gallery
-
Old Icon of Phase Shift.
Updates
Date | Changes | ||
---|---|---|---|
KR | NA | PvE | PvP |
12/19/2013 | 06/25/2014 |
| |
01/16/2014 | - | ||
09/04/2014 | - |
| |
11/06/2014 | 04/29/2015 |
| |
06/11/2015 | - |
| |
09/24/2015 | 03/03/2016 |
| |
12/29/2016 | 01/11/2017 |
| |
04/27/2017 | 05/10/2017 |
|
|
04/05/2018 | 04/18/2018 |
|
Alternative Names
Add - Skills