Energy Needles: Difference between revisions
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| 52 || {{SkillText|Evil|2}} || -??? MP || 61 || {{SkillText|Awakened|Energy Needles - Advance}} || 38 || ??? | | 52 || {{SkillText|Evil|2}} || -??? MP || 61 || {{SkillText|Awakened|Energy Needles - Advance}} || 38 || ??? | ||
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<br> | |||
== [[Skill Traits]] (KR) == | |||
==={{PvE}}=== | |||
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" | |||
|- style="background:{{ColorSel|CharLight|Eve}}" | |||
! colspan=3 | Evil Energy Needles !! colspan=4 | Enhanced Energy Needles | |||
|- style="background:{{ColorSel|CharLight|Eve}}" | |||
! rowspan=2 | Level Required !! rowspan=2 | Attribute Effect !! Details !! rowspan=2 | Level Required !! rowspan=2 | Attribute Effect !! colspan=2 | Details | |||
|- style="background:{{ColorSel|CharLight|Eve}}" | |||
! MP Burn !! Electrical Needles !! Critical Rate | |||
|- | |||
| rowspan=2 | 52 || rowspan=2 | {{SkillText|Evil|2}} || rowspan=2 | -??? MP || 61 || rowspan=2 | {{SkillText|Enhanced|80}} || 48.8% → 24.8% || rowspan=2 | 100% | |||
|- | |||
|[Enhanced] 94 || 58.4% → 29.6% | |||
|} | |||
==={{PvP}}=== | |||
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" | |||
|- style="background:{{ColorSel|CharLight|Eve}}" | |||
! colspan=2 | Enhanced Energy Needles | |||
|- style="background:{{ColorSel|CharLight|Eve}}" | |||
! rowspan=2 | Level Required !! Details | |||
|- style="background:{{ColorSel|CharLight|Eve}}" | |||
! Electrical Needles | |||
|- | |||
| 61 || 13.6% → 8.8% | |||
|- | |||
|[Enhanced] 94 || 16% → 10.4% | |||
|} | |} | ||
<br> | <br> | ||
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*06/29/2017 KR | *06/29/2017 KR | ||
**Fixed issue where the skill cannot remain when using the skill during entering the next stage. | **Fixed issue where the skill cannot remain when using the skill during entering the next stage. | ||
*07/13/2017 (KR) | |||
**'''Awakened''' trait changed to '''Enhanced'''. | |||
<br> | <br> | ||
Revision as of 19:17, 11 July 2017
File:BSSActive1.png | [Special Active: Strength] Fire electric needles that shoot from behind. The energy needles searches the area and deal additional damage. |
Force Field Skill
| |
Final Enhanced Skill
|
Requirements
Class | Level Required | [Enhanced] Level | Left Skill Trait Level | Right Skill Trait Level |
---|---|---|---|---|
Code: Battle Seraph | 45 | 94 | 52 | 61 |
Skill Information
PvE
Character Level | Electrical Needles (Magical) | Number of Electric Spears | Max Hits | MP Usage | Cooldown |
---|---|---|---|---|---|
45 | 61% → 31% | 30 | ?? | 180 MP | 13 Seconds |
[Enhanced] 94 | 73% → 37% |
PvP
Character Level | Electrical Needles (Magical) |
---|---|
45 | 17% → 11% |
[Enhanced] 94 | 20% → 13% |
Skill Traits
Evil Energy Needles | Awakened Energy Needles | |||||
---|---|---|---|---|---|---|
Level Required | Attribute Effect | Details | Level Required | Attribute Effect | Details | |
MP Burn | Number of Electric Spears | Max Hits | ||||
52 | Skill will burn 2 MP per hit | -??? MP | 61 | Skill changed to be Energy Needles - Advance | 38 | ??? |
Skill Traits (KR)
PvE
Evil Energy Needles | Enhanced Energy Needles | |||||
---|---|---|---|---|---|---|
Level Required | Attribute Effect | Details | Level Required | Attribute Effect | Details | |
MP Burn | Electrical Needles | Critical Rate | ||||
52 | Skill will burn 2 MP per hit | -??? MP | 61 | Critical Hit Rate increased to 100% Damage decreased to 80% |
48.8% → 24.8% | 100% |
[Enhanced] 94 | 58.4% → 29.6% |
PvP
Enhanced Energy Needles | |
---|---|
Level Required | Details |
Electrical Needles | |
61 | 13.6% → 8.8% |
[Enhanced] 94 | 16% → 10.4% |
Tips and Details
- This skill is currently bugged, where this skill will only fire 19 electric needles instead of 20 and Energy Needles - Advance will fire 29 electric needles instead of 28.
- Energy Needles does not have its own spectrum field.
- However, the spears can react to spectrum summoned from other sources.
- The damage of the spears will decay as it travels further. It can deal 3 intervals of damage: 140%, 94%, and 48%. Each interval will deal 38, 19, and 20 hits, respectively. If the Awakened Trait is selected, it can deal 58, 29, and 30 hits.
- As a result, [Enhanced] Energy Needles can deal a total of 8,066% Magical Damage and [Enhanced] Energy Needles - Advance can deal a total of 12,286% Magical Damage.
- Transcendence buff only increases the damage of the first needle fired.
- Any electric needles created will gain the effects of Code: Recovery only if the buff is in effect.
- Using Code: Recovery after casting Energy Needles will affect the newly created electric needles.
- If the buff expires while there are still electric needles being created, newly created electric needles will not gain the buff effects.
Updates
- 08/20/2015 KR
- MP Cost increased to 200 MP.
- Duration increased.
- Hitstun removed.
- Projectiles home-in and once they hit one target they seek the next target.
- 03/10/2016 KR
- Fixed issue where Awakened trait not working.
- 04/21/2016 (KR) / 05/18/2016 (NA)
- MP Usage decreased.
- 01/25/2017 KR
- Damage increased.
- 04/27/2017 KR
- Damage decreased.
- Number of Electric Spears increased.
- 06/29/2017 KR
- Fixed issue where the skill cannot remain when using the skill during entering the next stage.
- 07/13/2017 (KR)
- Awakened trait changed to Enhanced.