Commander's Mark: Difference between revisions
From Elwiki
(NA Chung balance, ignores guard, not defense.) |
(Actual damage added, Tips and Details added, Trivia added.) |
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{| cellspacing="0" cellpadding="5" border="1" width="0" style="border-collapse: collapse; text-align: center" | {| cellspacing="0" cellpadding="5" border="1" width="0" style="border-collapse: collapse; text-align: center" | ||
|- style="background:#99CCFF" | |- style="background:#99CCFF" | ||
! rowspan= | ! rowspan=3 | Skill Level !! rowspan=3 | Required Level !! colspan=3 | Damage !! colspan=4 | Marking Debuff !! rowspan=3 | MP Usage !! rowspan=3 | Cooldown | ||
|- style="background:#99CCFF" | |- style="background:#99CCFF" | ||
! Take Down<br>(Physical) !! Assist Shelling (Magical)<br>(Percentage of<br>activating hit) !! Max number<br>of marked<br>targets !! Rockets<br>per wave !! Wave<br>cooldown !! Duration | ! rowspan=2 | Take Down<br>(Physical) !! colspan=2 | Assist Shelling (Magical)<br>(Percentage of<br>activating hit) !! rowspan=2 | Max number<br>of marked<br>targets !! rowspan=2 | Rockets<br>per wave !! rowspan=2 | Wave<br>cooldown !! rowspan=2 | Duration | ||
|- style="background:#99CCFF" | |||
! Displayed !! Actual | |||
|- | |- | ||
| align="left" | 1 || rowspan=2 | 35 || 126% || 20% || rowspan=15 | 3 || rowspan=15 | 3 || rowspan=15 | 2 Seconds || rowspan=15 | 15 Seconds || rowspan=15 | 25 MP || rowspan=15 | 6 Seconds | | align="left" | 1 || rowspan=2 | 35 || 126% || colspan=2 | 20% || rowspan=15 | 3 || rowspan=15 | 3 || rowspan=15 | 2 Seconds || rowspan=15 | 15 Seconds || rowspan=15 | 25 MP || rowspan=15 | 6 Seconds | ||
|- | |- | ||
| align="left" | 2 || 130% || rowspan=2 | 21% | | align="left" | 2 || 130% || rowspan=2 | 21% || 20.65% | ||
|- | |- | ||
| align="left" | 3 || 36 || 134% | | align="left" | 3 || 36 || 134% || 21.3% | ||
|- | |- | ||
| align="left" | 4 || 39 || 138% || 22% | | align="left" | 4 || 39 || 138% || 22% || 21.95% | ||
|- | |- | ||
| align="left" | 5 || 42 || 142% || rowspan=2 | 23% | | align="left" | 5 || 42 || 142% || rowspan=2 | 23% || 22.6% | ||
|- | |- | ||
| align="left" | 6 || 45 || 146% | | align="left" | 6 || 45 || 146% || 23.25% | ||
|- | |- | ||
| align="left" | 7 || 48 || 151% || 24% | | align="left" | 7 || 48 || 151% || 24% || 23.90% | ||
|- | |- | ||
| align="left" | 8 || 51 || 155% || rowspan=2 | 25% | | align="left" | 8 || 51 || 155% || rowspan=2 | 25% || 24.55% | ||
|- | |- | ||
| align="left" | 9 || 54 || 159% | | align="left" | 9 || 54 || 159% || 25.2% | ||
|- | |- | ||
| align="left" | 10 || 57 || 163% || 26% | | align="left" | 10 || 57 || 163% || 26% || 25.85% | ||
|- | |- | ||
| align="left" | 11 || 60 || 167% || rowspan=2 | 27% | | align="left" | 11 || 60 || 167% || rowspan=2 | 27% || 26.5% | ||
|- | |- | ||
| align="left" | 12 || 63 || 171% | | align="left" | 12 || 63 || 171% || 27.15% | ||
|- | |- | ||
| align="left" | 13 || 66 || 175% || rowspan=2 | 28% | | align="left" | 13 || 66 || 175% || rowspan=2 | 28% || 27.8% | ||
|- | |- | ||
| align="left" | 14 || 69 || 179% | | align="left" | 14 || 69 || 179% || 28.45% | ||
|- | |- | ||
| align="left" | 15 || 72 || 183% || 29% | | align="left" | 15 || 72 || 183% || 29% || 29.10% | ||
|} | |} | ||
<br> | <br> | ||
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== Tips and Details == | == Tips and Details == | ||
*The rocket damage displayed by the skill information is rounded from the actual value. The actual value is used in damage calculation, so no two levels of this skill have the same rocket damage. | |||
*The damage of the rockets is a multiplier on the percentage of the last attack the marked target received. | *The damage of the rockets is a multiplier on the percentage of the last attack the marked target received. | ||
**E.g., if the target is hit by a 1300% physical attack, each rocket from '''Commander's Mark''' [ | **E.g., if the target is hit by a 1300% physical attack, each rocket from '''Commander's Mark''' [14] would do 369.85% magical damage. | ||
**It is unknown how this skill interacts with [[Energy Spurt]]. | **It is unknown how this skill interacts with [[Energy Spurt]]. | ||
**Allies can also activate bombardment. | **Allies can also activate bombardment. | ||
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*'''Commander's Mark''' was intended to be thrown similar to [[Elastic Bomb - Hand Grenade]]. | *'''Commander's Mark''' was intended to be thrown similar to [[Elastic Bomb - Hand Grenade]]. | ||
**This was later implemented after [[The Evolution/2 - Skill Tree Reorganization|Evolution 2]] as a new skill, [[Assist Shelling|Artillery Support]]. | **This was later implemented after [[The Evolution/2 - Skill Tree Reorganization|Evolution 2]] as a new skill, [[Assist Shelling|Artillery Support]]. | ||
*[http://www.youtube.com/watch?v=PxbjkCl6QKM Currently bugged in NA]. Commander's Mark's rocket damage is 26.5% weaker than intended. Special rockets from the skill note work properly. | |||
<br> | <br> | ||
Revision as of 22:46, 22 September 2014
[Active] Chung plants a targeting beacon on the foes. When a targeted foe is hit by Chung or his allies, several rockets rain upon it. |
Requirements
Class | Master | Required Level | SP Cost Per Level | Alternative |
---|---|---|---|---|
Shelling Guardian | Lv. 20 | 35 | 3 | Cannon Strike |
Skill Information
Skill Level | Required Level | Damage | Marking Debuff | MP Usage | Cooldown | |||||
---|---|---|---|---|---|---|---|---|---|---|
Take Down (Physical) |
Assist Shelling (Magical) (Percentage of activating hit) |
Max number of marked targets |
Rockets per wave |
Wave cooldown |
Duration | |||||
Displayed | Actual | |||||||||
1 | 35 | 126% | 20% | 3 | 3 | 2 Seconds | 15 Seconds | 25 MP | 6 Seconds | |
2 | 130% | 21% | 20.65% | |||||||
3 | 36 | 134% | 21.3% | |||||||
4 | 39 | 138% | 22% | 21.95% | ||||||
5 | 42 | 142% | 23% | 22.6% | ||||||
6 | 45 | 146% | 23.25% | |||||||
7 | 48 | 151% | 24% | 23.90% | ||||||
8 | 51 | 155% | 25% | 24.55% | ||||||
9 | 54 | 159% | 25.2% | |||||||
10 | 57 | 163% | 26% | 25.85% | ||||||
11 | 60 | 167% | 27% | 26.5% | ||||||
12 | 63 | 171% | 27.15% | |||||||
13 | 66 | 175% | 28% | 27.8% | ||||||
14 | 69 | 179% | 28.45% | |||||||
15 | 72 | 183% | 29% | 29.10% |
Skill Note
“ | The Hamel Artillery Unit is the best of its league! They are here for our support anytime we need them. They are preparing a firework party for us! I wonder if special shells will fall from the sky? Hehe. - Miru, Hamel Combat Instructor
|
” |
Name: Special Bombing Ceremony / 특제 폭격 세러모니
Description: 20% chance for each rocket fired to be a special red rocket that does 1.65 times more damage and has a larger explosion that hits up to 10 foes.
Tips and Details
- The rocket damage displayed by the skill information is rounded from the actual value. The actual value is used in damage calculation, so no two levels of this skill have the same rocket damage.
- The damage of the rockets is a multiplier on the percentage of the last attack the marked target received.
- E.g., if the target is hit by a 1300% physical attack, each rocket from Commander's Mark [14] would do 369.85% magical damage.
- It is unknown how this skill interacts with Energy Spurt.
- Allies can also activate bombardment.
- The rockets build awakening charge and combo score only for last attacker.
- Rocket critical hit rate is based on the last attacker.
- The marking debuff is partially independent (attributes do not affect the rockets). Therefore, the rockets recover no MP.
- The marking debuff cannot stack on a single target and one wave of rockets must complete before the next wave can be launched.
- Commander's Mark's rocket wave is not activated by Artillery Support, a subsequent smash by Commander's Mark, nor attacks that hit a guarding foe (e.g., Bloody Glitter Defender) from the front.
Trivia
- In NA, Mark of Commander is renamed to Commander's Mark.
- Commander's Mark was intended to be thrown similar to Elastic Bomb - Hand Grenade.
- This was later implemented after Evolution 2 as a new skill, Artillery Support.
- Currently bugged in NA. Commander's Mark's rocket damage is 26.5% weaker than intended. Special rockets from the skill note work properly.
Updates
- 07/10/2014 KR
- Changed to ignore guard.
- Execution speed increased.
- MP usage decreased from 40 MP to 25 MP.
- NA